Lumines Live 'next month'
Mizuguchi 'thinks so' anyway.
Lumines creator Tetsuya Mizuguchi, speaking at Nordic Game in Sweden, has confirmed that Lumines Live will release in October.
"Next month," said Mizuguchi when we asked him when it was going to be released. "The middle of next month. I think so."
The Xbox Live Arcade version of the rhythm action title will release before Lumies II in November. Mizuguchi premiered the PSP sequel publicly for the first time at the Nordic event today.
And from the sound of it, he's not done with the whole concept of music games quite yet, even though these two releases will bring the current tally of Lumines titles to four.

"I want to make a style, a new style, including Lumines," he said. "A new way to interact with the music. Maybe like a wallpaper or a screensaver. Screensavers are not interactive, but you do something, you get a reaction from it. Not a deep game, but playing with music."
Righto. So after Lumines II he's going to carry on with music?
"Yeah," he said. "I want to keep creating something with interactive music."
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Comments (8) Latest comment 5 years ago
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This and Minter's new shooter are the only live arcade titles I'm excited about.
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And the details on how Lumines Live is being sold are still sketchy.
I've gathered this much so far (note: I'm typing this over free wifi in a pub with a pint of guiness in my hand - list may be complete and utter tosh):
Lumines Live: 1200 MS pts
Lumines Live Multiplayer add-on: 800-1200 MS pts
Lumines Live Additional Skins: 100-200 MS pts
Lumines Live Music Videos: 100-200 MS pts (videos in 480p)
Now if you excuse me, I have an urge to lose many pounds in the Deal Or No Deal fruit machine...
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You're an idiot.
Heh, let me qualify that; Considering the story is preceded by L2 for PSP.
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What about that one From the Alien Hominid team, Castle Crashers? That looks pretty good!
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I have never herd of it before..!
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