TimeShift does a 360
Next-gen version due, PC slips.
Atari has hit us with a double whammy of TimeShift news, with the confirmation of the previously announced Xbox/PC title coming to Xbox 360 (hurrah!) and that erm… well, the PC version has slipped into 2006 (boooo).
Originally set for this autumn, the time-shifting (ah ha) first-person shooter developed by Sabre Interactive will find its PC release slip-sliding into spring next year, while the Xbox version hopefully remains on course for release in the next few months – although at the time of writing Atari couldn’t confirm this. Fingers crossed. Any changes, we'll let you know.
An Xbox 360 version is due around the same time as the PC iteration next year, so Microsoft-related platforms abound will be able to take part in the rather nice looking action-blaster, that allows you to stop, slow, speed-up, and reverse time. Better than it was done in Blinx, we hope.
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Comments (11) Latest comment 7 years ago
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Won't a Hard Disk be required then
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Yes Timmy, you can! Because saturating a market is what we're good at these days. Why, we already have three sequels planned! It's a good thing that no-one expects any sort of creativity and imagination in veideogames these days! Ho ho ho! Now, which way is the bank?
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Sorry.
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Well 360 will not have a lot of FPS in the beginning so I wouldn't mind a couple the first year or so to satisfy my online FPS needs. FEAR would be great as well...
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EDIT: When I talk about wheat and chaff, I am of course talking about my personal prefs. The more games, the more choice, the more happy gamers, the more the industry grows, the more money I can borrow from the bank when I need another mortgage. Hurrah.
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Look out for a just-like-grand-theft-auto title, coming soon from the same developer.
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Good game thats fun > creativity