Gears to become a trilogy?
Ad man drops hints.
A Microsoft ad-man looks to have inadvertently confirmed Epic Games' plan for further Gears of War titles.
Speaking to GameDaily about the company's Xbox 360 promotions this Christmas, Microsoft's corporate VP of global marketing, Jeff Bell, says, "The goal of [one particular ad] is to establish Marcus Fenix as the hero of the Gears of War trilogy."
Fenix of course is the front-man in Epic's recently completed Xbox 360 exclusive, which is now on sale in both the US and Europe and has picked up excellent reviews.
"I love the universe and everything involved in it and if the game does amazingly well I wouldn't rule anything out," lead designer Cliff Bleszinski has previously said.
With Microsoft predicting more than one million sales worldwide this Christmas, and the game already the most popular title on Xbox Live (more popular even than Halo 2), it's hard to imagine it'll be viewed as a failure.
You may also like...
-
Day Z: The Best Zombie Game Ever Made? 86
-
Gravity Rush Review 66
-
XCOM: Enemy Unknown Preview: First Contact 17
-
New Star Wars franchise to be unveiled next week 67
-
Sony patents method to interrupt your gaming with an ad 154
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 105
-
Jet Set Radio announced for PlayStation Vita 51
-
Rockstar to push Max Payne 3 "to its limits" on high-end PCs 31
-
Ghost Recon: Future Soldier Review 132
-
Amalur MMO "would blow you away", claims game's author 18
-
Kingdoms of Amalur: Reckoning needed to sell 3 million to break even 81
-
Demon's Souls servers to stay online in the US 19
-
Arma 3 in-engine footage shows off lighting tech 26
-
App of the Day: Go Robo! 2
-
Resident Evil: Chronicles HD Collection release date, price 12
Comments (49) Latest comment 6 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
It's really spoilt me though. All other shooter now seem really weak in comparison, not just in graphics, but because they have no cover technique. Try playing Gears for a few hours and then go back to any other FPS (edit: 3rdPS) and you'll see what I mean.
Comment below viewing threshold Show
p.s. woodnotes, Gears isn't an FPS.
Comment below viewing threshold Show
Still thoroughly enjoying G.O.W,just getting into act 4 now,one thing they could do for the next one is make it a tad longer mind.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Shurely not!!!
Woodnotes - I know exactly what you mean, but it took me a while to adjust to it. When three enemies burst through a door, 15 years of FPS experience tells me that my first impulse should be to shoot back. In GoW your first reaction has to be to dive for the nearest cover. And bizarrely, that's far more satisfying.
The first time I consciously realised I'd made a split second decision to dive left instead of right because the cover on the left provided me with more strategic options, I was hooked.
Comment below viewing threshold Show
Looking forward to gears 2 and 3... as long as they dont fuck it up like the Matrix
Comment below viewing threshold Show
Comment below viewing threshold Show
Atfer MS failing to make any phenomenon of a game since halo (failed with brute forse and pfz), GOW does it....with a BANG.
This game is not just a system seller, but a LIVE seller. I lived on free month and 48-hr trials prior to GOW. Now I have to get atleast a 3-month gold subscription tomorrow.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
MS are doing a great job.
Comment below viewing threshold Show
Comment below viewing threshold Show
Here're some more for you:
Halo: Prelude - 'We're stopping at 3"? I don't think so!
Final Fantasy: XIII (actually, this may have been announced... actually, this may even be out... I lose track, but fuck it, you get the point)
Next Gen Zelda! (I mean the REAL next gen)
etc.
Comment below viewing threshold Show
Can't really remember that many other microsoft franchise attempts. Mech assault and crimson skies and midtown madnees I guess (whats happened to these, I remember them being pretty popular at the time?). Oh yea, and the great sports titles like amped, links and rallisport challenge. Certainly been a real struggle for the big M$, but they've been constantly releasing quality at least.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yup, that's weird. It absolutely isn't but because it controls (mostly) like a FPS, I remember it as so in my head.
Comment below viewing threshold Show
@ Inquisitor - unlike Sony, MS have a vast amount of quality control over the games released (unlike its OS), resulting in a higher amount of good quality games compared to sony who allow any 3rd party micro developer to churn out binnary crud.
I'm sure that I can dig up a couple of one's. ¬_¬
Comment below viewing threshold Show
brute force, pdz, and many others.
>"Yup, that's weird. It absolutely isn't but because it controls (mostly) like a FPS, I remember it as so in my head."
Actually, it doesn't control that much like an fps. for instance, thier isn't a constant aiming reticule.
Comment below viewing threshold Show
That said, I'm not through Act 1 yet so it might all change.
Comment below viewing threshold Show
Comment below viewing threshold Show
Mechassault, Crimson, Links, Amped (1&2): all made by MS internal studios which were sold-off or closed-down.
Midtown, Rallisport: made for MS by DICE, now part of EA.
In other words, all R.I.P., with the exception of Amped which was (temporarily at least) resurrected.
Sad because, as you say, most of those games were pretty decent at least.
Comment below viewing threshold Show
Comment below viewing threshold Show
@mattigan: actually that's how I tend to find a lot of these scripted linear action beasties as well. In a good way usually.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Nah, but really, good if more of the good stuff is coming soon.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Meh. I think the term 'FPS' has pretty much developed to be shorthand for any game where you run your character around with a gun pointing a cross hair at stuff. I don't think the mildly different perspective means comparisons to other shooters suddenly become irrelevant. Gears is a lot closer in gameplay to FEAR or Doom or Quake than it is to Resident Evil or GTA or Dead Rising.
Sort of how RPG doesn't mean any game where I play a role. To me FPS describes a gameplay style ahead of a camera type, as that's the far more important factor in what I'm describing.
Comment below viewing threshold Show
Yeah, that's the charm of the game. It's such a basic instinctive thing. And the way you "locked" into the cover is why it feels so good. Much better than holding crouch or non-dynamically moving between cover (clumsily) in other shooters.
I am on act 4 now, act 3 was awesome (though a little gimmicky in places and reminisent of RE4 on the mine cars and what have you)... The caves were great. Sliding down the paths to slam into cover felt cool as hell and the atmosphere there really punctuated the rest of the game. I like the atmosphere of it.
The cut scenes are still great, the one at the end of act 3 being my favourite so far.
And someone mentioned above how the game got 16/10 (a joke about the two '8' reviews) but it occured to me (and not wanting to start the debate up again) but if you score a game purely on it's single player and it scores and 8 then whatever the multiplayer scores is in ADDITION to that score because it's what you get for the single price you pay. So it's not an '8' at all and it was a really daft way to review it.
If the Single player is an '8' you would then raise the games score because multiplayer is also solid as hell (actually it's even better than single player) and both parts are done well. So, a nice single review of this game without that stupid two-score system would have been better even if it meant leaving the score off the first review and slapping a final '8' on the whole product because it still doesn't make sense to review 2 seperate parts as if 2 games, both getting an 8 and then treating the game like a single part and calling an average score. It should be an ADDITIONAL score not an average. Obv 16/10 isn't possible and that shows just how flawed that double review was. Sorry but it's a fact guys. 8 is 8 and if thats what you think the *WHOLE* game deserves then that's your right, but the seperate reviews should reflect and for example be "singleplayer: 4 and multiplayer 4".. as you know neither of them are '4s' so hello flaw-city.
Comment below viewing threshold Show
Yes, it messes up the "metascore" but metascores aren't and shouldn't be the problem of individual review sites.
Comment below viewing threshold Show
The problem is all other games on this site (with a few exceptions) are reviewed as a single entity, the multiplayer in them can "make up" for the single player flaws or vice-versa, the overall score being awarded for the fun in BOTH parts of the game and the value it provides for the price compared to other games (whatever genre) for the same price. If they genuinely believe that the multiplayer ALONE is worth an 8 then an overall "8" must mean the singleplayer is worth zero? Surely you can see that logic?
If both parts are worth '8' it doesn't make the entire package worth 8 because you are getting two "8 rated games for the price of 1" which in anyone's book is a high scoring game (ergo 16/10).
A single game should be awarded a single score taking into account ALL of it's parts not marking parts seperatley and ending up with a confusing score.
And please it's not about a stupid number or a score, I really don't care that much about what one site thinks, I know the game is a blast as I'm knee deep in the action on it right now. It's merely highlighting that in future EG should think twice about split reviews as it's just not helpful or fair to the games. Split up F.E.A.R or Splinter Cell into single/multiplayer reviews and see what they score seperatley that would show the flawed logic at work. When you buy a game you buy both parts so I want to know the single score for both parts as "a package", if both are really 8 then the game is obviously not an 8 overall but far higher.
Comment below viewing threshold Show
Comment below viewing threshold Show
Not only can I not see that logic, I would go so far as to say there is no logic. Two parts of a product can both be "good" but that doesn't necessarily mean that the whole product is "extraordinarily good". I can well imagine Eurogamer considering the whole package to still be an 8. Or a 9 or 10, hard to say. I think it's left to the reader to determine the final score depending on how important single/multiplayer is to them. Isn't that beneficial to the reader?
It's true that some games are scored in this way and some are not. I wouldn't say it's "unfair" to the game as games aren't people and they're not in competition (the companies behind them are of course, but it's not Eurogamer's job to be fair to THEM). It does make it a little harder to compare games between each other, that's true. I guess you'll have to read the actual reviews themselves to compare the games then...
Comment below viewing threshold Show
I look at F.E.A.R .. Great it's got a '9' it must be hot and that 9 is for *all* of the game both single and multiplayer which is what *I* am buying it for (as would be Splinter Cell).
Then I read Gears review part 1.. fine I can comprehend what they are saying in the text and see it's a great game with some flaws as all games have. Then I read Part 2, again great online game with some quirks that the reviewer didn't like... but where is the consistent rating for the game? Is it "really" an 8 based on two part reviews both giving 8s? The problem is I am buying the game as a whole the same as I would be buying FEAR as a whole so I would like a review score BASED on the whole game (even if it is an 8 overall - just frickin say so and be done with it).
The gears review score is meaningless and out of context because of a random act of splitting it's parts up. And as anyone will know, typically the sum of something is usually greater than it's parts, the total sum of the package you get for you money is more than the individual parts rated 8 each alone.
Therefore the sum of 8+8 doesn't equal 8 but EG haven't actually stated anything of usuable value because they changed the format of reviews for reasons best known to themselves. A single gears of war review giving a score of '8' would have been fine because we can trust the score then as it's looking at the whole picture and it's in context with and comparable to the other reviews on the website.
Until then 16/10 it must be!
Comment below viewing threshold Show
But then again, why bother with scores at all? A review and a conclusion will do nicely.
Comment below viewing threshold Show
I think as soon an MS piled on the pressure to get the game out the developers thought "trilogy" TBH. It is far easier to knock a quick one out (ooh-er) and then do the same twice over than spend the same development time for 1/3rd of the revenue.
Comment below viewing threshold Show
Those meanings haven't morphed into anything else over time, they are what they are.
Comment below viewing threshold Show
I totaly agree, it did seem as if kristan just dipped his toe in the online side and decide "meh its ok" as if he had already made his mind up b4 playing. Especialy shocked considering that SC
Any how in response to an earlier comment, i feel gow has totaly spoilt me too, i tried the R6:V multiplayer demo earlier and after gears, it looked, played, and felt, al least two years old (Single player demo was good tho). Are we stuffed now till halo 3??
How the hell have epic managed to keep the graphics that good when online when all other games take such a graphical hit when played online. Even halo!
colour me baffled
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It would be that way if you had to buy two seperate games that were both marked 8. Collectively they would be 16/20.
Because you buy ONE game with two included parts that BOTH scored 8 seperately you get the 16/10 business because all titles reviewed on here (a single game) are scored out of 10 not 20.
Of course 16/10 is wrong, it just highlights the mistake of scoring a single game TWICE (two part reviews are fine, but keep a single score until the end of the second part and award it to the game as a whole which is what you are buying!).
Comment below viewing threshold Show
Yeah I know, I'm not concerned about EG's score of the game, it just the way they arrived at it (or not arrive at it more to the point, what is the "overall" score for the whole package?).
I wouldn't really, in my busy life, take all this time to go on about it if it was just a case of "waaa my favourite game of the moment didn't get a 10". I don't care if they scored it 5 or even 2, I don't seek validation from a bunch of strangers who happen to run a website.
I am saying the random change in scoring system does matter (whatever game it was and whatever score it got) because the reviews are flawed if you give two scores to a single game because you can't average them for one game and then "guess" how they arrived at a single score for another game, keep it consistent FFS. I mean is the FEAR score an average score of what they would award it's multiplayer and singleplayer? or is it an "overall feeling" of what the game as a whole deserves, singleplayer being great and multiplayer an "added bonus"?
Answers on a postcard please.
I don't care about the '8' being 'less' than the obviously inferior SC or FEAR but no-one seems to get how wrong it is to score *any* game twice as if you have to buy two parts when it comes as one package. It throws on-site comparisons out the window and makes a mockery of the scoring system, the two scores may as well not exist and they should just give us a scoreless review if they are going to mess with the formula when it suits them.
A shame that's all because 9 times out of 10 I think EG reviews are spot on and I like the website generally.
Comment below viewing threshold Show
People say next gen isn't bringing anything new to the table, I don't care these games have got me more excited about gaming than I've been in a long time. Gears of war is just the beginning."
Yes, agreed on that one. As a 32 year old "gamer" I've become jaded over the years and nothing really impresses me these days (games wise) I've seen it all before and played it all before (since the Atari VCs in the early 80's to be precise).
Due to the higher level of graphics and controls in the 360 games I like (PGR3, Dead Rising, Gears etc) I find I can more readily feel incentive to play and replay them. Achievements are also an incentive booster (though not gamerscore, who cares about scores right?
Those games you mention above and the ones I mentioned are reason enough to own a 360. Viva (pinata) the revolution!!
Comment below viewing threshold Show
I don't want to know the back story to some obscure Locust Theron guard, nor do I want to play as a locust for half the game! I'm killing them for butchering my race so trust me when I say I don't also want to have to sympathise with them.
What I do want though is lots more of the run, duck, shoot, cover and snipe. I want to have the controls tweaked so that A doesn't do too much. I want to have Dom still playable for co-op. I want some different environments and maybe even some more travel. Maybe visit a moon of sera or one of the orbital hammers.
In short I want more of the same with some extras added to make me feel like I'm not buying gears twice! Oh and advance the story with maybe 8 chapters instead of five
Comment below viewing threshold Show
Other thoughts in no particular order.
Whether this qualifies as an fps or a 3rdps is about the least important topic of discussion I can imagine. We all know what we mean, pedants be silent.
Co-op is awesome. Co-op online is the thing that may eventially sell this to me.
"I love the universe and everything involved in it" says CliffB. Well each to their own Cliffy. The whole "my ass can fire more bullets that yours, now drop ans give me twenty, Goddamn it!!" style of GeOW is one of the things putting me off (not by much mind, I can simply ignore these things if the gameplay is good, same as FSW's politics).
sharpfish wrote,
"Of course 16/10 is wrong, it just highlights the mistake of scoring a single game TWICE".
No it doesn't, it highlights the complete inability of some people to find the average of two IDENTICAL numbers. I learnt to average a bunch of different numbers when I was about 10 years old. Is it really so hard for people to comprehend? The fact that EG reviewed this in two parts is an utter non issue and I can't believe people are STILL rattling on about it.
Who cares what the overall score is (even if, should you absolutely need one, averaging the two will give you a number that will help you sleep at night)? But seriously, who bloody cares? Gamerankings and metacritic can go kiss a whale's butt. Are you people or punch card readers ffs? Use your minds!
Comment below viewing threshold Show
Comment below viewing threshold Show
I'd rather discuss that than the fricking 8/20 score again