Need For Speed Carbon details
Still not much, so grid and bear it.
Details on Need For Speed Carbon have been monoxidously thin since its name first appeared at E3 last month, but a few scans have popped up from US and UK magazines this week offering more of an outline.
NFS Carbon - apparently so called due of its relationship with "Carbon Canyon" in California, where racers often meet up to drive around very fast and probably "race for pinks" and the like - is due out on Xbox 360, PlayStation 3, Wii, PS2, Xbox and PSP this winter.
Those of you wondering whether it shares more in common with the ludicrously popular Need For Speed Underground games or the recent Most Wanted digression will probably find elements of both, by the sound of it, with lots of cop chases but also a definite sense of building up a "crew".
This time your gang of racing pals will have unique characteristics in each of their favour. Some will be better at ramming people off the road, others at slipstreaming and so on, and these skills will come into play during the "canyon races" the title hints at, where you have to race after opponents without getting caught out by the scenery.
Or something to that effect anyway. You'll also, word has it, spend time working across each of the game's three broad maps trying to win control of their seven respective territories, each of which will bring with it certain bonuses. Like modding discounts. Because like NFSU, there's going to be plenty of that to help you build up your garage out of the game's 50-100 cars.
All of which is promising but, as you can tell, a bit rough around the edges with certain things still to be nailed down. For example, some of the cars apparently haven't even been unveiled in real life yet, and there's talk of how the game may use the PS3's tilt sensor, but that it's still TBC.
Expect a bit more clarify, then, as we move closer to the game's release later this year - with Leipzig's Game Convention in August, in particular, a likely place to find out more.
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Comments (29) Latest comment 6 years ago
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Still, at least this feels like they've tried to add something to it other than 'street cred'
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"I'm gonna take your car, then your girl.... And I gonna ride 'em better that you ever could!"
Yeah, alright mate. Nice one.
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She then went on to give me some important message, but I was staring too intently at her FMV navel to listen properly. Mmm, navel.
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okay people start brainstorming and think "how the f**k are they going to use a tilt sensor in a car racing game." :s
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:-/
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Any news on a PC version?
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This'll be about as next gen as Pong on PS3 and the 360.
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Not much info to go on with Carbon, but I would hope the free roaming, multi option aspect is retained.
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NOOOOO! To building up a crew.
LOVED NFS:MW. If they can keep the framerate up consistently this time and perhaps make things look a little less brown, this could be great.
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I wouldn't get your hopes up. Carbon Canyon sounds like its in a desert somewhere, and it doesn't get much more brown than US deserts
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Help! Ahhh well, it'll probably sell well with the Chavs
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You start out as a young chav in one of a number of UK towns and you've just gotten your provisional licence (meaning that you already have lots of joyriding experience). As the game progresses you purchase some piece of junk and begin to convert it into a ridiculously souped up piece of junk using money earned through street races etc until you finally get your deathmobile pimped out with all da latest bling and da burberry init. The biggest innovation will be a new type of race where you must find the time before the end to get out of your car and perform a set number of happy slappings.
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/sighs
/goes to bed
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obviously not carbon fibre tyres, that would be a rough ride.
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...as long as at the end of that mile is a message board for a game you supposedly have 'zero' interest in?
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And... NO PC VERSION????? What the hell is going on??
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I'm sure I read some where that they're doing a mobile version. If they're doing that, you can bet your bottom dollar they'll be doing a PC version. Can't believe a mobile version would over-ride a PC version. But then again...
It probably hasn't been announced yet or EG forgot to mention it. More likely the afore.