Rainbow Six Vegas demo

On Live Marketplace now.

Ubisoft has uploaded a demo of Tom Clancy's Rainbow Six Vegas to Xbox Live Marketplace.

There's no word on quite what's in the demo, but we do know that it's 477MB, and, interestingly, it's not available in the US, Canada or Mexico.

Apparently that's because of an exclusive coverdisk deal organised with the American version of Official Xbox Magazine, so those of you over there will have to wait for that to get a taste.

The full game's due out on 24th November, with PC and PSP versions following in December, and a PlayStation 3 version due out alongside the Sony console next March.

Comments (34) Latest comment 5 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • d0bbo #1 5 years ago

    Come on EG, read your own forum and you'll know exactly whats in the demo!
  • pjmaybe #2 5 years ago

    It's great. Go and get it.

    Peej
  • johnboy_johsnon #3 5 years ago

    It's a full single player level - not sure of the title. Really good. Based on it I just pre-ordered the game.
  • asphaltcowboy #4 5 years ago

    Gah! I want internet! FGS SKY!
  • morriss #5 5 years ago

  • Eighthours #6 5 years ago

    There's no word on quite what's in the demo,...

    Apart from all the impressions on your own forum as well as all the other biggies!

    Get out of your little bubble, Tom! ;)

    It's a single player level in a casino still under construction, taken from the E3 build of the game.

    And it's bloody great.
  • Dizzy #7 5 years ago

    What? Another good game???

    I am running out of money here :(
  • Ceatlan #8 5 years ago

    Its very good, I've also just pre-ordered based on the demo.

  • Der_tolle_Emil #9 5 years ago

    Just as I suspected. I have to have this game. Damn. I need to finish Splinter Cell Double Agent first, which I bought yesterday. Haven't really had the time to play it much, but the two training missions alone already blew me away.
  • sharpfish #10 5 years ago

    Wow this sounds great.. d/l now!!!
  • #11 5 years ago

    It really is rather good. See page 8 onwards of forum thread for details.

    God I must remember to preorder!
  • PS3lol #12 5 years ago

    Very good demo, I already like it more than GRAW.
  • cyacomini #13 5 years ago

    does the face mapping work in the demo, anyone ??
  • jamesbee #14 5 years ago

    No, it's a Single Player demo and features just the basics. As stated, it appears to be the E3 demo, that is, the content is the same and some graphical glitches would lead you to assume it is also an older build.

    Oh, and yeah, it's really quite good. A shooting game that gets the shooting right, seems so simple!!
  • Salubrious_K #15 5 years ago

    Does anyone know whether we'll have that left trigger cover feature when playing this game multiplayer online?
  • cyacomini #16 5 years ago

    I might give this a try, never been a fan of these types of games (GRAW, R6) and much prefer the run and gun attitude of the CoD series..

    Roll on CoD3 !!
  • Benno #17 5 years ago

    """Does anyone know whether we'll have that left trigger cover feature when playing this game multiplayer online?""""

    indeed you do mate, check out IGN, they have some really good videos showing face mapping and online multiplayer

    best small squad based shooter ever made?

    i was really impressed by the demo, although i am only buying it for its online mode
  • sharpfish #18 5 years ago

    Ok just tried it. Usual R6 considered gameplay (good) takes a good plan and a sure shot. Graphics technically good but they look aliased and almost "scaled up" on my setup (32" HD)... not sure why but it actually look pretty old tech. I'll try again later at 720p (set at 1080i at the moment).

    Controls were a bit of a pain in that I kept pressing B after zooming in (cancel) and of course that's a grenade (kept blowing myself up!!!) but that's my fault not the game's.

    I admit I was hoping for something better graphically, though maybe further in the demo it gets better, gameplay seems spot on though. Would rather play on PC though due to Mouse aiming (sorry), and better anti-aliasing.

  • Kafeen #19 5 years ago

    Anybody else had this crash on them yet?
  • andrewwd #20 5 years ago

    Yeah, I had it crash after trying to load a checkpoint.

    Quite impressed with this, the squad control is a lot less convoluted than GRAW, and the squad AI seems better. And I think graphically, it's very nice indeed.
  • Darren #21 5 years ago

    Bloody good demo and a nice slice of a level too considering its small size - improved controls, smooth if somewhat inconsistent framerate, great team-mate A.I. (much better than the moronic A.I. that GR:AW uses), fun and just generally all round good. The graphics are the most disappointing thing about the game, mainly because I expected more for a game running on the Unreal 3 Engine and there's lot of aliasing and poor texture filtering.

    @Sharpfish - I thought exactly the same thing as you; that R6V is an upscaled game running at 720p (like PGR 3 and Battlefield 2 MC which run at 600p) rather than a natively rendered one. The bad scaled HUD text and jaggies kind of give it away really but I guess that was the only way the developers could get the game running without v-sync tearing? Maybe?
  • Kiigan #22 5 years ago

    Awesome. Except for the lady in the helicopter with massive man-hands.
  • ChromeMud #23 5 years ago

    @sharpfish

    If your HD TV has less vertical pixels than 1080 then expect shimmering and
    edge aliasing because that is your TV doing it's downscaling thing to suit it's
    native display which I bet is around the 768 vertical pixels mark.
    In that case I would set the output of the 360 to a 720P display using component
    output.You will see a much sharper picture unless your TV is one
    of those that has problems with vertical sync or de-interlacing fields.
  • tiddles #24 5 years ago

    Awesome. Except for the lady in the helicopter with massive man-hands.

    She seems to be suffering from five o'clock shadow too.
  • jamesbee #25 5 years ago

    The shooting and combat is great, however, have to agree, based on this demo, I expected allot more from UE3.

    Perhaps the demo is from the E3 build, it's hard to tell, but for those people who own Splinter Cell and have played the single player game, you would be hard pushed to see a quality difference between UE2.5 in Splinter Cell and UE3 in Vegas.

    In fact, in terms of sharpness, Splinter Cell has it beat at this stage.

    It defiantly has the feel of a game which is not running at native 720p.
  • Kuma #26 5 years ago

    Gah too many games worth buying at once, who'd have thunk it! Thank god for region free games! Going to be getting this for sure on the strength of this, can't wait for the multiplayer. Tango neutralised!
    Edited by 1 at 24/10/06 @ 14:07
  • lefizz #27 5 years ago

    plays great really enjoyed it, only the odd frame rate issue and the silly grenade button position detract from an otherwise brilliant demo
  • Fatnick #28 5 years ago

    Has anyone tried the Viva Pinata Demo/Video yet?
  • sharpfish #29 5 years ago

    Darren > yeah, exactly. It was obvious the moment some quad textures popped up on the HUD / OSI. It just felt almost like play an Xbox 1 game using the "enhancment" in the 360... almost ;)

    ChromeMud > Yes you are right, but the problem is I play ALL my games in 1080i and they ALL look stunning (inc pgr3) I have tried both 720p and 1080i and there is little in it. If I want it a bit smoother I go 720p. My Toshiba 32" is 1366x768 hooked up via Component and it looks great on RR6, PGR3, Dead Rising etc. On this demo it looked pretty crap to be honest, it's all based on reference to other games and having been playing smooth as silk RR6 a lot lately this game stood out as not being "that special" from a tech standpoint. Anyway, basically the setup is fine and the TV is more than fine it's definitely something in the game.. perhaps those that don't notice it are actually running on SD or lower quality HD tvs so "are used to it" but I can notice it doesn't look quite as sharp or impressive as I would expect a 360 title coming out now to look. I doubt very much this was optimised for the 360 and has taken the usual multi-format blows. Having said this, it's nothing against the game itself, play it for the gameplay but it's just too grainy/pixely for me compared to what i'm now used to. Splinter Cell demo looked fine BTW and seemed a lot more slick.

    The gfx themselves are fine, just the serious jaggies on *everything* - strafing for me is a pixelstorm!!! ;)
  • cyacomini #30 5 years ago

    Viva Pinata demo ????

  • SomaticSense #31 5 years ago

    All this talk about 720p and 1080i. Not being technically savvy in the slightest, how do I find what I've got mine running at? No mention in the HD telly manual as to what it can display, or with the 360 HD cable I bought either. How do I know whether mines running 720p, 1080i or whether it's capable of 1080p?
    Edited by 1 at 24/10/06 @ 14:52
  • EmiliasHorse #32 5 years ago

    The screen options are in the system page to the far right. Just select the one you want and bingo. Also switch the wee button on the cable into the back of the 360.
  • TonyBlair #33 5 years ago

    Wkd Demo, even on sd TV got a 360 then you must get this from XBL smallish size too.

    Gone from not to bothered to Vegas Vs COD3

    Recommended
  • ChromeMud #34 5 years ago

    Sounds like the game isn't optimised for 360.
    I'll will try it out later.

    @ SomaticSense

    You will need the manual for your TV to find out it's
    native resolution but unless you paid way above the usual price
    for your HD TV,the resolution is most likely best suited for 720P.
    It may be hard to find and is most likely detailed in the technical
    pages at the back of the manual.If it's 1388*768 or similar then it's the
    second number that is important as that is the vertical resolution
    so in this case I would set it to 720P.
    1080i suffers with movement because of interlaced fields and
    because of this it is more like 540 lines when movement occurs
    in game.720P is superior because it never downgrades when
    the picture is moving.In terms of data bandwidth 720P contains
    more data than 1080i so graphicaly 720P is the overal winner
    unless you like to watch a static screen which is the only time
    when 1080i wins.
    Sports programs and action films involving fast scrolling scenes
    will all benefit from 720P whereas news programs with a presenter,
    mainly static camera shots will be better in 1080i.
    1080P is the most data intensive which is why it will take some time
    for cable companies,etc to offer this kind of detail which won't be
    cheap and is unlikely because most people don't have 1080P anyway.
    As for games,720P will be the norm because it means you can add more
    effects and detail while keeping a good framerate.
    1080P is possible but at great cost to cpu/memory bandwidth which will
    be wasted when downscaled to suit 720P displays which is what most
    HD owners have.For now 1080P is largely irrelevant and only a numbers tactic
    to confuse Sony fanboys into believing you'll see a difference without the
    required hardware.

    Hope all that helps ;)
    Edited by 1 at 24/10/06 @ 15:57
  • Reihn #35 5 years ago

    Heya guys,
    Soooo - can anyone hazard a guess at *how much* graphical improvement the game will undergo before release on the 360?

    I absolutely loved the gameplay, but I wouldn't be so forgiving of the major jaggies with shadows and slowdown during explosions if it were a finished game..
  • paulust2002 #36 5 years ago

    This, gears of war and call of duty three out within a week.

    f**k

    Truly the most next gen feeling game yet, best sound, smooth without vsync issues (come on microsoft had anti aliasing on the gamecube i think)
    Just feels right