F.E.A.R. - which stands for First Encounter Assault Recon, in case you didn't know - puts you in the role of an elite military operative on a top-secret mission to eliminate a mysterious enemy.
And it's not going to be easy, since your targets will form tactical teams and use co-ordinated attacks to take you out, flanking you on all sides and launching ambushes from the shadows.
Sounds like a healthy arsenal of weapons is needed, then - and that's exactly what you'll get. A wide range of state-of-the-art weaponry is promised, including a corkscrew missile launcher, rapid-fire battle cannon and sub-nuclear blaster - for when you absolutely, positively have to turn every last enemy in the room into a smouldering pile of ash. Nice.
The game is being developed by Monolith using original technology, and uses the Havok 2 Game Dynamics system and the latest DirectX 9 rendering tech too - so expect realistic lighting effects, superb physics and some of the goriest blood-and-guts graphics you ever did see.
F.E.A.R. is due out this autumn.