Just Cause demo on 360/PC

See how island living suits.

A playable demo of Avalance and Eidos' Just Cause has parachuted onto both Xbox Live and, er, the PC. Internet. Thing.

The full game's due out next month on PC, Xbox 360, Xbox and PS2, and sees players tackling the huge free-roaming environment of San Esperito using vehicles and all sorts.

The demo, meanwhile, features a bespoke island section that's just a tiny spec compared to the full game.

It weighs in at 632MB on Xbox Live, where it's available everywhere except Hong Kong, Japan, Korea, Singapore or Taiwan, and the PC demo is 543MB.

Comments (79) Latest comment 6 years ago

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  • morriss #1 6 years ago

  • Placebo #2 6 years ago

    Can't redefine PC controls, bleh!

    As a leftie I use mouse in left hand and arrows for control with right hand, I can't use WASD, what kind of idiocy is involved in makes the controls completely fixed? :(
  • S.J.Rogers #3 6 years ago

    I tried to download the XBOX 360 version last night with a 10mb NTL connection and after 3 hours I had only got 44%.

    I guess it is a very popular demo.

    I will try and get the rest tonight…!

    Edit: I realy realy realy want this game..! But i want to try the demo... Ahhhh, i hate to wait...
    Edited by 1 at 25/08/06 @ 11:25
  • monkey_man #4 6 years ago

    It's...wonderful! Does this places do link tags?

    [link url= http://www.pocketmonkey.co.uk/media/1_12993_jc_1.JPG
    ]http://ww w.pocketmonkey.co.uk/media/1_12...[/link]
    [link url= http://www.pocketmonkey.co.uk/media/1_5934_jc_12.JPG
    ]http://ww w.pocketmonkey.co.uk/media/1_59...[/link]
    [link url= http://www.pocketmonkey.co.uk/media/1_13983_jc_9.JPG
    ]http://ww w.pocketmonkey.co.uk/media/1_13...[/link]
    [link url= http://www.pocketmonkey.co.uk/media/1_18733_jc_4.JPG
    ]http://ww w.pocketmonkey.co.uk/media/1_18...[/link]

    Everything on high. No AA, but doesn't need it. The luscious environments and slight motion blur at speed more than make up for it. Combat is really well done too.
    Edited by 2 at 25/08/06 @ 11:26
  • mezzomorto #5 6 years ago

    @Placebo, I feel your pain as I'm a leftie too.

    The inability to get away from the WASD settings was just another source of discomfort when i tried that Bad Day in L.A. demo (the main source of discomfort of course being the actual game itself).
    I wonder what the percentage of leftie PC gamers is? Can't be too high if no one bothers to make they feel wanted when they release demos...

    Guess I'll won't be downloading this demo either then
  • Kingsadist #6 6 years ago

    It's pretty awful. The controls and feel of the whole game is absolutely terrible, especially the vehicles. A shoddy, clunky mess, gameplay-wise, worsened by the idiotic inclusion of a time-limit. Graphically, it looks and runs well enough, but the rest is just forgettable.
  • S.J.Rogers #7 6 years ago

    Is the time limit set to the demo, as in you can only play for a short time?

    If so how long..?

    Is worried..!
  • decibel #8 6 years ago

    sadly, disgustingly unpolished and buggy.

    the most ps2 port'd xbox 360 game ever :(
  • jack_klugman #9 6 years ago

    It's as fun as any free roaming GTA-clone. But then made less fun by the bugs, inexplicable mission fail states and bizarre vehicle and weapon handling.
  • X201 #10 6 years ago

    The controls are a pain... at first but after a while you realise that they're the same as GTA:SA and that if you stop waving the mouse around everything works pretty well. It's well worth spending time with and I'll buy it.

  • Placebo #11 6 years ago

    @mezzomorto well isn't the leftie stat 10% of the world's population? I believe it's also 10% of the world's population that's gay and they get special treatment all the time so why don't we lefties? ;)

    I'll be making sure that ArmA has a leftie default profile built in, any suggestions Email me: lacebo@bistudio.com">Placebo@bistudio.com :)
  • WrongShui #12 6 years ago

    How do you use the grappling hook on the PC version? Is it even possible?

    Also the auto saving is horrific, keeps saving when im totally screwed.
  • Darren #13 6 years ago

    It's decent fun once you get past the poor (read: last-gen) technical values like lousy A.I., weak physics, NPCs that don't even go so much as "ouch" when you kill them, absolutely appalling animation, noticeable popup and mostly non-interactive environments. It can look nice at times when you stand watch the sunlight filter through the trees but at no point does this game feel next-gen. It's huge size has led to the compromise of the very things that made GTA San Andreas so engrossing and alive. Just Cause tends to feel very artificial to me.

    Also the mission briefings are confusing and it took me a good few attempts before I knew what to do, succeeded at the initial compulsory mission and was able to just run around at my own leisure. I hope this is improved for the full game.

    Still the over-the-top action almost makes up for it but I think it's more a good game with flaws rather than an amazing one on the 360. Being bigger doesn't mean better.
  • IAmBatman #14 6 years ago

    The controls are shit, everything in the world feels like it has no weight, the weapons are poo, and the mission in the demo is really badly designed for a free-roaming game.

    It is quite pretty though.
  • Mho7276501 #15 6 years ago

    the scenery looked nice, everything else about this game was shit. Shortest time a demo has been on my hdd.
  • Greebo #16 6 years ago


    Hmm, I was planning on getting a 360 for this.

    Maybe worth holding and seeing how close the Xbox version comes . . .
  • kangarootoo #17 6 years ago

    No left hander support?

    Must. Suppress. Complaint.

    EG, any idea of whether this is just a demo oversight or whether the lack of support will be an issue in the full game too?

    I don't want to bury this thread in LHS chit chat as I'm sure there are more important aspects of the demo to discuss for a majority of gamers. So I'll zip it on the subject now.

    Aside from the dodgy political propaganda aspect of this game (which I shall also shut up about now) the trailers I saw looked really interesting.

    As always, it comes down to the implementation and no amount of free roaming goodness will save it if the rest isn't up to par, but I am looking forward to playing the demo and seeing what it has to offer.
  • pinhead #18 6 years ago

    Hmmmm, based upon your comments I am not even going to bother wasting bandwidth on my BB to pull this to my 360 HD.

    /* Continues to wait patiently for some more decent software releases

    /* Thinks about a DS to fill the gap.
    Edited by 1 at 25/08/06 @ 11:51
  • #19 6 years ago

    I liked it.

    It was FUN.

    Something that saints row most definitely isn't.
  • Kuma #20 6 years ago

    It was fun for a while, but very buggy, nice environment, i kind of get the feeling that i have seen everything the full game has to offer in the demo though aside from extra missions. A mistake on Eidos' behalf. Worth downloading, worth a play and for some worth a buy i am sure but not for me.
  • alimokrane #21 6 years ago

    I liked it a lot in fact it's GTA meets FarCry (the setting of course). vehicle handling can be tricky but you'll get the hand of things. it looks gorgeous, I thought, .. complaining about textures and character models being not as they sould be, I think, is irrelevant here given how huge the area is and by the way: the Demo is Not part of the game. this area has been developed solely to be a demo!
    Edited by 1 at 25/08/06 @ 12:13
  • UncleLou #22 6 years ago

    I thought it's a bit rubbish, frankly (PC demo). Parachuting was nice, the rest is bland.
  • escapedape #23 6 years ago

    I too had a lot of fun with this, which is more than can be said for that Saint's Row nonsense...
  • Kiigan #24 6 years ago

    Not much good I'm afraid. Disappointing.

    All the ingredients for a decent game are present, but the demo itself is pretty awful - you really cannot veer far from the mission at hand, and if you wait too long before taking out the target, you get unceremoniously dumped out of the game. Also the game quickly devolves into a Benny Hill style chase affair, with the entire country's airforce, army and police all intent on following you everywhere you go and shooting at you until you are dead.

    The controls are rather clunky. I was particularly disappointed by the way (during free-fall or parachuting) the game "cuts" to you suddenly being on top of a car, after you press the "land on car" button. Yuck! Also, When you run out of grenades in the middle of trying to "liberate" a settlement by taking out the roadblocks, there doesn't appear to be much you can do other than re-start from the last checkpoint.

    If this small selection of missions is representative of the final game, this isn't anything to look forward to. It's a pity because the big concept is great, the over-the-top action etc, and all the bits they need to make a great game are there. This could be a case of "good game, bad demo" but if I was Midway, I wouldn't release the game in its current state.
    Edited by 1 at 25/08/06 @ 12:27
  • BadBoyBonner #25 6 years ago

    It is good there is no doubt, if you crossed FarCry with GTA then you would be very near the mark. On foot, it is on par with GTA an thus not as good as FarCry (obviously this is a personal point of view, but I never felt as immersed in GTA as I did in FarCry but nevertheless enjoyed them both at their launches as much as each other).

    That said, the flying in FarCry was crap in am much as it was a slow decent without a climb worth mentioning on the hang glider.

    **small spoiler alert** but Muchos Bastardo fun as it may say in JUST CAUSE
    In this demo for the third mark you need a helipcopter, which is fun, but even more fun is having shot down the other one you can gain masses of height (be careful with the height as a rather unforgiving “you have left the mission area” pop’s up about 2 seconds after stating you are in danger of leaving the area due to your climb). At this point jump out an release your shoot ASAP and marvel at the volumetric clouds which lower and on the ground look like a “sky box” but are in fact fully 3d when your close enough to them (a bit like the treetop foliage I guess.

    With the engine being “Jack of All Trades” it certainly isn't the master of low level detail but as a scalable engine I am sure UBISOFT (who purchased the Crytek engine in FarCry) may have done equally as well if not better by purchasing this one.
    Edited by 2 at 25/08/06 @ 12:28
  • skillian #26 6 years ago

    Wow, some real mixed comments here.

    I thought the demo (PC) was a lot of fun, even if you can't apply AA or re-map the controls. Comabt was nice, there are some great views and even the vehicles were fun too.

    On the other hand, I only played for about half an hour - I got frustrated attrying to control the helicopter, but I'll definitely be going back to it this weekend.
  • Macross #27 6 years ago

    At first was a little dubious until I'd had a few goes and gotten used to the controls etc.

    Overall I really like it, and the more I played it the more I liked it, definately gonna get it when it comes out, it was fun, and a refreshing change from GTA.

    If I had one gripe I agree its the animations and characters look a bit dated, the rest however, beatiful and ace!

    (PS I played the 360 version)
  • BadBoyBonner #28 6 years ago

    On a different note it did make me hanker after some PilotWings type shenanigans with the parachute, hoping some ultra unrealistic floating hoop created of spheres would appear for me to glide through! Lol I can feel a mod coming on already!

    As for the driving, at high speed you would hope that an ever increasing ring expanded relative to speed for you turning cycle on the analogue stick (thus still offering full turn if forced wide) as the steering seems to become a little too sensative at high speed, resulting in snaking sometimes (obviously I never slow down, ever! Lol)
    Edited by 2 at 12/09/06 @ 12:07
  • Pirotic #29 6 years ago

    Why did they even bother releasing such a poor demo? the publisher might of well just get a gun and shoot it's own foot. its an awful demo of what can only end up as an awful game.
  • psychokitten #30 6 years ago

    I thought it was quite a poor demo aswell, it got very dull very quickly, and repetitive. Yes, it's a mix between Farcry and GTA (with "romantic-camera" turned up to max), but is that automatically a good thing? Nothing about it impressed me, there was nothing new in there, and what was new was just gimmicky - for the sake of it. Will give it another try at the weekend but so far.... uninspiring stuff.

    Based on the demo I wouldn't buy it, I'll get a lend of someone else's copy when they do ;)
  • BadBoyBonner #31 6 years ago

    Hmm, seems you can only deploy the parachute when (jumping off of land) you hear the wind noise cue at the top of a slope, which is weird as some of the hills I jumped off were massive an yet not even the option of the chute. A most bizarre design issue.
    Edited by 1 at 25/08/06 @ 12:56
  • zozart #32 6 years ago

    I snagged this on Xbox Marketplace last night, it's wicked cool! I can't imagine playing it on PC, I bet it feels really weird using the mouse, but it feels fluid and natural on the Xbox 360 controller.

    One of the most amazing things is to grab a helecopter, ride it up as high as you can without ending the "mission", and then chuting out. The view is awe-inspiring, it really is. I didn't experience a single bit of pop-up either, I guess that's PC-related as well, nor was there any slowdown to speak of even when I looked directly down at the entire (mini) island. Brilliant, just brilliant.

    Once you get the hang of the controls it becomes a different game. At first I thought it was clunky and unpolished, but I soon got used to it and was chuting all over the place, jumping from car to boat to helecopter and having a riot.

    Have pre-ordered this on the strength of the demo alone!

    *edit* Oh yes, on the third mission, I hijacked the helecopter the "mark" was trying to fly away in. Surprisingly, he stayed inside (although the pilot fell to his death) and I was thus able to fly the helecopter into a cliff and jump out in the nick of time, resulting in the fiery death of the third mark. Top stuff.
    Edited by 1 at 25/08/06 @ 13:08
  • Artemus #33 6 years ago

    I had some fun when I was messing about in the air or water, but that was it. I found the car handling awful. Now I guess you could put this down to controlling with a keyboard, but as there's no sodding gamepad support, it's hard to tell (although reading some comments here, it's still bad). On foot doesn't fair much better. The main guy runs like such a gimp and the shooting is horribly twitchy. Also rubbish is the fact you can only skip annoying pop-up messages with the "enter" key. It doesn't look that good either (with full settings). I'm thinking another case of PS2 lead, with the usual shiny bells and whistles attached.
  • coojam #34 6 years ago

    I agree with zozart, this game is a beautiful creation.

    Maybe the PC version isn't as good as the 360 one, and all you people saying "this isn't next-gen"....it's not! It's a current-gen game with a beautiful 360 conversion, what were you expecting?

    If you play through the missions, it gives you a nice little taster of whats on offer.

    My only gripe was the way there were bad guys constantly after you: you'd drive down a road and BLAM one would suddenly ram you from nowhere. I hated that in GTA and I hate it now.
  • Gl@eken #35 6 years ago

    Well I really enjoyed this (360 version) and it has become a definite buy.

    The pain in the arse mission structure is only in the demo because it starts mid way through a mission. I had no problem getting around this anyway. Just kill the first guy by parachuting onto his car and then you can go off and do whatever you want for 30 odd minutes before the mission fails. This is really not important at all in a demo.

    So once past that I found it great fun. I grabbed a motor bike and drove all the way across the island until I hit a hair pin bend at which stage me and bike went flying over a cliff. I pulled the parachute then went flying over some oil facility where I was able to land on some truck and steal that. I then drove right up a really high mountain with some police in pursuit but jumped out of the truck on a bridge where I then paraglided down a valley and out to sea where upon I landed on an island and stole someone's speed boat. A battle then took place with my speed boat and a load of gun boats.

    All in all great fun. I even think the graphics look prettty dam good considering this was due to be an Xbox game.

  • Chtulie #36 6 years ago

    Some serious balancing issues (getting shot or blown up hardly leaves a scratch, getting hit by a vehicle knocks off half off full a health bar) and tight time and area limits (though that might be related to it being a demo, still the helicopter mission is veryyy tight). Controls are quite a bit dodgy as is with the keyboard, but I'll give it the benefit of the doubt if the final version includes proper joystick support.
    If there's no joystick support (seems odd considering the game goes into a lock on mode when shooting from the 'chute or turret), no analogue controls for the vehiclles would kill the game.
  • Gl@eken #37 6 years ago

    I would think on balancing that the demo is just set to easy difficulty. This is what they do with most demo's in order to give even the most cackhanded of individuals a chance to play them.
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #38 6 years ago

    Everyone seems to be calling this 'GTA meets Far Cry', when in fact it's clearly 'Mercenaries in the Tropics, with parachuting'.

    That said, I really enjoyed Mercenaries, and fairly enjoyed thi sdemo, too, though I haven't had time to play it all the way through yet. It does seem to have some fiddly bugs, though.
  • trav #39 6 years ago

    Didn't like it personally on the 360. It looks pretty with nice filter effects and all the stuff to try and make a next-gen game look next gen, but gameplay is awful.

    A.I. is as dumb as muck, the auto-lock on for shotting takes away some of the challenge. You character seems to be invincible when getting shot, bugs aplenty (especially when you just stand around on the docks and the boats try and get you. Controls for the vehicles are spongy and just general a poor game.

    OK, the parachuting / freefalling onto a vehicle was cool, but it doesn't save the rest of the game.

    Was mildly intreseted by this, but going to stay well away now.
  • smelly #40 6 years ago

    Gonna try this tonight.

    Must be VERY hard to do a demo of a sandbox game. IF you had a demo of GTA for instance, one of the missions alone would be a bit poo.

    GTA has to be judged as a whole to be appreciated, so i presume this does too!


    EDIT : Anyone got a NON 3d-gamers link?

    Edited by 1 at 25/08/06 @ 14:48
  • skillian #41 6 years ago

    Gamer's Hell?

    http://ww w.gamershell.com/news/32322.htm...

    Went top speed for me last night.
    Edited by 2 at 25/08/06 @ 15:13
  • Kostabi #42 6 years ago

    I was really looking forward to this but after playing the demo I'm crossing if off my "to buy" list. The handling of the cars doesn't feel 'right' and the gun play isn't especially entertaining or even involving as the player character is practically invincible.

    The parachuting and jumping around on cars was fun, just a shame the rest is so average.
  • smelly #43 6 years ago

    As I said, its probably not fair to judge this as a demo alone. GTA as a demo would probably suck too..
  • Fatnick #44 6 years ago

    After you kill the first guy you can do pretty much what you want. You can free roam till your heart's content (or until the sun sets).

    Jumping from helicopter to helicopter is fun. My only gripe with the demo is that they left out the grappling hook - this seems to make some of the stunts unnecesarily hard.
  • Kostabi #45 6 years ago

    "As I said, its probably not fair to judge this as a demo alone."

    But isn't that what demos are for?

    The Just Cause demo is one of the more generous I've played. It certainly lets players sample the whole sandbox nature of the game so I think it's more than fair to judge on the basis of it.
  • S.J.Rogers #46 6 years ago

    5 years ago this demo would have made a full game...
  • smelly #47 6 years ago

    @Kostabi : TBH I've not actually played this demo yet (still at work).

    But I keep thinking about what i'd think of GTA if i played that as a demo, and i'd probably think that sucked too.. Its not until you play the whole of GTA and experienced the story and the sandbox, etc that you realise how great it is. As a demo it'd suck!

    Which is what im THINKING about this. Although as i said, i havent played demo yet.

    Even if i hate demo, i'll hold off on full judgement until i've read reviews of the full game i think.

    I have faith :-)
  • S.J.Rogers #48 6 years ago

    It better be a good game as its at the top of my wish list above TDU, SR, DR and LSW2.
  • smelly #49 6 years ago

    >TDU, SR, DR and LSW2.

    GAH!!! Too many abbreviations for my brain to cope!
  • Kostabi #50 6 years ago

    "Even if i hate demo, i'll hold off on full judgement until i've read reviews of the full game i think.

    I have faith :-) "

    To be honest it's just stuff that requires tweaking that bothers me the most, like tightening up the car handling and having enemy grunts that don't require numerous headshots to die.

    It could even just be a strange difficulty setting in the game that's doing this. 'tis puzzling as it has the makings of a great game.
  • S.J.Rogers #51 6 years ago

    Sorry, I mean:

    Test Drive Unlimited, Saints Rowe, Dead Rising and Lego Star Wars 2.
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #52 6 years ago

    "Saints Rowe"

    Is that some sort of Chaucer version :)
  • S.J.Rogers #53 6 years ago

    Lol Sorry, im a bad typer and need Spill Chucker..!
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #54 6 years ago

    Comprising

    The Pimp's Tale
    The Gangbanger's Tale
    The Bitch-ass Motherfucker's Tale
    and The Ho of Bath's Tale
  • smelly #55 6 years ago

    Agree totally on the saints row...

    if its as good as i want it to be, it'll probs be the reason i buy a 360.
  • PearOfAnguish #56 6 years ago

    But I keep thinking about what i'd think of GTA if i played that as a demo, and i'd probably think that sucked too.. Its not until you play the whole of GTA and experienced the story and the sandbox, etc that you realise how great it is. As a demo it'd suck!

    There's enough here to be able to judge the whole game. To put it mildly the vehicle handling is fucking atrocious. Seriously, it's really, really bad. Shame because the stunts and combat are good fun (aside from some weird death animations). It's the poor vehicles that really mess it up. As well as the terrible handling none of the cars are particularly memorable and the physics are horrible, no spectacular crashes here. Can only hope they do some major tweaking before release.

    Edit: oh, and the auto-aim is irritating but I haven't checked to see if that can be disabled
    Edited by 1 at 25/08/06 @ 17:46
  • Scimarad #57 6 years ago

    I found this a lot of fun but I suspect it may prove quite empty if there isn't more to the complete game. Also the main character seems pretty indestructible but I suspect this is just a demo thing.

    And the people bitching about the handling and the bugs are going a bit overboard IMHO. The handling isn't great but it didn't spoil my enjoyment and I can't say encountered any bugs.
    Edited by 1 at 25/08/06 @ 19:58
  • captain-future #58 6 years ago

    it's fun, good sense of speed when driving and all.

    don't get how to fight with the helicopter though... any help?
  • jenguin #59 6 years ago

    if you are on 360 . . .d-pad to cycle through the weapons - gun and rockets. X to fire.

    J
  • smelly #60 6 years ago

    Ive just played pc demo - thought it was ace!

    Handling was fine for me!

    My only bitch was the annoying tutorial boxes which kept appearing and ruining the flow.
  • BadBoyBonner #61 6 years ago

    **Anyone trying to get the Prototype back to the base**

    Yes we all know the bridge explodes but, I thought maybe for the super skilful play of getting the Prototype back to the base (if at all possible & obviously avoiding the bridge) I might be rewarded? Think again, when you make it back there with it the red marker points to the floor and never changes, it points to just before a big platform (that ya can also jump off).

    Anyone wishing to replicate this – turn left immediately after exiting the garage, drive straight up the slope an hanging a slight right to drive past the windmills (this is all off road). Get back to the crossing, where you can go on the road the leads up to the bridge, but instead go in the opposite direction, build speed and about half way along turn 45 degree’s left an pile it up the hill side avoiding big tree’s (little ones have no collision detection), then get on top of the slope opposite the base. It kind of plateaus out on top an you can then make it across the small valley to come up the side and into the base, as you enter the base the red triangle marker is about 20 degree’s to your right. Pull car up and……….nothing, fire fight with cops an helicopter an watch the sun set faster than the one in Evil Dead 2! Lol

    All told, really getting into this game, it plays much faster than GTA or FarCry once ya become slick with the controls (which I now am).

    ** Good trick to kill the marks for anyone struggling** is to board what ever craft they are in, which thus chucks em out, then run em down, or in the case of the helicopter watch them fall, minus parachute! Lol

    ++Would have been nice if he had of had one an ya had to shoot him down by parachuting out an having a big gun fight in the air with some thermals throwing you about, but perhaps this will be in the full game, if not get intouch an I’ll write some missions for this Avalanche! Lol ;-)++
    Edited by 1 at 28/08/06 @ 07:30
  • LOLLERS #62 6 years ago

    This demo is awful. I broke the game entirely within 2 minutes.

    It's completely unfinished in so many ways.

    I can only hope it's from a very old build because there is far to much that needs fixing for it to be any good if not. 'Coming Fall 2006' Not to my 360 it isn't.

    Edited by 1 at 26/08/06 @ 15:28
  • urban #63 6 years ago

    played it on thursday and i must say...as much as i thought i'd hate the whole parachute thing..it is pretty fun..i think if you take the game with a pinch of salt you'll really enjoy it..hope the side missions are plentyful.
  • urban #64 6 years ago

    i think this is one for the consoles though i played it on the 360 and i cant see me downloading it for the pc it'll be weird
  • Amazing Bryan #65 6 years ago

    Just played and completed the demo and I must say it's the most fun I've had since GTA. All you people who say it's shit, i'm assuming you're talking about the PC version as it requires a beast of a comp to be able to play smoothly.

    I'll most definetly getting this when it comes out for the 360, along with Dead Rising as well. Makes me glad I've bought a 360 now.
  • smelly #66 6 years ago

    I played the pc version, and loved it!

    I reacon most people slagging it off are fools!!!

    (probably the same people who intend to buy a ps3 on launch! hehe)
  • smelly #67 6 years ago

    I played the pc version, and loved it!

    I reacon most people slagging it off are fools!!!

    (probably the same people who intend to buy a ps3 on launch! hehe)
  • smoison #68 6 years ago

    I have to say, this is DEFENETLY a consol game MEANT for consols.

    It felt like GTA on PC, the mouse is badly used for driving and it FORCES auto aim on soo many guns!

    the best GTA like i've played soo far, but its no GTA.

    P.S M0tOBik3s dont drive well AT ALL!!!
  • mattigan #69 6 years ago

    More like Mercenaries than GTA for me, played it at a friends house and it has convinced me to finally take the plunge and purchase a 360. Controls were fine and vehicles gave a very good sense of speed when scooting around the island.

    Does need balancing though, you can take a hit from a grenade and still be ok, but go into freefall 20 feet off the ground and you're toast.

    An excellent demo, I thought.
  • tiddles #70 6 years ago

    I don't think there has been any game in history where people have agreed 100% about vehicle handling.
  • captainrentboy #71 6 years ago

    Ahhh shooting at the cop cars as they speed towards you is quite amusing,as for some reason the driver of the car dives out whilst it's still going 100mph,rolls across the floor with all the grace of a brick and all this whilst trying to take pot shots at you with their weapon.Ok,ok my description isn't amusing,but seeing it in action looks hysterical due to the terrible physics engine.(Still loving the game mind)
  • Thamuhacha #72 6 years ago

    630mb of tosh. But at least it got me to a decision.

    No explanation of what's going on. Mission keeps failing after a few minutes and no idea how to complete it. Appalling viewpoint while parachuting. Hugely unenjoyable
  • Sl1pstream #73 6 years ago

    Bah, the third mission starts when I'm too far away to even get there in time, it then autosaves and lets me start over from that exact point every single time, always resulting in a fail. If the full game is like that, that's a serious downside and I'm not buying it. It's fun, in an exotic GTA kind of way but I can't help but wonder what idiot decided on the camera location when you're skydiving. Smashing into things doesn't sound right to me either, it just gives some kind of ringing sound.

    If Saint's Row wasn't all serious about being gangsta' I'd buy that one, now I'll just have to wait until I can play a Crackdown demo.
    Edited by 1 at 27/08/06 @ 17:51
  • DAL9000 #74 6 years ago

    "Saints Rowe, eh? Is that some sort of Chaucer version :)

    Comprising:

    The Pimp's Tale
    The Gangbanger's Tale
    The Bitch-ass Motherfucker's Tale
    and The Ho of Bath's Tale"

    I can't believe nobody's said this yet, but holy crap, that was hilarious. Well done!
  • Mordum #75 6 years ago

    Definately just shot up my 'must have' list... the recent preview of this game was dead on right, this game is FUN, plain and simple. The demo gives a good indication of the sheer scale of the game (we're only given access to a small part of the game's map, but that 'small' part is pretty damn big), a good array of different vehicles in this demo too, including helicopters, battle boats, and the usual array of cars, jeeps, bikes, trucks, etc... (the full game features many more, including jet fighters). The graphics are very pretty to look at, and the vista's stretching way into the distance look amazing... we're also given a small glimpse at the day/night cycle (the full game will also features a random weather system). As someone has already posted, there's a great opportunity to freefall from a great height after taking down the third mark, giving you a good view of the islands below (and it's some view). One issue I had with the demo is that the targeting system seems to need a little tweaking, and the demo was a little easy (hopefully there's a option to play at a more difficult setting on the full game), apart from those little niggles it's great.

    It does seem that a few people are complaining about having difficulties completing missions... sorry to say, but that's probably down to you not being very good at the game yet, give it a few tries and you'll get better. Strangely, as I said, I found the demo a little too easy, you have too much life, etc... I'm pretty sure I have the same demo, my brother came round today, and I let him have a bash at it, did'nt cause him too much trouble either (once he'd got used to the basic controls).
    Edited by 1 at 28/08/06 @ 00:28
  • YourMessageHere #76 6 years ago

    This has some potential if Avalanche/Eidos put in some 60-hour weeks between now and release. Certainly for PC it's currently so very, very clumsy; the vehicle handling varies so wildly between really quite good and unusably atrocious, AI and weapons are awful, with the exception of the pretty rocket launcher, and graphics pleasant, if no more. Animation is terrible, especially the player; that run anim! I had hoped that this would be what Boiling Point was clearly meant to have been, had it not been awfully implemented. But really, in a game where riding a motorbike means sliding around like Torville and Dean (not to mention the bit where two police cars rammed me and instead of being catapulted across the landscape like NPCs are, I spun in place on the back wheel), Seagulls slide gaily through buildings and the police never, ever forget about you, the downsides outweigh the ups heavily.

    And surely the best way to demo a sandbox-type game is to, you know, allow people to do as they wish? Isn't that fairly fundamental? Limiting play time and area are understandable, but failing you because you want to get a feel for the gameplay outside of missions seems a nonsensical design decision. Yes, you can work around it, but you shouldn't have to. Makes me worry for the gameplay overall if they're going to such efforts to keep the player so terribly busy with missions - is it going to have the great exploration aspect that GTA had? I would guess no.

    PS Chaucer/Gangsta crossover FTW! Earn Respect for your monastery by smiting heretics and selling indulgences! Collect tithes from Holy Relic pushers! Comandeer a variety of ox-carts! Engage in donkey street racing!
  • Lummox #77 6 years ago

    Actually, being a leftie myself, I tend to check whether games will allow you to redefine controls before buying them. Fortunately, games like Just Cause seem to be the exception rather than the rule. Still, at least it's upfront about not allowing you to redefine the controls for left handers - Sniper Elite on the PC will allow you to redefine the forward and backward controls, but not the strafe left and right ones! Eh?
  • smelly #78 6 years ago

    Actually, being a leftie myself

    SPAWN OF SATAN!!! BEGONE!!!
  • Lummox #79 6 years ago

  • animal_mother #80 6 years ago

    Play are selling this for £17.99, pc fans. I hope the full game is as good as it sounds.