Blue Dragon sequel planned
With first game now finished.
Hironobu Sakaguchi has said that he's already looking toward a sequel for Xbox 360 exclusive RPG Blue Dragon, which is due out in Japan on 7th December.
Speaking to Famitsu, in an interview partly translated by IGN, Sakaguchi also said that Japanese RPG fans who buy Blue Dragon can look forward to free downloadable content in the first few months of next year.
The first game is now finished, he revealed, and will ship on three DVDs - uncompressed, it actually takes up a whopping 30GB of disk space.
IGN also reports that Sakaguchi said he's currently working on Cry-On (X360), A.S.H. (DS) and is involved in three other as-yet unannounced projects.
Microsoft has yet to reveal when Blue Dragon will be released in the west.
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Comments (61) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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The game has garnered decent interest in Japan.
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...... what ? How lame that you *must* have the online service to get the full retail content.
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So if they charge you for content you moan, if they give it to you for free you STILL moan.
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maybe now all the BlueRay bashing will stop. sony's claims that more than a single DVDs space is needed for some games has now been proven, and by a microsoft published game.
we all know this isn't sony's only reason for pushing BlueRay, but it seems to be a valid one.
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unless you dont want to pay 500/600$ and dont mind changing the dvd
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perhaps you are right, but maybe going by this theroy we should be demanding that Hi-Def movies ship on multiple DVDs also (just a thought)
Edit: also maybe we should just ask for the game to ship on 30 odd CD's so we don't have to pay for the newfangled DVD thingys
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DVd's are as cheap as CD's
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The multiple discs of FFVII were a selling feature not a hinderance.
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If you think people are crazy maybe they are.
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Yeah, 30gb uncompressed and 3 dvds compressed ( 15 gb? )
Ok, so that's the first "told-you-so" that Sony have actually got completely right. i eagerly await the next one.
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Changing discs every 5-10 hours in a game is a forgiveable and minor experience. Changing discs every hour or less for a movie would have people reaching for the flaming torches.
Remember the stink people kicked up over the early flipper-disc DVDs?
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3 DVDs is 27gb. 15gb would fit on 2.
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I need to change the disc for every bloody island? Everytime I switch between them? AUGH!
Since it's a JRPG, and will hence be rather linear, doesn't sound like there will be much disc swapping.
First to mention Oblivion will be first against the wall come the revolution.
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Doubt that it will even be enough to get remotely close to covering the costs. Only what? 80K 360's in Japan? Bet that it will do a lot better in the west though.
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So, changing DVD discs (like on this game) is OK for most I would imagine, it's going to happen several hours into the game and not be *that* intrusive.
How predictable this would bring out the fanboys arguing over whether the PS3 needs BluRay for games.
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You need to duplicate massive amounts of data on each disc of a multi-disc game - basic textures, models, code, sound, music etc which are used in multiple segments of the game.
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Not just that but in theory and hopefully Resistance pioneers the idea devs should be able to put in all languages on one disc, so for example Europe would get Blue Dragon the exact same time as Japan and we get to listen to the Japaneese voices which would be sweet.
Unless Blue Dragon is being launched worldwide at the same time, then all i can say is Why the **** can't Square Enix do that for the past ten years.
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granted, the art direction is a matter of preference. but it turns me off completely.
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Sure it screws that dev from starting out in the world, but SE saves money and time on localisation (or at the very least less time for me waiting for the damn games to arrive).
At least i hope that's the reason Sony setup a SCEWWS.
I only say this because of <a href=h ttp://babelfish.altavista.com/babelfish/urltrurl?url=http:// www.jeux-france.com/news18181.html&lp=fr_en&tt=url>a glimmer of hope</a>
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I told people here that more than 9GB were needed in this gen and guess what I was RIGHT!!!
And now watch all the MSFT fanboys spin it on how great it is to swap discs! LOL!!
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And no, I couldn't care less about Sony, or Microsoft, or Nintendo, it's just so bloody obvious.
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@Xerx3s: I'm pretty sure they've sold more than 80k X360s in Japan - I think it's closer to 120k - but even so, they apparently sold 100k preorders for the limited edition of this game in the space of a few hours, and I heard that they were going to produce another 90k LE copies because of the unexpectedly high demand.
Really, if MS markets this properly in Japan there is no reason why it couldn't be a big success. Especially given that no one can buy a PS3.
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That alone is enough to turn me off, I developed a alergic reaction to DB ... never got DQ VIII for 2 reasons, cell shadding and character design.
The multi disk is something I could not care less, I am not lazy enough that I cannot get up, open the tray, switch disks, close tray and press a key on the controler ... what the hell are you? europeans or lazy fat americans?
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Maybe in an RPG it won't be bad. But RE4 on the Gamecube was. (after you finish the game and go through the extras).
Still prefer everything in one disc.
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[Edit - Unrelated. I don't really mind swapping discs. I did it for Final Fantasy 7 and others. I'd like to see options to install to the HDD though, especially if bigger ones are released or MS makes a caddy. I'm actually glad to see they're willing to go multidisc rather than just not make the game.]
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Disc changes, hell yes. Disc changes were a big part of the PSX-era Final Fantasy/JRPG games.. They were like act breaks in the story, and they were a great reference for gaming conversations ("how far into the game are you, man?" "oh, about two hours into disc 3"
I'd rather take an odd disc change than pay out of my a** for a drive I don't really need. Size is a restriction, sure, but CGI cutscenes excepted, you won't really need a size bigger than a DVD-9 for quite a few years yet. (Yes, I'm playing the Oblivion card.) In five years, the situation will most probably be a different one, but for now, Microsoft did the right thing. Multi disc games are going to be the odd exception, not the rule.
So, sequel eh? Is Blue Dragon going to be a new Final Fantasy scale franchise now? I bet so, if it sells well. If it's good, I'll jump in.
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/tries to runaway from discussion.
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Yes, that's what I'm saying too. They do add to the charm.
Oh, s**t! -- Play is having a sale on "Dragon Quest VIII: Journey of the Cursed King"!! £12.99/€19.49
Just grabbed myself a copy.
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The point is that GTA III would hardly have been possible on CD-Roms.
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But it's also true that there's still plenty of space to play around with on "just" a DVD-9 (I'm playing the Oblivion card, again).
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Like it or not the DVD in the XBox 360 will either lead to multi disks or short games and as I said, if you have a problem with multi disks you are nothing but a fat lazy american.
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Now I am not saying the 360 is DOOMED, I just think people should be openminded enough to acknowledge that it could be a problem.
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And as far as camps go, the above words were spoken by a proud three-feeted man.
Footed?? Nah, I got it right, didn't I?
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I really doubt it will lead to short games. I have trouble believing that developers will suddenly be spending months more developing extra levels etc to take advantage of the extra space. Budgets are budgets and deadlines are crushing. =)
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Oblivion was "cut and paste" because the level design and space considerations forced it, that is the biggest issue with the Xbox 360 since it only have a DVD and the HDD is something optional, in ways its a step back from the Xbox and at a disavantage with the PS3.
Mass Effect can spawn multi disks because its level design (the only common area that is needed to be in all disks is the ship) allows it but something with Oblivion level design cannot.
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*mumbles something about procedural synthesis*
*hides in a box till the shells stop flying*
*dies of starvation and syphilis*
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Which is one of the main reasons I stopped playing. Now compared that to something like FFXII (where every location is different and full of unique details) if that had hi res textures - That's a lot of data.
"...Microsoft will conveniently be there with a new xbox at about the same time that problem starts being a problem..."
And you don't think THAT is a problem after how they dropped the Xbox so quickly?
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Multiple disc games will still be rare overall and likely just restricted to the larger RPGs which tend to be heavy on plot and cutscenes. And I wouldn't complain if say Halo 3 came on two discs either with the single/co-op campaign on one disc and the multi-player on the other.
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I prefer loads of fun packed into a short game which I can return to and still enjoy ie gears of war!!!!
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Conversely there is even less wrong with having it all on one disc (Blu Ray) however, if you have to pay through the nose to get a machine that has Blu Ray and then have very long loading times there is something wrong.
In which case the 3 Discs choice is a no brainer and simply not a problem.
Blue Dragon looks great btw, I have high hopes for this.
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How many Western console games have ever needed multiple DVDs, or even CDs on the PSOne, or 1.5gig mini-DVDs on Gamecube?
Not many.
I am starting to think that this "DVD9s are big enough" / "Blue Ray is absolutely necessary for games" thing is coming entirely from the West / East cultural perpective of the platform holders.
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PC games start appearing on multiple DVDs, too. Medieval 2, for example - not a game that has any HD FMV videos, btw. Or the new Flight Simulator - the prime example of a sandbox game where disc swapping wouldn't be really possible, and not exactly a game where any FMV HD videos could take up any space, either.
It's pretty obvious that they start running out of space on the DVD format.