Shin Megami Tensei: Nocturne gets Euro release
Not long to wait, either, and more obscure Japanese nonsense on the way. [She's only teasing you with the "nonsense" bit, baffled readers. -Ed]
Turn-based PS2 RPG Shin Megami Tensei is to get a release in Europe after all and could be with us as soon as next month, according to a statement from publisher Midas passed on to Eurogamer.
"Our company called Ghostlight has acquired the European rights for SMT," the statement says. "We are calling the game 'Shin Megami Tensei: Lucifer's Call."
The game is the third title in the SMT series and is already out in the US and Japan, titled Shin Megami Tensei: Nocturne. It follows the adventures of a teenage boy, haunted by mysterious visions, who finds himself trapped in the demon-filled ruins of Tokyo after the destruction of the world. As you do.
"We have secured the full version of the game as was released in Japan and US under the 'Maniacs' edition," Midas confirms. "This is the version that includes Dante from Devil May Cry 2."
SMT will be the first title published by Ghostlight, a new subsidiary of the company. It is currently negotiating contracts to publish a range of other titles, and sales and distribution deals also need to be worked out.
Shin Megami Tensei: Lucifer's Call will "be in the shops by late May [or] early June", according to Midas.
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Comments (30) Latest comment 7 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Where the hell are we doc?lol
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/registers trademark
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Do you guys read your mail once a fortnight or something?
Don't forget the second mail I sent - Digital Devil Saga will follow later in the year.
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BTW, the title of this article is wrong: "Shin Megami Tensai gets Euro release".
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If there was a "Proper-Wuss Mode" i would have loved it. It just seems that you've got to do everything AS the coders intended. You cant just bumble thru.
Make the combat easy, make me feel like a god, show me some nice shiny rotatey gfx and make me like the characters. I dont wanna be tested. And i especially dont want to goto a certain area where XP comes easy to "level-up".
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You'll want to stay away from SMT then. It's one of the toughest, most unforgiving RPGs I've played. But as Blerk says Shadow Hearts Covenant is stupidly easy, although it has a rubbish story. Ho hum.
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Everytime i take the left path on a forked junction i am left thinking
*there maybe Ultimo-Bot-Hammer-Lazer-Rod down the right fork*
but i`m not gonna go down every path, thats boring, and it involves backtracking.
And as for -
*Oooo, i cant kill this baddy, i have to go back into the last area and slaughter 52 enemies so i can get the next skill*
WHY!!!!
anyhows, cheers guys - i will try Shadow Hearts: Covenant. Other ones i that i thought were easy enuff were Suikoden 1 and 2, and actually all of the FF series i think....
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Irritating, isn't it? Time and again the big guys spin us the same old 'it's too complicated to localise' bullshit, yet a small company like this has no problems. Tch.
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The full version! Now aren't we lucky.
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The PAL version is scheduled for a chrimbo release. Better ask Blerk though, he got the mail from Midas.
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That's just about all I have. The chap said they were working on it now and that it would hopefully be ready for Chrimbo.
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Well, everything I've seen and heard would suggest otherwise. To me at least. I just don't much like the look of the game.
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I don't think part 2's even confirmed for the US yet, is it?
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According to VG+ part two is due for the end of June. By the way, DDS 1 (at least the US version) comes with an extra large box which fits both games.
Any news on Dragon Quest/Warrior VIII and XenoSaga?
Probabilities of PAL release: DQVIII 5%, Xenosaga 1%
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And yes, SMT3 is hard and unforgiving, especially the "Maniacs" version we'll get.
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/sues for breach of trademark
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