New Sam and Max game
Confirmed by Telltale.
Telltale Games has confirmed to Eurogamer that a new Sam & Max game is currently in development.
It's been more than a decade since the original S&M point and click adventure was released on PC, but this isn't the first time the daring duo have been set to make a comeback.
LucasArts was originally down to give Sam and Max a 3D makeover until the plug was pulled back in March 2004, with the company blaming "market place realities" and "underlying economic considerations" and the fact that it wasn't "an appropriate time to launch a graphic adventure on PC." Pah.
S&M creator Sam Purcell decided they were just plain wrong, and when LucasArts' rights to the franchise ran out earlier this year he got together with Telltale games to start work on an entirely new game.
Speaking at a recent digital industry event in San Francisco, Purcell said: "If there's a better match, I don't know who it is... I trust [Telltale]."
Little is known about the new game, other than the fact that it won't have anything to do with the canned LucasArts title and will be released in episodic chunks - much like recently launched Telltale title, Bone. And, er, it'll star Sam and Max.
More news as soon as we get it.
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Comments (46) Latest comment 7 years ago
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can't wait, am a huge fan!!
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/runs around the thread high-fiving people
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/faints
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*dances*
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I nearly didn't survive finding out that the Easter Bunny doesn't exist. If they stuff up S&M I will be down B&Q buying sturdy rope and a step ladder.
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This is great news. Anyone know if Purcell is working on any new S&M comic strips?
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Yes.
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Then we can all send emails of nelson (from simpsons) going "har har" to l-arts!
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... if old news, I knew about this a couple of weeks ago...
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Fab.
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I have more faith in Sam and Max though, because they're making up their own stories, and instead of making a slightly interactive book they can make an actual game.
Sko: I assume every episode will have a unique story and ending, and not connected to eachother in any way. Of course, they could make a connection, but only if they're of lesser importance. Like when a guy is moving out, and in the next episode he's actually moving and in the next next episode he's gone. These are just small details that can be working into the episodes to make it easier to make each story unique. You know, let the Sam and Max universe actually evolve.
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I've said this once before, I couldn't give two shits if they started experimenting with their fucking episodic content on some game I don't care about, I'll just not buy it. But Sam and Max! What have they done? Fuck them!
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/prays
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Serious Sam 2 demo is out
and ....it rocks!
I'm running it on a medium speed set up (3ghz,1g ddram,6600GT bla bla bla) and this this is flying at high res with low AA and textures maxed out....oh yeah and the game is fun too, theyve even added platforming elements to it. And it plays different to precious Sam games, it asks you to run at your opponents instead of that "reverse and turn"aproach that became the hall mark of the first game.
The only thing it does miss is the excitement of the first game,technically its awsome,the level design is great.....but without the kamikazee (sorry spelling) headless guys and bulls and well you know ...it loses that urgency that the first one had......
anyone else got this one up and running?
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S&M point and click adventure.
tee hee.
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cool! thanks for the info ...now to try the bone demo
btw...sam and max was too cool back in the day, that and Grim fandango were the best that genre has ever seen.
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Given an adventure game like Fahrenheit/Indigo Prophecy doesn't have any "point and click" game mechanics to it, no, not really.
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What do you mean "if"?
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Just completed Beneath a Steel Sky...
BUT NOW Grim Fandango is being an ass with me. After snapping up a copy on Ebay, I find that it will ONLY JUST scrape by on XP.
'Scrape by' meaning that it will play for 2 minutes before the sound stutters like Gareth Gates on crack (even after the Lucas Arts patch).
Any advice guys, before I give up my Fandango dream and move on to Broken Sword?
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I'm very happy!!!
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Tried the demo, it was alright, far too short to guage the quality and the badly rendered neck of the star wound me up more than it should have.
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download scummvm from:
www.scummvm.org
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And in my opinion Fahrenheit/Indigo Prophecy (are we really doomed to call it by both names for all eternity? Can't the companies learn to just use ONE title!) is an interactive movie with an unnecessary amount of minigames thrown in for "good" measure. I for one am really disappointed so far. The only really good about this game is the presentation and the story.
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What do you mean "if"?
Mostly, I mean, he /is/ on board - the habit of saying 'if' is probably local (and confusing, sorry). On the other hand, he might be shouting from the production sidelines, which would not be so good.
And yes, it's Steve Purcell, not Sam, right?
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And just to make things clear, LucasArts still own the material for the Sam and Max 2 game they were working on, but they can't finish it without making a deal with Steve first. And Steve or Telltale can't use any of the material from what was created by LucasArts.