PS3 could have rumble - Immersion president
Offers help, if appeal is dropped.
Sony has been offered help introducing "rumble" technology to its PlayStation 3 controller by a very unusual source - the president of the company that sued it for using the technology in the first place.
In a press release shortly after its pre-E3 conference, the platform holder said the addition of tilt sensors to the PS3 controller meant it was impossible to implement rumble technology - something balked at by a number of commentators, and widely criticised following the show.
Speaking to Gamasutra, Immersion president Victor Viegas said he'd "offered them numerous solutions to the problem". "I don't believe it's a very difficult problem to solve, and Immersion has experts that would be happy to solve that problem for them."
For this to happen, however, Sony would have to drop its current appeal against the 2004 lawsuit that saw it told to pay approximately USD 90 million in damages to Immersion, which had alleged it made illegal use of its "haptic" (rumble) technologies.
Sony is currently appealing against an injunction that would prohibit it from making or selling PlayStation controllers featuring rumble technology. Microsoft, originally named in the same lawsuit, settled with Immersion for $26 million, also taking a 10 per cent stake in the company and becoming a licensee of its technology. Immersion has taken no action against Nintendo at this time.
"[Sony has] taken aggressive positions with the use of patents to try to invalidate our claims, and have argued that Immersion committed fraud," Viegas told Gamasutra. "There's been quite a lot of legal activity and a lot of unnecessary energy expended over this."
Viegas feels that the removal of rumble from PlayStation 3 is a backwards step for Sony, telling Gamasutra, "to take vibration out of a driving game or a first person shooting game, I can't imagine how people will be able to view that as an advancement in gaming".
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Comments (107) Latest comment 6 years ago
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I'll bet Microsoft are loving it, though.
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oh right it's Sony
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I mentioned this in a few other topics... but it's nice to read it proper.
The whole lawsuit was silly... Microsoft did the right thing, Sony... I have no idea what was driving them. They lost, and somehow I do not think an appeal is going to change that...
As for not taking action against Nintendo, from what I understood on this, Nintendo's rumble technology did not infringe Immersion's patents, therefore Immersion could not take legal action against them. Do correct me if I am wrong though...
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Because Nintendo doesn't infringe on their patent, perhaps? What sort of reporting is that anyway - Immersion haven't taken action against Dyson, Argos, Coca Cola, or Boots Pharmaceuticals either, perhaps you want to mention those too?
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It's putting me off getting a PS3. PUTTING ME OFF. Idiots.
I can tank the price and accept the Blue Ray drive as I'd probably get one of those eventually anyway. But this? No, I don't want to settle for a shite controller thanks.
It's more important than they think and I'm frankly insulted to be told by them that rumble is last gen. As for the tilt excuse... plu-ease.
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Well, it must true as Ninty have not been involved in the court case. But I ask this: why don't Sony just develop a new way of delivering rumble technology?! I mean seriously, a company like Sony - will all it's resources and R&D - could surely come up with a way of delivering slightly different force feedback that doesn't infringe on the patented technology...?
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Seven minutes behind my edit mate ^^
But I am pretty sure it's right. From what I was aware, the infringement was on an experimental dual-motor rumble technology. Which is the technology that Sony and Microsoft use. But not the technology Nintendo used. Which makes them exempt from legal proceedings...
Like I said though, someone please do correct me if I am wrong.
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i hate them!
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You'd think they'd be able to come up with a good console....
El_MUERkO - to get a patent you have to demostrate real interellectual property and ways of specific implementation. It' not like you just go down the office with some crazy ideas and they give you a patent for it, then later just sue people for copying it.
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1: If $ony drop the appeal, they have to pay the damages and pay to license the tech (probably some kind of new re-negotiated deal).
2: If they don't drop the appeal, they stand a chance of being able to use rumble again, and might avoid the damages. However, Microsoft licensing it validates the patent claim in the courts. They obviosuly knew this when buying part of Immersion.
3: If $ony develop a new type of rumble, they're as much as admitting the previous type was infringing, see #1.
Everyone knows this, but they still have to continue with the lies. Why? Even funnier is they claim they've dropped rumble so they can implement an idea *they stole from someone else*
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But Sony will have to pay that $90 million anyway unless they win the appeal (which probably isn't very likely). I just find it so hard to believe they couldn't come up with a new way of doing rumble in the couple of years this court case has been floating around.
Can't they just find a new way to drive the motors, or put in a different number, or something. Alright, I appreciate it can't be -that- easy, but I would like my PS3 to have rumble, is all.
"Trigger,
You'd think they'd be able to come up with a good console....
So... played it then, have you?
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no rumble = crap
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Yes, Sony are stuck, especially due to the way MS played it.
I'm tempted to type: Mwahahaha
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Well what the hell are you still doing here? Get on the phone to Sony - it looks like they're wasting a fortune on lawyers who reckon the appeal might work! They'll kick themselves when you tell them.
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Eh?
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They should know when they're beat Pay up, save themselves further embarrassment and do something right by the PS3, cut the ramble and get the rumble back in!
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I wouldn't mind but the people who patent these things usually just sit on them and don't even make good use where someone else could.
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That mini-game loading screen thingy - no way! Perhaps you could suply a link/evidence of this. I'd be very interested to read about it.
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From the part of the Gamasutra article EG didn't bother quoting.
Anyone who thinks a company isn't going to appeal a large settlement is barking.
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Thanks for the reply. I was aware that a lot of companies go a bit OTT with patents (trying to patent words etc..), but I would never have thought you could patent something like the idea of a mini-game during loading. As you say, it's idiotic, and seems no different to patenting the idea of a loading screen.
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Looks like MS are the only comapny providing a refinement over proven controler traditions this generation: Sony a step back and Ninty a step too far IMHO.
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Losing the appeal means paying up the 90 million fine, which, in return, means... I think that you get the picture...
Unless Sony wins the appeal, they got themselves in a "no-win" situation. The way I see it, by droping the appeal, they might have a chance of negotiating a settlement for the 90 million, instead of coughing it up all at once.
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Just like you rarely notice widescreen, colour, indoor toilets etc. Take it away and see how you feel.
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Absence makes the heart grow fonder
This confuses me because if Sony is really tight arse about this wouldn't this mean they couldn't currently sell Dual Shock 2 with a rumble?
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Of course, sometimes it is over-used and that's annoying.
EDIT: I think we need to know more details about the patent itself to be able to know why 3rd party pad makers are excluded & why Nintendo aren't the 3rd obviou target.
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I would guess that the size of the fine is in relation to the number of products sold using the technology, and with Sony selling way more consoles (and thus pads) this may explain the big difference in the fines.
Imo I think that not having rumble is a HUGE mistake. Lots of Sony enthusiasts who don't necessarily read forums will buy the PS3 and not realise this until they get home and plug in their 425 pounds console - I wouldn't be happy AT ALL!
Sony need to bite the bullet on this one, the more they go on resisting, the more petulant they look. MS played their cards very well however....I will follow this story with interest.
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(not trolling, just joking, i enjoy sony rumble pads too, not in a sexual manner mind)
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But they then invest so heavilty in immersion that they are effectively paying themselves back? - genius (not that this sort of thing isn't the whole basis behind modern finance).
Now Sony need to shell out $90m and cannot invest in Immersion so will be giving their money to MS if they settle - hehehe. I bet the guy that came up with that settlement strategy at MS got a big promotion!!
But development of new rumble technology is basically an admission that the old one did infringe on the patent - therefore an admission of guilt - Sony are well and truly f**ked!
I bet they don't want 10% of all controller sales to go basically to MS!!
The only way out is to keep the law suit going on indefinatley! And that must be costing them too!
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El_MUERkO - to get a patent you have to demostrate real interellectual property and ways of specific implementation. It' not like you just go down the office with some crazy ideas and they give you a patent for it, then later just sue people for copying it. "
Actually that´s exactly how it works in the US. The patent office there isn´t responsible for judging how reasonable a patent is. That´s left for people to settle through lawsuits.
People have patented such things as certain Yoga moves, cutting Hair using both hands at the same time etc. Luckily these are void in the EU where you really only patent a technology rather than a concept.
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http://www.passthe press.com/?p=247
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I bet games makers will leave rumble in there games. who know u may even be able to use your old ps2 pads now that would be a step forward sony lol.
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I bet games makers will leave rumble in there games. who know u may even be able to use your old ps2 pads now that would be a step forward sony lol."
Yes, but what instruction sets would they use?
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Nice suggestion, if it weren't for the fact that Sony registered this idea in 1999.
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP1109 9284&F=0
Should Sony counter-sue M$?!
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Immersion cannot sue Nintendo for the rumble feature, Immersion is a subsidiary of Nintendo. That means Nintendo owns more than 50% of immersion's stock(i.e immersion is owned by Nintendo).
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... but still think Sony should settle, and should have settled long ago...
As for Nintendo owning that chunk of Immersion... any evidence? Don't make me go looking for evidence!
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/confused
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They don't. Immersion haven't tried to sue Nintendo because they use a different type of technology for their rumble devices.
Immersion vs Sony
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Would laugh at Sony licencing the Nintendo patent... or the Immersion patent... heh heh. Talk about being between a rock and a hard place...
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Sony, on the other hand, as most people have probably felt through the pad, uses two motors controlled seperately, to kick in a different times and speeds to provide different levels and types of vibration. It's this system, which Imersion call "Haptic" which is the point of contention.
So yes, if ever there was a rock and hard place situation, it's this;
Liscensing the Nintendo technology not only looses face to Nintendo, but has problems with the backwards compatability angle; imagine all those PS2 games with "stand-out" vibration being reduced down to one simple motor.
And asking for a liscense from Imersion just puts money into Microsoft, and is an even bigger loss of face.
I guess they could try and research a new way themselves, but with space inside those pads at a premium, they'd have their work cut out.
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Another company without a reputation to protect could easily have sued for licensing fees/royalties though.
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That concept you showed is for an accelerometer/tilt sensor, what does that have to do with the rumble feature?
EDIT: Ok, now I got it. Read the above posts.
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Firstly, it was the removal of some key features (2x HDMI, etc...), then came the exorbitant price point, followed by the confusion over the 2 different version....
What's wrong with Sony, anyway?
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If so, ouch for Sony.
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- Anyone know if there will be an adapter to use the PS2 controllers?
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Ill say this again. CORPORATE!
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Trouble is, if it's not in the default controller, no developers will be coding for rumble. Hopefully Polyphony will still be providing proper support for Logitech's force feedback steering wheels though
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"Firstly, it was the removal of some key features (2x HDMI, etc...)"
You consider 2 HDMI ports to be a key feature? Seriously?
The majority of the general public don't own even a single HDMI device won't do for years to come (scart is still the standard remember and that has been around for aeons).
What would you even do with the second port?
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But seriously, as the man says, 2 HDMI always was and is pure psychobabble.
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I'll stick with the the PS2 its still great!
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But doesn't the game have to have rumble programmed in first? It's not just to do with the pad surely, unless it was sensing the rumble from the sound bass settings which would just make the pad a kind of shit subwoofer add on if you see what I mean
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And I bet sooner than later Sony will release a PS3 version with no BD drive, to lower the price, or.., the biggest slice of the PS2 buyers (casuals) wont get it.
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Fuck Sony.
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What will they use to run all (literally) the PS3 games that come on BD Rom?
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Suppose they did tack on some new features
analogue sticks,
rumble,
tilt sensing,
I hope they at least sent ninty some flowers
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Unless sony make it a requirement to produce games BD (Do they i don't know?) i can see a lot of devs simply sticking with DVD9. When you take into acount BD disks cost more to produce why would you bother?
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Oblivion didn't even fill a whole DVD9
Blue-Ray = pointless expenditure
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Apparently GTA:SA had difficulty getting everything into oe disc so...
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When PC games start using 2 DVD's then its time to START thinking about a new medium as PC games are always first to push graphical boundries.
Also a cd's hold 800mb a dvd holds 9gb, thats a gain of over 900%
where as BD holds 25gb a gain of only around 280% over dvd
also when u consider to 2 dvd's can hold almost as much 1 BD and 2 dvd's are cheaper to produce, there really is no need BD
I don't like paying for something i don't want or need, sort it sony!
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SPONG "I'll hold my hands up and admit I was a bit of a Sony fanboy. But the last few weeks have seen that change. I think Sony are starting to get too big for their own good and hopefully, the release of the PS3 will see them take a bit of a beating (in Europe anyway). The idea of them only releasing the larger 60Gb version is out of order. The £300+ price tag for the 20Gb version was bad enough, but £425!!!??? They can shove it where the sun don't shine. I can't see me getting a PS3 for a very loooooong time. I used to think everything Sony did was pure gold, but now I'm starting to think they're more involved in trying to out do Microsoft and Nintendo and have forgotten it's about the consumers. Sony, if you're listening, I hope you fall flat on your ass!!!"
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Lets just hope Sony (and others like them) get the message...
Keep on Raging
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... if people are turned off the PS3 controller because of the lack of rumble, then I'm afraid Sony have no-one else to blame but themselves on that front...
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I'm no sure, but i think this happend with Telegraph or with Electricity. The thing is that the Inventor that credit for it, was not the first one to developed it or even testing it, but the first to go for the patent. The other guy was worried in trying to make it work while the owner of the patent, patented the concept them tryed to do something with it. Patent laws in the states are a laughing matter most of the time but in some situations might become a true show stopper for innovation. And since it's so easy to sue in that country, peolple make money out of patenting everything they can think off. Even Apple tried to patent "Apple"! If they've suceded, your supermaket guy would have to pay Apple royalties for every apple he would sell and more royalties just to have a sign saying "Apples - 1,45€ Kg". Crazy americanos!!!!
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Welcome to the next generation. The more detailed the work becomes, the longer it takes to dev. The more you will see devs take these kind of shortcuts. The games you have in mind will take a factor x more resources, manhours & money to dev, if they dont use these tactics, it will become impossible for anyone to make anything that will give them a profit or wont turn into a DNtF. Besides, this isnt something new, this has been going on for some time now. It has nothing to do with medium space as Oblivion doesnt even take up half of the disc.
"But with a larger disc size, if they wanted to, they could increase the variety of textures and models, like all of the caves wouldn't look so similar.
Apparently GTA:SA had difficulty getting everything into oe disc so..."
Multiplying the dev factors with a factor x in a time where devs are already complaining about how much resources it takes to make anything even remotely interesting?
There are more factors at work than just the size of the disc.
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LoL & true.
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WHAT I am surprised of is that there is not a class action suit for carpal tunnel syndrome. IT has affected many people and if children start to show signs of it I am sure LAW SUITS ARE SURE TO FOLLOW!!
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Rumble's nice, but hardly critical. The batteries on my wireless PS2 controllers faded to the point that it turned off the rumble to conserve power a month or so back, and it (to me) hasn't made the slightest difference.
Where are all the complaints about PC mouse/keyboards not having rumble? Really important feature, huh? Hell, the control method for the majority of PC games is only half analogue. Doesn't stop folks having buckets of fun.
All this whinging about the PS3 spec. So they aimed for a rock star spec and economic reality knocked them down a peg or two? Big deal - some of the folks here are talking like they got welshed on a promised kidney transplant. You'll still be getting the equivalent of an upgrade-free ninja gaming PC for a third of the price, with (if you want to use it) a free hi def DVD player and a bunch of other toys. Try to be a bit grateful huh, children?
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Or if Sony did want to include it, why not get wrists straps or something with rumble devices so that its still felt but not inside the controller, and it would probably require a more innovative design than the 'haptic' rumble they alledgedly stole.
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Oh, and rumble is rubbish, and I have an extra-long annoying smiley to prove it - ^______________^