New Sam and Max game

Confirmed by Telltale.

Telltale Games has confirmed to Eurogamer that a new Sam & Max game is currently in development.

It's been more than a decade since the original S&M point and click adventure was released on PC, but this isn't the first time the daring duo have been set to make a comeback.

LucasArts was originally down to give Sam and Max a 3D makeover until the plug was pulled back in March 2004, with the company blaming "market place realities" and "underlying economic considerations" and the fact that it wasn't "an appropriate time to launch a graphic adventure on PC." Pah.

S&M creator Sam Purcell decided they were just plain wrong, and when LucasArts' rights to the franchise ran out earlier this year he got together with Telltale games to start work on an entirely new game.

Speaking at a recent digital industry event in San Francisco, Purcell said: "If there's a better match, I don't know who it is... I trust [Telltale]."

Little is known about the new game, other than the fact that it won't have anything to do with the canned LucasArts title and will be released in episodic chunks - much like recently launched Telltale title, Bone. And, er, it'll star Sam and Max.

More news as soon as we get it.

Comments (46) Latest comment 7 years ago

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  • myiagros #1 7 years ago

    whooo hooo!

    can't wait, am a huge fan!!
  • Teeth #2 7 years ago

  • Wobble #3 7 years ago

    yes!

    /runs around the thread high-fiving people
  • sickpuppysoftware #4 7 years ago

    OMG OMG OMG OMG
    /faints
  • ali-uk #5 7 years ago

  • octo #6 7 years ago

    Huzzah huzzah huzzah!

    *dances*
  • kangarootoo #7 7 years ago

    Christ I hope it works out for them.

    I nearly didn't survive finding out that the Easter Bunny doesn't exist. If they stuff up S&M I will be down B&Q buying sturdy rope and a step ladder.
  • TedBaker #8 7 years ago

    Cool. Just as I'm replaying MI and MI2.
  • The_Aardvark #9 7 years ago

    /reproduces touchdown dance from the end of Jerry McGuire
  • krudster #10 7 years ago

    Anyone downloaded Bone yet? I'll be reviewing it over the weekend.
  • djchump #11 7 years ago

  • bootsy_NL_30 #12 7 years ago

    Bone is going to be awsome ...or at least I hope so , great comic btw
  • krudster #13 7 years ago

  • brombeer #14 7 years ago

    Wow! Brings back memories. How old was I? 28? The original game was hilarious, brilliant! I hope this installment will be too. Looking forward to playing it!
  • Machina #15 7 years ago

    Bring me all the unclothed women my poor eyes can stand.

    This is great news. Anyone know if Purcell is working on any new S&M comic strips?
  • silentbob #16 7 years ago

    Yes yes yes yes yeeeeeeeeeeeeesss!


    Yes. :)
  • smelly #17 7 years ago

    Now when it comes out, can everyone please buy it?

    Then we can all send emails of nelson (from simpsons) going "har har" to l-arts!
  • Kami #18 7 years ago

    Great news.

    ... if old news, I knew about this a couple of weeks ago...
  • european_scum #19 7 years ago

    Not so sure if I like the bone game at all. :| Don't think so. Haven't played all the way through it yet though, but it's just so narrow in scope, and well, easy.
  • Sko #20 7 years ago

    Episodic chunks? So if it sells well all the parts will cost more than a single game and if it tanks, they'll quit half way through leaving anyone who'd been buying them hanging?

    Fab.
  • OnlyMe #21 7 years ago

    Bone was too short, unfunny and simply too bug ridden and duplicate puzzles - and they were bad. Seriously a huge disappointment, and I've been one of the "hooray" guys for Telltale. Now I'm not so sure, they made so many mistakes with this game.

    I have more faith in Sam and Max though, because they're making up their own stories, and instead of making a slightly interactive book they can make an actual game.

    Sko: I assume every episode will have a unique story and ending, and not connected to eachother in any way. Of course, they could make a connection, but only if they're of lesser importance. Like when a guy is moving out, and in the next episode he's actually moving and in the next next episode he's gone. These are just small details that can be working into the episodes to make it easier to make each story unique. You know, let the Sam and Max universe actually evolve.
    Edited by OnlyMe at 21/09/05 @ 18:33
  • Dynamize #22 7 years ago

    Bi chawawa! As the Ewoks say.
  • yagisencho #23 7 years ago

    This is great news. Let's just hope the production value is higher than for Bone.
  • Nikanoru #24 7 years ago

    Episodes. Ugh.

    I've said this once before, I couldn't give two shits if they started experimenting with their fucking episodic content on some game I don't care about, I'll just not buy it. But Sam and Max! What have they done? Fuck them!
  • SirScratchalot #25 7 years ago

  • MetalDog #26 7 years ago

    If Purcell's on board, it should turn out alright.
    /prays
  • bootsy_NL_30 #27 7 years ago

    Ok on a PC related topic

    Serious Sam 2 demo is out

    and ....it rocks!

    I'm running it on a medium speed set up (3ghz,1g ddram,6600GT bla bla bla) and this this is flying at high res with low AA and textures maxed out....oh yeah and the game is fun too, theyve even added platforming elements to it. And it plays different to precious Sam games, it asks you to run at your opponents instead of that "reverse and turn"aproach that became the hall mark of the first game.
    The only thing it does miss is the excitement of the first game,technically its awsome,the level design is great.....but without the kamikazee (sorry spelling) headless guys and bulls and well you know ...it loses that urgency that the first one had......

    anyone else got this one up and running?
  • ali-uk #28 7 years ago

    I'd love to try SS2, but unfortunately my PC is on the blink.
  • O-Fox #29 7 years ago

    'It's been more than a decade since the original S&M point and click adventure was released on PC, but this isn't the first time the daring duo have been set to make a comeback.'
    S&M point and click adventure.
    tee hee.
  • vegard #30 7 years ago

    bootsy_NL_30: from what i've read, the running bomber-guys will be in the final game. or at least some type of enemy that resembles them. tried the demo earlier tonight, lots of fun...now bring on the full version!
  • OnlyMe #31 7 years ago

    I know that's not what you hinted at, but I find it unnecessary to call a game a "point and click adventure". That'll be like calling a game a "first person view FPS". It's kinda stating the obvious.
  • bootsy_NL_30 #32 7 years ago

    @vegard

    cool! thanks for the info ...now to try the bone demo

    btw...sam and max was too cool back in the day, that and Grim fandango were the best that genre has ever seen.
  • Sko #33 7 years ago

    Don't FPS games where you can't see your feet that try to add platformer elements usually turn out to be the worse of both genres?
  • Sko #34 7 years ago

    "I know that's not what you hinted at, but I find it unnecessary to call a game a "point and click adventure". That'll be like calling a game a "first person view FPS". It's kinda stating the obvious."

    Given an adventure game like Fahrenheit/Indigo Prophecy doesn't have any "point and click" game mechanics to it, no, not really.
    Edited by Sko at 21/09/05 @ 23:55
  • Pac-man-ate-my-wife #35 7 years ago

    Make 'em 2D and put it on the DS and I can die happy. After playing the game that is.
  • Dagon #36 7 years ago

    "If Purcell's on board, it should turn out alright."

    What do you mean "if"?
  • caligari #37 7 years ago

    Strange but oh so lovely timing. I played and completed Sam and Max for the first time ever only a week ago.

    Just completed Beneath a Steel Sky...

    BUT NOW Grim Fandango is being an ass with me. After snapping up a copy on Ebay, I find that it will ONLY JUST scrape by on XP.

    'Scrape by' meaning that it will play for 2 minutes before the sound stutters like Gareth Gates on crack (even after the Lucas Arts patch).

    Any advice guys, before I give up my Fandango dream and move on to Broken Sword?
  • Fubdub #38 7 years ago

    I had GF working fine under XP, if your computer is very fast, maybe you need to slow it down a bit. Try VDM sound and see if you have better luck there. I had a problem where it would crash after 10-15 minutes of play, but the patch took care of that.
    Edited by Fubdub at 22/09/05 @ 06:49
  • bionutz #39 7 years ago

    whooo hooo!
    I'm very happy!!!
  • StixxUK #40 7 years ago

    I always thought it was Steve Purcell for some reason... Or is that someone else?
  • sickpuppysoftware #41 7 years ago

    "Anyone downloaded Bone yet? I'll be reviewing it over the weekend."

    Tried the demo, it was alright, far too short to guage the quality and the badly rendered neck of the star wound me up more than it should have.
  • smelly #42 7 years ago

    If you're having problems running old lucasarts games on xp.

    download scummvm from:

    www.scummvm.org
  • OnlyMe #43 7 years ago

    Sko, I know there are games that doesn't use the point'n'click interface, but I just find it unnecessary to call them point and click ADVENTURES. It's not like we have point'n'click anythingelse. Calling it point'n'click is enough. That's what I meant.

    And in my opinion Fahrenheit/Indigo Prophecy (are we really doomed to call it by both names for all eternity? Can't the companies learn to just use ONE title!) is an interactive movie with an unnecessary amount of minigames thrown in for "good" measure. I for one am really disappointed so far. The only really good about this game is the presentation and the story.
  • MetalDog #44 7 years ago

    "If Purcell's on board, it should turn out alright."

    What do you mean "if"?


    Mostly, I mean, he /is/ on board - the habit of saying 'if' is probably local (and confusing, sorry). On the other hand, he might be shouting from the production sidelines, which would not be so good.

    And yes, it's Steve Purcell, not Sam, right?
  • Xerx3s #45 7 years ago

    Wait, so does this mean that game franchise rights are open for everyone after 10 years? Or is it simply a matter of not renewing the licence? Does anyone know how this works? Or does it work the same as in music/film rights?
  • OnlyMe #46 7 years ago

    Actually, it's not a game franchise, and the rights belongs to Steve Purcell, and it always has. However, he can (and do) make deals with companies who wants to "borrow" his license. LucasArts made a deal with Steve Purcell. Steve Purcell regains the license and then makes a new deal with another company, this time Telltale.

    And just to make things clear, LucasArts still own the material for the Sam and Max 2 game they were working on, but they can't finish it without making a deal with Steve first. And Steve or Telltale can't use any of the material from what was created by LucasArts.