3D Realms confirms Prey 2
Concerns to be addressed.
Just a few weeks after the release of PC and Xbox 360 shooter Prey, 3D Realms' Scott Miller has confirmed that a sequel is already in development.
Speaking in an interview with Next-Gen, when asked what he's working on these days, Miller replied: "Prey 2, of course!"
So what have we got to look forward to next time around? Well, Miller wasn't very forthcoming, but he did say: "We are addressing concerns about combat, as well as adding in more gameplay innovations." Which sounds nice.
This isn't the first time 3D Realms has suggested that a sequel is on the way. As we reported last month, a message at the end of the first game reads: "Prey will continue" - so it comes as little surprise to learn that it is indeed, er, continuing.
Here's hoping that Prey 2 won't take quite as long to get here as the first game, though - which was first announced back in 1997.
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Comments (30) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Keep up the huge areas and the flying bits were alot of fun.
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1 - Melee enemies who charge at you.
2 - Flying enemies who were given a rocket launcher to present a challenge, hiding the lack of any decent AI.
3 - On foot enemies who just stood still and fired, occasionally...gasp...sidestepping.
I quite enjoyed Prey, but imo the combat was totally uninspired and forgettable.
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As far as that Doom engine. The game did seem as if it was just an extension of Doom 3 and Quake 4, just differnt characters.
I wont be buying Prey 2
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Oh and yeah, I mean that in the literal sense - he really does look like a twat.
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The devs were complacent (or more likely, strapped for time) and couldn't take an excellent premise and potentially rich backstory to its limits. It was disappointing to the point that I don't even want a Prey 2.
And honestly, who does? Not even those who liked the game.
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I've heard it's not partiularly long but as I haven't finished it...
It did get quite a bit of promotion and marketing but I just appreciated having a relatively decent game during the summer drought. I don't think it would have been noticed half as much during Xmas/Easter.
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Agreed - Source is better at cheating, but actual quality is not as good.
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Wonder if the movie plans will come to anything ?
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It's too shiny, I much prefer the gritty, realistic look of Source. It depends on the game though, I can't see Doom 3 working in Source and vice versa.
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Stop doing that and the "it's just Doom 3 again" criticism will go away.
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Oh and yeah, I mean that in the literal sense - he really does look like a twat. "
Euhm, I thought it was the intention to make him look like a loser, hell, how else would you describe a geek like Gordon Freeman? Prey has good things and bad things, I hope they build further on the multiplayer which pretty much gave a new life to classic DM gameplay imo.
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*goes back to Quake 1*
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Whilst, the game was short, it was good fun for me and I think I shall definately consider getting Prey 2.
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Why do all the guns sound utterly useless and wimpy? FEAR captures the power perfectly. That’s the feeling I want, not ratta ratta tat tat and down they go. I have enjoyed it but it's not a keeper and would have been a rental had it not been a present from my girlfriend. After the hopeful look in her face when I opened it I didn't want to say "erm, I had actually planned to rent that".
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I've kinda gotten piss bored with fps games.
They all seem to be just pretty graphics tech demos with gameplay shoved in at last minute.
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Take a step, load, turn, load, shoot a guy, load, die and reload.
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