Revolution controller - not remotely what we expected

Just clicks.

The Revolution will not be televised, but it will owe thanks to the ubiquity of television remote controls, it emerged today, as Satoru Iwata revealed that Nintendo's next-generation game controller is a one-handed, movement-sensitive, TV-remote-control-shaped wireless device that allows players to direct actions through gestures as well as button presses.

The practical applications of the controller could be fascinating. Iwata presented a concept video showing how this might work, as gamers of various ages swung the controller like a baseball bat, fired it like a pistol, whipped it like a lasso, gestured with it like a conductor, and even flipped the tip up and down to the familiar sound of the Mario Bros. jumping effect.

Players will also be able to plug in various expansion controllers through a port on the bottom of the unit, including a classic expansion to allow traditional control of the Revolution's back-catalogue titles, and an analogue stick device with Z1 and Z2 triggers for what Iwata jokingly referred to as a "nunchuck-style expansion" - presumably more in terms of looks than action. It will also be possible for gamers to use two controllers at once.

A sensor embedded in the top of the controller, called the Direct Pointing Device, will allow Revolution to sense the distance between the controller and the screen, where it's pointing, and the angle it's being held at. A D-pad rests in comfortable reach of the player's thumb on the face of the controller, with an A button directly beneath it, and a trigger B button on the reverse. Players will be able to hold the controller in various ways - and Iwata said the company was "eager to establish a new standard of play for first-person shooter games," for example.

'Revolution controller - not remotely what we expected' Screenshot 1

The controller also features a trio of buttons in the centre - Select, Home, and Start - with lowercase "b" and "a" function buttons positioned one above the other toward the bottom. Some prototypes have X and Y instead, but these lowercase a/b buttons appear sideways to indicate that the controller can also be held sideways and used much like a NES control pad. There's also an On/Off switch for the console in the top-left corner - just as though it were a TV remote control - and four icons along the bottom of the controller to indicate the player number. Finally, Nintendo says it will feature built-in rumble functionality and room for batteries ala the GameCube WaveBird wireless pad.

Iwata did not present any Revolution games during his keynote address - and yes, that means Mario 128 was absent from the event, despite the presence of designer Shigeru Miyamoto in the audience - preferring instead to concentrate on the controller design itself, arguing that it was necessary to design a device that both gamers and non-gamers would find acceptable. "We face the reality that within one family there are people willing to pick up a game controller, and those who would never touch one. Anyone will pick a TV remote control, but not necessarily a game controller. Why is this? We thought it was the requirement of moving right and left fingers separately and nimbly that was creating a psychological barrier. To expand the gaming population, it was needed for us to design a pad so that any family member would see it on the living room table, think that this was something relevant to them and pick it up."

Key developers appeared on the video screen to comment. All reflected on the boldness of the move. Perhaps the most prominent for Western audiences, Konami's Hideo Kojima, said he was "pleasantly surprised". "Even though it was a surprise to me at first, I quickly understood how it should be used."

As well as lowering the hurdle for new and returning gamers, Iwata also said that he felt the controller would allow developers intimidated by the demands of PlayStation 3 and Xbox 360 to find a new home for their work. "It can be a benefit to gamers and the industry," he said. "Nintendo wants to provide a stage on which to showcase your ideas. Nintendo is willing to help bring these ideas to life. If seeing the controller today sparks great ideas, Nintendo is waiting for your proposals."

But he was quick to add that he still expected Revolution to play host to games of more traditional size and depth. "We are not only going to offer small and simple games. Rather, with this controller, we are going to establish a brand new standard for game control," he said. "We needed to satisfy both the novice gamers, and veteran gamers who want big, deep, highly complex new games."

"I believe that it is the job of all of us who are creators of great entertainment to continue to surprise people, and constant innovation is the key," he concluded.

The controller understandably drew gasps from the crowd huddled inside the rather small International Conference Hall at the Makuhari Messe Convention Center outside Tokyo - and is likely to be a significant talking point in the weeks to come. Several big questions already present themselves, including the question of how Nintendo will overcome the various technical issues that could derail its efforts - including compatibility with varying television standards. We hope to have answers to these within the next few hours as we continue our coverage of the Tokyo Game Show.

Comments (333) Latest comment 6 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Nikanoru #1 7 years ago

    I'm going to love to see this thread.

    Though really, isn't this typical for Nintendo? With the other consoles, nobody really cares about anything except the graphics. And here we are, forums all over the web are saturated with discussions, merely about the controller, just moments after the announcement.
  • Pac-man-ate-my-wife #2 7 years ago

    It's mad. Totally mad. And I think it's got massive potential. But, as with all the next-gen consoles, I'm going to wait and see the games.

    I can, however, see non-gamers would immediately feeling comfortable with the remote control style unit whereas they'd normally be put off by traditional pads. But it does risk alienating ‘hardcore’ gamers, although that’s where the attachments will come in I suppose.

    Okay. Now you can all have your arguments about whether this is the end of Nintendo or not. But before you do check out this image before you jump to conclusions:

    http:// www.1up.com/do/imageDisplay?id=2308865
  • Gruff #3 7 years ago

    Lol, will it work with my universal remote :-)
  • Pix #4 7 years ago

  • Toonster #5 7 years ago

    IGN also has a hand-on with the Rev controller.

    I'm really, really excited about this. Now we have Time Crisis on our own TV screens! This will not be the downfall of Nintendo, I am sure of that.

    I've checked other forums and I've seen Sony fans change their minds about getting the PS3! It's craziness, I tell you! I like the design, and now Ninty-haters can shut up with Nintendo having a 'kiddy' image, not just because pf the way it looks, but because the Rev will have of tons of FPS's thanks to the controller.

    One question, though: How will I play Super Smash Bros (Revolution)? That's my only concern.

    GO NINTENDO! THEY NAILED IT!
    Edited by 1 at 16/09/05 @ 05:49
  • PhatCat #6 7 years ago

    Check out the promo vid. The doubters will become believers, I certainly did.

    http://media.cube.ign.com/articles/651/651334/vids_1.ht ml
  • Toonster #7 7 years ago

    WOAH, GREAT TEASER, NOW I WANT IT EVEN MORE!!!!!
  • sephy #8 7 years ago

    Nintendo just can't shake their "kids toys " image can they...
  • smelly #9 7 years ago

    **** me... i wasnt expecting that at all!!!

    Im not 100% convinced.. but way to go for being different!

  • DaM #10 7 years ago

    yeah...WTF! Not convinced, but I guess the proof of the pudding will be in the eh...throwing around the room...
    Can feel my RSI playing up already.
    Does the extension mean you may need additiononal hardware for lots of games?
    That knocks piracy on the head, bet that's where they are coming from.
  • Nikanoru #11 7 years ago

    That video is great.
  • myrmican #12 7 years ago

    Wow... Given that every* other Nintendo idea is now standard practice in their competitors (D-pad, analogue sticks, trigger buttons, rumble packs, wireless), I can't help but think that Sony and Microsoft are going to rush out 'Wireless Pointing Devices' just as quick as they can.

    Nintendo have proven, yet again, that they're a very serious competitor. Hooray for us gamers! (and I can't wait to try one of those things, too!)
  • #13 7 years ago

    Once again well done to Nintendo.... for taking a risk :)

    Of course as a bonus I still have 3 GC pads which will also plug in.

    very tempting.

    Suspect my next gen experience will be the same as my present gen: PC + Nintendo + 1

    Just not sure which one will be the +1
  • Pac-man-ate-my-wife #14 7 years ago

    EDIT @ rhythm

    But conversely you'll get games on the Revolution that you won't be able to play on the other two. It's the DS scenario. Nintendo must hope that enough developers 'get' the system and produce compelling original titles that'll never be able to be reproduced on the others.

    Saying that can you imagine a version of Tiger Woods where you actually hold the controller like a golf club? Or Fight Night were you punch with the controller? Perhaps the controller design means you won't need as many buttons...

    /sells exercise bike ;)

    EDIT: Just seen the video. Now I'm very excited by the possibilties!
    Edited by 1 at 16/09/05 @ 06:25
  • smelly #15 7 years ago

    "You can't port "normal" games to that controller"

    Actually on the contrary. PC games which use the mouse such as fps games and rts games will port to this BETTER than they ever would do to a normal pad.

    (you point with the remote not your mouse, should actually give you more accurate and faster control than a mouse would!!!)

    The only potentail problem i can see for console ports is the lack of buttons, but for MOST games we shouldnt have a problem, tilt forward = accelerate button. etc.

    Beat em ups with different combos on 8 different buttons might be a tad awqward though.

    Hmmm..

    (and yes.. i got up early today soley to hear this news.. arent i sad? *laughs*)
  • smelly #16 7 years ago

    Of course, there ARE other interesting possiblities with this. If the game knows where the game player is sat in the room in relation to the tv set, the 3d renderer (for example) could alter for his/her perspective.

    Hmmm.. mind goes off on one...
  • Kingsadist #17 7 years ago

    Just as I thought, Nintendo has once again redefined the concept of 'playing games'. It looks marvellous, and I can't wait to get my greasy hands on it.
  • mastertigurius #18 7 years ago

    Wow....that was completely unexpected. Not 100% convinced about the button layout yet. I think it would be slightly hard to run, jump, shoot and switch weapons immediately afterwards in an FPS. The gyro-function and potential for original thinking, however, is one of a kind!
  • patlike #19 7 years ago

    hahahahaha

    *pause*

    hahahahaha
  • DDevil #20 7 years ago

    My first reaction was along the lines of "oooookay".

    But then I thought about it. Then I watched the video.

    Now I'm considering becoming an early adopter - first time since the Amiga!

    edit: Thank God it's not a headache inducing headset!
    Edited by 1 at 16/09/05 @ 06:48
  • Tiiti #21 7 years ago

  • SirScratchalot #22 7 years ago

    Don´t see what would be so tough about adapting a whole host of games....
    Just give the remote thingy the role of a second analog stick and give me my FPS:s for example...
    But my head IS spinning right now though. I need to see someone playing something with this before I make my mind up....
    Also after checking out the intellectual level of 1up:s comments section... I... I love you guys!
  • MORZTAN #23 7 years ago

    "Now I'm considering becoming an early adopter - first time since the Amiga! "

    Ooooh, those were the days my friend...
    / Wipes tear from eye
  • Pac-man-ate-my-wife #24 7 years ago

    Just give the remote thingy the role of a second analog stick and give me my FPS:s for example...

    But that's the whole point you wouldn't NEED another stick. One hand - analogue stick for forwards/back/strafe left/strafe right, other hand - look, shoot, KILL, KILL, KILL!
  • Retroid #25 7 years ago

    Most people seem to be forgetting that this thing has GC controller ports built-in, too.

    Quite possible that some ported-over games could give an option to simply use one of those :)
  • kaosridder #26 7 years ago

    neat. so for instance you would point your direction with the left and swing your sword or shoot or whatever with the right?
    Promising. But I gotta see it work. Those things often works best on paper and get boring very fasy. Like the camerathing for the ps2.
    If this works out we will see it for playstation and xbox in no time im sure
    Edited by 1 at 16/09/05 @ 07:14
  • username #27 7 years ago

    Heh. Iwata was right. Wow.
  • space_ace #28 7 years ago

  • sir_tripod #29 7 years ago

    Man, those Japs love a good drink don't they?
  • petebritish #30 7 years ago

    Wow not many people saw that one coming.If someone had done a mock up of this they would have been laughed off the net. Lets just hope the games live upto it.
  • kinger #31 7 years ago

  • #32 7 years ago

    Wow. I think it's absolutely excellent. The wealth of possibilties with this one thing is staggering. My first reaction to the shots was to laugh, but then I read the article...I can see why Nintendo chose to wait. Leaked shots of this would've killed them on the websites. But this demonstration really makes it play on the imagination. As for the ability to play older titles I don't expect it will be a problem. I bet they repackage Gamecube controllers anyway as Retro controllers.

    Nintendo...consider it sold. I cannot wait for this. It's the first time I've been really excited about gaming since the SNES, and I'm old enough to know better!
  • Machiavel #33 7 years ago

    /Is strangely convinced by the lady on the red sofa at 0:56 making a very interesting gesture...
  • ProfessorLesser #34 7 years ago

    LIGHTSABERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  • lotteryman82 #35 7 years ago

    nice going from NIN in terms of originality but i find it kinda lame nevertheless hope dev do appreciate and use this controller and its potential we ll see in the future how it turns out
    but i m sure it won't fly back to you when you throw it off ur hands like PS3 controller how cool is that lol:p
    Edited by 1 at 16/09/05 @ 08:05
  • Cloudane #36 7 years ago

    It is very unique I must admit, but and this is a rather big but:

    What in the blue hell will the causal/general gaming audience think of this?! I would have thought it may have well been a next-generation freeview box - seriously.

    I also question the status of the third party situation again: is any other developer except from Nintendo themselves will make good use of the... controller?

    A damn great risk and I applause them for that, but the system itself is very alienated and is so diferent from the norm - good or bad, we will find out.
  • dbeamish #37 7 years ago

  • mcmonkeyplc #38 7 years ago

    I have to hand it to the big N. This really could be a revolution!

    MCM
  • Blerk #39 7 years ago

    o_O

    O_o

    :-D

    Come on - show us the real controller. That can't be the real one, right? Right?

    Their mega-innovation is... playing games with your telly remote? So much for 'the revolution'. It looks crap.
  • bootsy_NL_30 #40 7 years ago

    holy crap!

    this thing is amazing, I was gearing up to buy a 360 and checking forums about PGR3 and 30fps and bla bla bla and how many vectors the new engine has or how many polygons or ..............................WHATEVA!

    I'm going nintendo ...all the way

    never owned a nintendo , but just the sound of steel on steel at the end, the flashlight idea for the FPS and the tennis match.....

    THIS THING IS F$%$^%ING AMAZING!

    (question will it be erganomic?)
  • BlackJedi #41 7 years ago

    My first thought - Nintendo have screwed the pooch on this one. I mean, have you ever tried playing games with a Sky remote? Bleurgh.

    Then I watched the video... and wow. This has serious potential. If they come through with the games (and I don't mean just Wario Ware Revolution) then this could be huge.
  • ishigo #42 7 years ago

  • Psi #43 7 years ago

    wow i love it, however its clear how they thought of the controller, plenty times ive been bored in a meeting nad played with the video conf remote control :D


    really tho, this is the mutts
    Edited by 1 at 16/09/05 @ 08:36
  • Kingsadist #44 7 years ago

    @Cloudane:

    Firstly, there has been enough announced 3rd-party support and interest. For instance, Capcom will still be working closely with Nintendo, as will Namco. SEGA has expressed interest, as have Kojima and Molyneux, and THQ is already on-board. No shortage yet, but I agree we have to see some games first.

    As for the casual gamer, I think they will just have to open their minds. If they wont, then I think its sad and tragic that we have sunk so low as to rush out and cream all over the next multimedia-hype-box than to try something genuinely new.
  • #45 7 years ago

    zomg never in my wildest dreams!

    I can't decide if it's shite or the best thing ever lololol

    I love Ninty, I'd shag shiggsy if I could get a hold of him....
  • PES_Fanboy #46 7 years ago

    I'm worried about developing Nintendo wrist with this though.....
  • Kingsadist #47 7 years ago

    There probably wont be any masturbation-games, so no worries there...
  • #48 7 years ago

  • Bitkari #49 7 years ago

    finally something different from the next-gen machines!

    let's just hope that they actually produce some great games to go with the new console. *holds breath* *brushes dust from ds*

  • Shrui #50 7 years ago

    My initial reaction was wow!

    But then I remembered I've always felt that about Nintendo's hardware, it's when it comes to choice of games that I get let down. I'm just not into the usual range of games they have.

    However with the potential of this (I WANT TO PLAY THE DRUMS LIKE THE GUY IN THE VIDEO! - sorry, form of Tourette's I have) then this might change with any luck!

    Too much to hope it will spur Sony or MS to get their creative arse in gear though.
  • Scribble #51 7 years ago

    It looks... Odd.

    It'll be interesting, but predominantly odd.

    And I very much want to see the "retro" expansion to allow Cube/N64/SNES games to play because...well...that controller won't do much for them.

    It's intriguing. Sounds a little like the Microsoft Joypad I had years ago you wave in the air, coupled with the remote control for my DVD player.

    It is notable that neither of these devices would be useful for controlling games (nice gimmick though the Sidewinder Wotsit was).
  • Teeth #52 7 years ago

    doubted until I saw the analogue stick extension then it was all ok again.
  • trousers #53 7 years ago

    "Several big questions already present themselves, including the question of how Nintendo will overcome the various technical issues that could derail its efforts - including compatibility with varying television standards"

    From the IGN Hands on Report..

    "It can be used on tubes, LCDs, plasma, projection or any kind of screen because the sensor is connected like a flat antenna under the display."

    Seems pretty TV independent then really.
  • lennon #54 7 years ago

    Jury is out for me. Looks interesting but to me looks damn uncomfortable. What it does mean for me though is no pre order. I will have to try it before I buy.

    Praise should be given to Nintendo for trying something new though.
  • jaspoid #55 7 years ago

    OMG! That is either pure genius or insanity beyond Virtual Boy. Either way, I'm shocked.

    And I'm not too sure 'bout the comfort factor; I'm not a big fan of the feeling of holding a remote control.
    Edited by 1 at 16/09/05 @ 09:05
  • the_angry_monkey #56 7 years ago

    Hmm it certainly seems intere4sting, however they tried the same thing with power glove....I think the whole issue of sensor placement could be a major problem for nintendo here....but time will tell. On the really cool side tho, manufacturers could make custom controllers for their games, imagine playing resi with a colt 45 controller!!!
  • kaosridder #57 7 years ago

    hmm not as positive as I was initial after I saw this video:

    http://www.dagbladet.no/kultur/2005/09/16/443527.html
    No way I am gonna play for hours on end like that. Not possible. If that is how it works its going to be eyetoy again = limited fun lasting about 15-17 minutes.
  • #58 7 years ago

    Of course, there ARE other interesting possiblities with this. If the game knows where the game player is sat in the room in relation to the tv set, the 3d renderer (for example) could alter for his/her perspective.

    Hmmm.. mind goes off on one...


    /hids behind sofa in Res Evil
  • Nige #59 7 years ago

    they're certainly onto something - but I'm not sure that this is the particular solution the world is crying out for... it might inspire someone else though.
  • Seifer #60 7 years ago

    " There probably wont be any masturbation-games, so no worries there..."

    Dunno mate but Tecmo have already made a kind of masturbation game for the DS ...This could be awsome thinking about it along those lines :p
  • AaronTurner #61 7 years ago

    Good christ, I'll give that a miss. I don't want to be leaping around my living room whilst playing a game.
  • #62 7 years ago

    Anyone will pick a TV remote control, but not necessarily a game controller. Why is this?
    Cos they need to change the fooking channels on the TV?
  • Genji #63 7 years ago

    I thought there was going to be a lack of buttons, but you'll apprently be able to attach it to more conventional frames. Or just use a GC pad.
    I don't really know what to think of this.
  • Teeth #64 7 years ago

    Nah it'll be fine, s'like an extra sensitive c-stick.
  • lennon #65 7 years ago

    Have just showed the video round the office to gamers and non gamers alike and the consensus was people dont like it or dont get it. Im the only one who sees some potential there.

    I have also just seen the bizzare binos for MGS Acid 2 as well. Ahhhh what is happening to my simple world of gaming... :)
  • ralphwolfenstein #66 7 years ago

    that's.... just awesome

    if you're a naysayer it simply shows you lack the imagination to see how this thing could be used

    will Nintendo 'win' the next generation? - no. But there'll certainly be a revolution sitting next to my 360 and PS3...
  • Nemesis #67 7 years ago

    /conducts forum

    Different. Completely odd and I, for one, welcome our new Remote Control Overlords.



  • lordofdeadside #68 7 years ago

    its very nice, but not as a primary controller. racing games? fps? but i suppose this isn't nintendo's priority.
  • Hicksy #69 7 years ago

    I'm TOTALLY stunned

    It's not what I was expecting but kudos to ninty for breaking the mould again

    The first thing that came into my head from a gaming perspective was the leap in interactivity that this could bring to games fully developed to maxamise the potential of the controller

    Example - the way that the graphical style of Zelda-WW gave the whole character and extra layer of feeling with the small details in the design, imaging that coupled with the abaility to actually directly input the small motions of the characters movements.. the subtelty in edging along a rock face, the movements of stumming a stringed musical instrument to induce magics, the parry of swordplay... the possibilities are immense and really really exciting

    The proof will be in the implementation I guess but I find the whole idea really exciting even if at first sight it's pretty bewildering
  • Hog-lumps #70 7 years ago

    'If the game knows where the game player is sat in the room in relation to the tv set, the 3d renderer (for example) could alter for his/her perspective. '

    Or conversly, in game characters could look directly at you wherever you are in the room!..........

    \joins Djini behind sofa
  • zErOb_cOOl #71 7 years ago

    "Anyone will pick a TV remote control, but not necessarily a game controller. Why is this?"

    Err because more people are interested in TV rather than playing video games, like my parents for example?! Can't see them playing the Revolution, even with this controller!

    "We thought it was the requirement of moving right and left fingers separately and nimbly that was creating a psychological barrier. To expand the gaming population, it was needed for us to design a pad so that any family member would see it on the living room table, think that this was something relevant to them and pick it up."

    Worst reasoning EVER for a controller design, but a blatent attempt to gain a new section of market, which I suppose is ok, they (Ninty) are a business after all.

    If this is going to work though, it will have to be accurate....DEAD accurate. None of your typical light gun "it shot too far to the left" crap.

    Also, I can't see myself playing the classic Mario games with this! And the back-catalogue of games is what attracts me to the Rev. I mean the buttons (at the moment) aren't layed out to play old NES/SNES games, and wafting that thing around every time you want to jump would be exhausting!

    ***EDIT***

    I suppose if you use 2 hands you could play old Mario games. Heck I like it, regardless of whether it does or doesn't lend itself to certain game types. Its actually INTERESTING unlike Sony/Microsoft's hardware spec battle.
    Edited by 2 at 16/09/05 @ 09:10
  • TheJuriel #72 7 years ago

    So...strange. Very few usable buttons, and if you use the directional keys with the controller held sideways, you are at a very good risk of hitting the Turn Off switch all the time...

    Oh wait, I didn't mean 'strange'. I meant 'stupid'.
  • InfiniteFury #73 7 years ago

    That screen 'flashing' - that'll have to go or I can't use it. I could only watch half of the video.

    Overall, a bit poor I think - if not poor then disappointing. I wanted my VR helmet dammit :-)

    I can only assume they're going after the EyeToy market - I'm not sure it's as big as they think it is though.
    Edited by 1 at 16/09/05 @ 09:15
  • jaspoid #74 7 years ago

    Also, I can't see myself playing the classic Mario games with this! And the back-catalogue of games is what attracts me to the Rev. I mean the buttons (at the moment) aren't layed out to play old NES/SNES games, and wafting that thing around every time you want to jump would be exhausting!

    No? It's laid out to play old NES games pretty alright to me. (Rotate 90 degrees, my friend.)

    Update: Although, the backside profile of it makes it look pretty uncomfy.. Oh, well! How much can it cost to do an extra SNES controller these days, anyway?
    Edited by 3 at 16/09/05 @ 09:18
  • trevd72 #75 7 years ago

    O H M Y G O D - that was my reaction. I think i will in the minority in thinking gimmicky crap. The games will over rely on the gimmick like what is happening on the DS. The best game on the DS - advance war - is best played without the stylus in my opinion. What happens when i need to scratch my nuts. With a joypad no problem with this i see problems. I cannot see third party developers rushing to this. I will buy it of course.
  • Hog-lumps #76 7 years ago

    'How on Earth are you supposed to play a footy game with that!? '

    Isn't that why there's 'traditional' controller ports?! The remote is just one of the options of the contol inputs available for developers...........
  • Nexus_6 #77 7 years ago

    nice one! in all honesty, who here hasnt jumped round their living room using the tv remote as a pistol? while only in underpants.....

    covered in jam......

    /gets coat
  • drumbaby #78 7 years ago

    Looks about as useful as a chocolate Eye Toy on a motorbike.
  • Pirotic #79 7 years ago

    Im guessing every game designer worth his salt is going to want to make a Revolution game - crazy, but genius.
  • sir_tripod #80 7 years ago

    Wario Ware Revolution FTW!!!11!!1
  • Hog-lumps #81 7 years ago

    'No? It's laid out to play old NES games pretty alright to me. (Rotate 90 degrees, my friend.)'

    But you can still use Gamecube contollers on it! Nintendo need to make sure this message gets across to everybody - otherwise some people will dismiss the revolution on the grounds of unusual control alone.
  • alimokrane #82 7 years ago

    OH MY GOD ... OH MY GOD .... OH MY GOD .... thats all I can say, Im speachless
  • mattius30 #83 7 years ago

    Okay - maybe it's just me, but I don't get it. While it may offer a 'new' way of controlling games, I just don't get the point of it. Personally, if I'm playing a game I want to sit back, relax and chill, letting my eyes and thumbs do all the work. As lazy as it sounds, the thought of swinging a remote control around just to play a game doesn't appeal at all. I remember feeling stupid when I played Soul Calibur on DC with the fishing rod. For me, gaming is when I relax and enjoy myself, that just won't happen if I am having to be so physical just to get the same response I would get from a normal controller. New ideas are important, but I can't help but think this will be a gimmick that wears thin pretty quick.
  • jaspoid #84 7 years ago

    But you can still use Gamecube contollers on it! Nintendo need to make sure this message gets across to everybody - otherwise some people will dismiss the revolution on the grounds of unusual control alone.

    If this (new controller) fails, I'm sure that'll come across. ;)

    I remember feeling stupid when I played Soul Calibur on DC with the fishing rod.

    You played Soul Calibur with a fishing rod?! Then sure you felt stupid!! Sure you don't mean Sega Bass Fishing?? ;)
    Edited by 2 at 16/09/05 @ 09:25
  • InfiniteFury #85 7 years ago

    Seriously though that flashing effect, is that just added to the footage or is a part of the hit recognition so you know you've connected?

    That decides whether I can even play this console let alone want one in the first place.

  • Seifer #86 7 years ago

    " How on Earth are you supposed to play a footy game with that!?"

    Mneeh ..Just Sellotape it to your shoe stupid :p
  • Kiigan #87 7 years ago

    It's mental, but I like it.

    I stayed up all night for this though... wish there was some new Mario footage :(
  • gizmo #88 7 years ago

    OOh look, the Emporer has some new clothes.
  • Psi #89 7 years ago

    yeah gizmo but least he's not wearing the same blue pin stripe suit m$ and sony have wore and never took off, it's starting to smell :p
  • Seifer #90 7 years ago

    I Know this is a BIG news flash but I think it was designed to shock, I'd bet my life that this controller is as the eye toy is to the ps2. You will still play most games with a pad I reckon...Nice idea but just a gimmick like the eyetoy.
  • Wrobel #91 7 years ago

    Can I use it to change TV channels as well ;-)
  • alimokrane #92 7 years ago

    after all the excitment I felt, one thing struck my mind

    "IS IT BECAUSE OF THAT CONTROLLER THAT CAPCOM DECIDED NOT TO RELEASE RESIDET EVIL 5 ON REVOLUTION ? "

    if thats the case, then Im starting to get worried. besides, I thought about how we actually are going to play with it and it just seems to be confusing. I dont know, i guess time will tell
  • jaspoid #93 7 years ago

    I'd bet my life that this controller is as the eye toy is to the ps2.

    Your life's at stake if you're talkin' 'bout the new Mario and Zelda. This'll surely be the controller for Nintendo's first, big franchise games.
    Edited by 1 at 16/09/05 @ 09:37
  • DaM #94 7 years ago

    Yeah, I think the only way to attract non-gamers is to blanket the media with coverage - look how big the XBox brand is, in terms of mentions on TV and other media. On sales it must be roughly the same as GC (no pedants please...), but how often do you hear the GC mentioned?

    The DS in Japan is different, because the Japanese market is different. So I imagine it will do well there, but possibly not be a big breakthough in the West, sales on par with GC.

    Being Nintendo, i am sure it will work very well, or they wouldn't be doing it!
  • MBar #95 7 years ago

    Oh.

    Your.

    God.

    Er, right, some actual comments ....

    Looks mental.

    It might be a good mental though. Add the analog stick extension thing and its nearly a traditional controller, but in two bits. And seemingly not enough buttons. But with the movement-sensing craziness, you might not need those buttons.

    Er, judgement is pending still I think ...
    Edited by 2 at 16/09/05 @ 09:39
  • Dizzy #96 7 years ago

    Interesting... certainly going to get a Rev just to try this out... but... in the general picture I think the Rev is f*cked. No consumer is going to pick this up when there is a 360/PS3 next to it. It just doesn't look good... people have expectation of what a console is and does and this thing will not work marketing wise.
  • ralphwolfenstein #97 7 years ago

    “but not as a primary controller. racing games? fps?”

    er… it’s the ultimate FPS/racing game controller.

    Turn it on its side, and it becomes a steering wheel… combine it with the analogue add-on and you have the ultimate dual analogue control for FPS games

    “Very few usable buttons”

    Wrong. It has more buttons (or rather control options) than any controller thus far. Take a dual shock – you use your thumb and one finger with each hand. Now compare the revolution the controller to the RH side of a dual shock – you can press all the face buttons (the d-pad effectively becomes your four face buttons) without having to take your hands away form the analogue control. By rotating the controller to the left or right, you can ‘lean’ out from behind corners. Jabbing forward or backwards might execute a forward roll, or leap backwards. It dramatically increases the level of control and immersion, especially in FPS games. It destroys mouse and keyboard in terms of control.

    Christ, you could even use two side by side and dual wield with independent aim for each gun!!!

    Yes, Nintendo will no doubt use it for simple, intuitive uses as shown in the promo video on IGN – but in the hands of a developer keen to create more ‘conventional’ games, it affords incredible possibilities that are simply not possible on PS3 or 360

    Again, if you cannot see the potential of this device to massively enhance every existing genre we play today, as well as create whole new experiences, you only display your total lack of imagination

    I bet every developer with an ounce of creativity is itching to work on it. To those of you out there who don’t work in the industry, but think you’d like to try your hand as a game designer, and reckon you could do things better, but still think this is a jut a ‘gimmick’…

    well you don’t have what it takes
  • jellyhead #98 7 years ago

    i like it, i like it's potential
    ... and as others have said, if it doesn't work the ports are there to attach a different controller.
    I'm looking forward to the next-gen battle now. cool.
  • jaspoid #99 7 years ago

    No consumer is going to pick this up when there is a 360/PS3 next to it. It just doesn't look good... people have expectation of what a console is and does and this thing will not work marketing wise.

    They're tryin' to attract the so-and-so ordinary consumer, Dizzy. And to be honest, I don't think the ordinary consumer is gonna push like $500 for a PS3..

    Still - this may fail both camps.
    Edited by 2 at 16/09/05 @ 09:49
  • AaronTurner #100 7 years ago

    "Again, if you cannot see the potential of this device to massively enhance every existing genre we play today, as well as create whole new experiences, you only display your total lack of imagination

    I bet every developer with an ounce of creativity is itching to work on it. To those of you out there who don’t work in the industry, but think you’d like to try your hand as a game designer, and reckon you could do things better, but still think this is a jut a ‘gimmick’…

    well you don’t have what it takes"

    Fantastic, what a word from the wise.
  • trevd72 #101 7 years ago

    ok bored with the idea now.....thinking of all the games i like to play this controller will be shit for them.....loving burnout revenge at the mo'. I hope it is an optional extra and not the default controller. I bought the eyetoy for the unconvetional games and lightguns for shooting and the fishing rod on the DC; so i will get this for wario revolution. but yeh bored of the gimmick until it is released.
  • Milk #102 7 years ago

    Wow!

    Well done nintendo. Thank-you for still taking risks....

  • zErOb_cOOl #103 7 years ago

    "Christ, you could even use two side by side and dual wield with independent aim for each gun!!!"

    Now that would be AWESOME.

    /Phones Nintendo.
    /Hounds them to make a new Goldeneye/Perfect dark with independant aiming.
    /Gets cut off.
  • Ranger101 #104 7 years ago

    The left part of my brain says:
    Looks like a piece of crap remote control technology from the wired Coleco and VCS consoles of yestermillenium, albeit not wired. Attatchments? Cynical marketing ploy to sell peripherals that should have been standard.

    The right side says:
    Bring it on.

    I don't think this is going to be a commercially successful idea though - if you didn't know that it had tilt mechanisms and the wireless movement stuff, you'd probably think that a Sky Digital remote control had more functionality.
    Edited by 1 at 16/09/05 @ 09:52
  • joey #105 7 years ago

    Thank whatever God you worship for Nintendo - the whole next gen looks a lot more interesting, and if they release this thing with a pair of these and a good Star Wars game where you can use them as 2 light sabers, well all I can say is BIG FUN, and a Wario game, and FPS, and MK, and Zelda...........Arrrgh cannot wait!!!!!
  • knif3r #106 7 years ago

    I think your "average" western consumer might take a while to adopt this but Nintendo obviously have confidence on their home soil.

    Controller is perfectly suited for dating / spanking / train driving sims - BIG IN JAPAN!
  • Lothar Hex #107 7 years ago

  • w00t #108 7 years ago

    0_o

    /brain boggles at design possiblities

    /considering getting Revolution now for the first time
  • Seifer #109 7 years ago

    This controller is cool,I do like the idea, but it wont be suitable for all kinds of game and certainly wont 'enhance' all types of game. Nice but GIMMICK. In my opinion :)
  • Ranger101 #110 7 years ago

    The more I look at it the less I like it. Bad move Nintendo.


    Oh and Street Fighter's going to be an arse to play on it.
    Edited by 1 at 16/09/05 @ 09:58
  • Dizzy #111 7 years ago

    >They're tryin' to attract the so-and-so ordinary consumer, Dizzy. And to be honest, I don't think the ordinary consumer is gonna push like $500 for a PS3..

    Yeah I know what you mean and I kinda hope they can pull it off and open up games to new audiences but the developer side of me is afraid of this controller. I wonder how they are going to solve the hardware compatibility problems and just how "good" it will be controller wise.

    Just yesterday EG forum people were sparring with me over super fast response times in 30/60Fps games and now I see this? How is the latency? Will it *really* be useful for anything else than slow games? That promo video suggests so... but my technical side doubts this.

    Well... only playable games will convince us. Like I said.. Rev will almost certainly sit next to my 360 next year... looking forward to wat developers can do with it.

    But who knows.. maybe Nintendo will also have a "normal" controller for the Rev and are just showing the new one to see if developers bite? The two hand version looks like a really bad idea anyway.... without your two hands holding the same controller you finger movement is severly hampered by "feedback" from hanging into empty space.
    Edited by 3 at 16/09/05 @ 10:04
  • Hog-lumps #112 7 years ago

    'Oh and Street Fighter's going to be an arse to play on it. '

    \bangs head against wall.

    But you can still use traditional controller inputs!
  • InfiniteFury #113 7 years ago

    There is something about this controller that just says aching aching wrists to me. Too much twisting and unnatural positioning - especially when using it as a more traditional style of controller.
    Edited by 1 at 16/09/05 @ 10:02
  • joey #114 7 years ago

    and the last game my mother played was Mole Patrol on the Nintendo Scope...just showed her this (she is 67) and she has told me to order 2.

    Imagine Zelda, you are on a horse (controlled by the add on stick) and stabbing, hacking and slashing your way though a mess of whatever with this - so cool!

    I'll still get a PS3/XB360, but this ALSO, just for a change, for fun, and to be able to leap about infront of my TV ;-)
  • bmoviebob #115 7 years ago

    To ralphwolfenstein ...

    Im with you. The possibilities are endless.
  • #116 7 years ago

    'If the game knows where the game player is sat in the room in relation to the tv set, the 3d renderer (for example) could alter for his/her perspective. '

    Or conversly, in game characters could look directly at you wherever you are in the room!..........

    \joins Djini behind sofa


    a/s/l? :D
  • Lothar Hex #117 7 years ago

    I just saw the videos for the new Revolution controller. Looks quite interesting, but I can see problems with it.

    1) Well they're going to lose more third party support, as you simply can't port normal games to that controller without it either feeling that they've ignored the special feetures of it, or it just not working properly.

    2) I can see the "novelty" wearing off a little. And I can only really see Nintendo using the control properly. And even then I can see it not being utilised completely.

    Still has me more interested than I was.

    I can also see Nintendo's main potential attractives, the non-gamers- going "WTF?" and sticking with what they know.

    I dunno, I'm gonna wait and see how the games use it before I completely pass judgement.
    Edited by 1 at 16/09/05 @ 10:18
  • sheksh #118 7 years ago

    I like it. I'm ready to zap some games on this baby! There's a new term for vgaming! Zapping. No more "controlling", from this day forward interacting with your avatar or whatever on the Revo will be called ZAPPING.

    LOL.
  • mattius30 #119 7 years ago

    jaspoid:

    i think I would recognise the difference between Soul Calibur and Sega Bass Fishing! If you plugged the fishing rod into the DC, you could use the D-pad to move around and shake the fishing rod to move your sword. It just felt stupid and unnecessary...
  • LOLLERS #120 7 years ago

    Some guy above me said: "Im guessing every game designer worth his salt is going to want to make a Revolution game - crazy, but genius. "

    EXACTLY. Hopefully we will see whole wealth of new and interesting games. Nintendos attitude is to promote new game ideas and design which is completely the opposite to Sony and to a lesser extent Microsofts attitude which is that the most important thing at teh end of the day is they are making a profit. -

    "With this new interface, teams with limited budgets and people can create innovative software with just their good ideas." "If seeing the controller today sparks great ideas, Nintendo is waiting for your proposals."


    How anybody can slate them for making a serious effort to get the games industry thinking about games again is beyond me. Why don't you all just go off and play EA GAME 2006.


    "Yeah now what is going to happen to all the weak 3rd person action-adventure titles? I see them being painful to play on this controller. " Hopefully they'll FUCK OFF!


    Also, all you people saying you can't port games, why would you want to!!! Those games already exist! You can't play your whole nintendo back catalogue on it? BOOHOO, go buy a SNES on ebay.
    Edited by 1 at 16/09/05 @ 10:11
  • Stickman #121 7 years ago

    Nintendo get more 'Japanese' every day, by which I mean fookin' weird. My Nostradamus like brain sees this being Nintendo's last major foray into the Western market, and they'll just happily rule Crazyland, sorry, Japan and surrounds, for ever more.

    I can imagine it now, "I'm not playing bloody computer games, they're for kids, grumblemumble...what's that? Wave a magic stick around the place? Well, that changes EVERYTHING!! It all seems so logical to me now!"

    Bag
    Of
    Shite.

    But I think that about most Nintendo stuff to be honest, just not my bag.
    Edited by 1 at 16/09/05 @ 10:17
  • jaspoid #122 7 years ago

    jaspoid: i think I would recognise the difference between Soul Calibur and Sega Bass Fishing! If you plugged the fishing rod into the DC, you could use the D-pad to move around and shake the fishing rod to move your sword. It just felt stupid and unnecessary..

    Okay. =)
  • Hog-lumps #123 7 years ago

    "'\joins Djini behind sofa'

    a/s/l? :D ' "

    \ Realises what I implied
    \ runs away :D
  • The12thMonkey #124 7 years ago

    Well... wow.

    The video has me sold, but I was pretty impressed just reading the article. The attachments idea is really cool, and I can see a nice line in novelty custom controllers - Hori will no doubt be rubbing their hands together in glee. My Tiny Bee guns for my PS2 don't get nearly enough usage, but when they do, they game is usually more entertaining as a result.

    But I digress, the remote looks nice and simple, and I suspect Mario/Zelda/Metroid will show us they way to make some excellent use out of it. If the battery usage can be as effective as the Wavebird, it'll be cheap as well as entertaining.

    Anyway, Revolution sales figures + 1 from me :p
  • Hog-lumps #125 7 years ago

    'Also, all you people saying you can't port games, why would you want to!!! Those games already exist! You can't play your whole nintendo back catalogue on it? BOOHOO, go buy a SNES on ebay'

    But you can play your nintendo back catalogue on it!! - in fact nintendo said you'll be able to download old ninty games through the revolution itself!

    (edit typo)
    Edited by 1 at 16/09/05 @ 10:20
  • gizmo #126 7 years ago

    I don't know why, but this reminds me of the dreamcast days when people were clowning around using the fishing rod controller to play Soul Calibur. That was fun for,ooo, 3 minutes. I still use my fishing rod controller all the time. Mainly to play driving games and FPS.

    This new controller would be good for tetris. Or that game on sky, bumble mania or something like that.
  • sickpuppysoftware #127 7 years ago

    I'm really not sure. I like the idea of swing it around for golf games and as a sword.

    I'm scared it just won't work properly with a smally telly like the light gun games. How will the antenae work? Can it be moved easily?

    I'm also bothered by the controller being in two loose bits. It looks like a recipe for pain and confusion. I like the solidity of a controller between two hands, I'm sure I couldn't control the analogue stick anywhere near as well without the other hand for stability.

    My main concern from Nintendo's point of view is I couldn't imagine my wife having a clue what to do with the thing and I'm guessing that's the market they're aiming at gaining.


    Having got all that off my chest I'm still interested in how it turns out and I'd be interested in finding out what it does get used for. So a possible purchaser but certainly not until there's a fair few games out that use it.

    /adds name to the tiny list of people not convinced.
    /avoids the gaze of the OMG OMFG creaming pants brigade.
  • DaveTheHutt #128 7 years ago

    Wow. Shocked and stunned.

    Anyone who's played WarioWare Twisted or any of Nintendo's other GBA motion sensing games will tell you how intuitive, refreshing and entertaining they are to play.

    However, until I see the games I'm not 100% sold, but that said you've got to admire the willingness to think 'outside the box'.

    Hutt out
  • mattius30 #129 7 years ago

    All this talk of the Revolution encouraging developers to make amazing, exciting and original games is a little short-sighted I feel. The DS was designed by Nintendo to offer exactly the same - but hardly any developer is taking them up on the challenge. For all the microphone and touchscreen technology the DS boasts, all we are seeing are the same racing games, card games, puzzle games and platformers that all seem to add touch screen ideas at the final hour. Only Ninendo is really taking advantage of it. It's sad to say, but the games industry isn't one for taking risks and offering revolutionary new ideas so unless Nintendo greatly increases its development teams and churns out numerous revolutionary games, I fear Revolution owners will suffer game droughts just as N64 and GameCube owners have. I've worked in the games industry for many years now and I can't help but feel that history is repeating itself and Nintendo is suffering from the Sega-Syndrome. There doesn't appear to be any cold, business-minded person in head office saying: No stop!
  • octo #130 7 years ago

    Hmm. I always knew E's were bad for you and now here's the proof.
  • Razz #131 7 years ago

    NINTENDO IS FUCKING AMAZING!!

    That promo vid brought me to tears, tears of joy.

    NINTENDO I LOVE YOU!!!
  • gamingdave #132 7 years ago

    Excellent. Has massive potential.

    /is also from the SC using fishing rod stable

    And for those complaining about it not being able to play their fav genre of game, well it probably can, but if it cant, plug in a wavebird. Oh, and read the article and look at the other pictures with the analogue atachment, instead f judging the entire machine on 1 picture.
  • varsas #133 7 years ago

    Very, very interesting. At first it was huh? but there is so much potential here. I'm quite excited about it all. It could hook more casual gamers if more simple games are released using this innovation and interaction.

    Check out IGN for a pic of the analogue stick attachment. It could be the ultimate FPS control set up!
  • Gl3n #134 7 years ago

    What the....

    suddenly i'm reminded of that ps1 peripheral that was made for gamers with one hand. It wasn't the sort of device you could use for a long period of time. You don't get the support of the second hand and it ached after about 45 minutes.
    And you weren't waving that controller around like a lunatic either.
  • KommanderKlobb #135 7 years ago

    I think it's time for a blanket ban on the phrase 'but you can still use traditional controllers'. Yes! And what an awesome revolution that will be.

    Contrast and compare exercise. 1. The way you usually play games - controller resting comfortably in lap, wrists and forearms supported, index fingers, eyes and thumbs moving through a very limited range, probably for hours on end, right? 2. Those folks in the Revolution vid.

    So, in general, I think the games that will work best will be those controlled by very gradual, gentle adjustments, driving games being an excellent example. If Zelda revolution involves stabbing the controller around in the air to slash the baddies, I guarantee you'll be reaching for that 'traditional controller' in minutes.

    I'm guessing the controller has a bunch of tilt sensors inside, which can detect its exact orientation, and then reports this to the sensor below the screen, which knows how far away the controller is. Does that rule out vibration feedback?
  • Ryu #136 7 years ago

    Like a lot of other gamers, I was stunned by the design, speechless.

    There is no doubt that it is innovative, and will encourage innovation from game developers, after all it is innovation and creative flair that drives every industry you care to mention.

    Those who dismiss the design: use the GC controller ports, and seeing as the Wavebird is currently the best controller on the market at this moment in time it's not an issue.

    Nintendo have realised that the physical link between the controller and game is integral to the game experience. The current generation of console controllers do not facilitate this.

    Recently, I was watching my younger cousin play Time Crisis 3 in the arcades. He was physically 'dodging' bullets even though they were merely moving pixels on a screen.

    Why? Because he was pointing a gun, in a firing posture, and this led him to become, on a sub-concious level, part of the game experience. This is just one example.

    This sort in game immersion is restricted with the current design of controllers.

    Nintendo's design will be the next level, and I would not be surprised if this method of game control is adopted by next wave of next-generation machines.

  • read_only #137 7 years ago

    Didn't see this linked so far, sombody discussing tech demos they tried out.

    http://ww w.1up.com/do/newsStory?cId=3143782

    My reaction is that it looks great for playing social games with friends (actually, looks really great) but if I were sat down on my own for a few hours gaming I may want to plug a GC controller in.
    Edited by 1 at 16/09/05 @ 10:50
  • #138 7 years ago

    To quote someone else. They summed things up nicely:

    Re:To those of you that get it:
    You are about to see what may be the fiercest wave of criticism toward a console we have ever seen.

    Don't flame. Sit back, relax, and laugh.

    Damn this machine is going to be fun.
    Edited by 1 at 16/09/05 @ 10:50
  • Hog-lumps #139 7 years ago

    'Does that rule out vibration feedback'

    According to other websites (eg 1up) the controller has rumble feedback built-in.
  • space_ace #140 7 years ago

    disc

    Yeah now what is going to happen to all the weak 3rd person action-adventure titles?


    that's the whole point. we don't need that cloned s***
  • alpha-0ne #141 7 years ago

    the controller seems likr the kind of thing you would buy as an add on not the main control device, seesm like nintendo are turnign the revolution into a gimic, im jus trying to imagine playing a game at home sitting in a chair iw would need to sit up straight, not lean sideways... hmmm
  • brainbird #142 7 years ago

    With this controller, the Revolution will be an amazing second system to own.
    And it might attract more female gamers.
  • captain-future #143 7 years ago

    Nintendo has balls and I like that.

    ...I need more info on that.
  • OnlyMe #144 7 years ago

    I AM NOT SURE!

    *confused*
  • Lothar Hex #145 7 years ago

    I think Brainbird has a point.
  • captain-future #146 7 years ago

    at least looks better than the PS3 boomerang ^^
  • anthule #147 7 years ago

    Like many people here, my first instinct was 'oh my god Nintendo - you've finally gone mad...' but having read a few of the commentaries, and seen that movie, Im actually becoming really excited. The IGN article in particular really helped swing me.

    The sword/golf club/fishing rod ideas could be great fun, but do sound a little in danger of feeling like a gimmick. In that IGN article, there were two applications that really grabbed me, (perhaps because they sound like ways to play traditional gameplay styles in a really easy, intuitive way) - the FPS ideas with the picture of Metroid Prime, and the RTS/God Games. Its a real cliche of gaming that these genres can only ever be properly enjoyed on a PC because you need the precision of a mouse. This could be the ideal way to finally have them control even better on a console.

    I think it'll sink or swim by how accurate it really is. The EyeToy is the obvious parallel. I love the EyeToy, its a great fun piece of kit for having a laugh when friends come round, but there's simply no way it could replace a real controller as it stands, because its simply not precise enough. If the Revolution controller is totally precise, able to accurately map your movements and speed in all 3 dimensions, it could be a winner. [Edit - which, having read another article and other comments, it sounds like it is. Golly, Im getting all excited...]

    I think a real danger here (which is perhaps only increased by the availability of the traditional controller port) is that such thinking outside the traditional box will be too expensive/difficult/not worth the effort/hard to implement/whatever, and only a very few games which fully utilise the controller will ever be made. The Revolution will then be home to the typical assortment of ports, and its sole real strength over the other consoles will be largely ignored. Keeping an eye on the DS/PSP situation might give an indication of how likely this is.

    Conclusion - a real gamble, but a thoroughly laudable one. However it pans out, youve got to give it to Nintendo for really trying to instill some innovation into this somewhat-stagnated industry, and if it really works it could actually be a revolution. I'd beg anyone who hasn't read the IGN article or seen the movie to at least hold off slating the Revolution until you've perused them...
    Edited by 2 at 16/09/05 @ 11:19
  • Psi #148 7 years ago

    The Nintendo Marmite!

    I love it, whoever cant see this is a natural progression in controllers is nuts. I don't think all games will be designed to require extreme movement etc.

    Currently mouse and keyboard are the most accurate way of controlling a 1st person shooter, they've replaced wasd with a analogue pad and the mouse with a 3d motion detector. Whoever can't see this as an improment is a little short sighted and should press their face closer the screen.
  • Moonprince #149 7 years ago

    "My first thought - Nintendo have screwed the pooch on this one. I mean, have you ever tried playing games with a Sky remote? Bleurgh."

    Whats wrong with playing games in this way? Which are you refering to? Just curious :)
  • hp_on_toast #150 7 years ago

    Woo, guess which format will have the best version of RE5 - aim the controller at the zombie head and fire!!!
  • Pix #151 7 years ago

    From:
    ---------------

    So what did you play?

    I played the Retro-fitted version of Metroid Prime 2: Echoes.

    And ...?

    It played far better than the original controls. Turning and aiming were instantaneous. Control was absolutely precise.

    At a certain point during the demo, one of our designers did a double-jump over a gap and spun a full 180 degrees in midair before landing on the opposite side. When I saw this my arm literally started shaking and had to grab and squeeze the cup holder on my theater seat like Doctor Strangelove to hold my arm steady.

    Then he circle-strafed around a Space Pirate.

    Yes, circle-strafed.

    In Metroid Prime 2.

    And that's without target-locking.

    How were the controls set up?

    It was set up in the "nunchaku" configuration described in the article. On the left controller, the thumbstick controlled player movement, the upper trigger button was assigned to visor-switching, and the lower trigger was assigned to the "scan" function and locking onto a target. On the right controller, the controller itself moved the player's gun independently of the player's view (yes, you could fire at any point on the screen without changing the player view -- the gun tilted to face toward the aim point), the trigger button fired the gun, and three of the buttons controlled jumping, firing missiles, and switching to morphball mode.

    How does it compare to a mouse?

    >From what I experienced, it seemed to be more precise than a mouse, but it's also much faster because it requires only a much smaller movement of the hand to achieve the desired effect. You just instantly point the controller at any part of the screen and bam!, that's where you're looking.

    There is no lag.

    There is no error.

    It took a while to get used to the idea of how little effort is required to play a game with this controller. I kept wanting to lean forward and move the controller closer to the screen, and it took some practice to just sit back and just calmly move my hand ever so slightly.

    At one point, someone said, "If you were to play a game with this against someone using a mouse, they'd have no chance against you." I had to admit it was true.

    I've been using a mouse and keyboard for gaming for almost as long as I've been a gamer. I've logged over 80 hours so far in Battlefield 2 and I have a level 60 World of WarCraft character. If somebody had tried to tell me before now that a better controller would come along, I would have laughed at them.

    But it only took me 5 minutes with the Revolution controller to realize that I don't need to use a mouse ever again.

    Let's take a first-person shooter as an example. With a flick of the wrist, you can completely change your aim point from one corner of the screen to the other. Changing your aim point that way would require you to move a mouse all the way across a gamepad and could potentially take up to several seconds of pushing on a thumbstick with a standard console game controller.

    Add to that the fact that the controller can correctly interpret roll (rotation of the controller clockwise and counterclockwise) and movement toward the screen or away from it, and you start to get an idea of the universe of new gameplay possibilities that Revolution games will be able to explore.

    Gizzard: I would worry that if its in any way sloppily implemented, it will suck bigtime.

    No worries in that category. If there was any sloppiness whatsoever, I didn't see it.

    I do not expect to be using any other controllers ever again once the Revolution comes out.

    The Angriest Smurf: This is cool as a novelty, but how does this lend itself to extended play sessions?

    Try it yourself. Then see if you can still call it a novelty.

    Trust me, I was very skeptical going into this. That skepticism is gone.

    Could you imagine playing an FPS for over an hour with this without your hands getting tired?

    Hell yeah, brother.

    I often play Battlefield 2 for up to 3-4 hours in an evening (yes, I'm an addict), and after 10 minutes with the Revolution I'm ready to throw my mouse out the window for good.

    When you take into account that the Revolution controller is very light (it seemed to me a bit lighter than I'd expect a TV remote of the same size) and that it's basically effortless to play with it, extended play sessions are a non-issue.

    My concern is with playing today's standard genres of games. How do I play a racing game? Do I spin the controller around like a steering wheel?

    That would be one way to do it.

    Given the number of buttons available in the "nunchaku" configuration, combined with the tilt/rotate/push/pull aspects of the controller, I can't think of a game you couldn't easily adapt to the Revolution controller.


    (Naysayer: "It's just not going to work"

    I have played it. It works brilliantly.

    So now that you've played it, what kinds of things do you think are possible with it that weren't possible before?

    Off the top of my head:

    A tennis game where your motions control the racket directly, and you never have to press a button the entire game.

    A Harry Potter game where you can control Harry Potter's magic wand with the Revolution controller, and cast "Expelliarmus" with a few flicks of the wand.

    ... and where you steer your Quidditch broom just by steering your controller.

    A boat racing game that lets you steer entirely by rotating the controller clockwise and counterclockwise.

    A fencing game where you can slash, parry, and stab with the controller.

    A Nintendogs game that lets you pet your dogs, pull on a leash, or throw a frisbee with the Revolution controller.

    A real-time strategy game ... yes, on a console.

    Furthermore, I want this RTS game to have a special cargo helicopter unit. Move the controller forward, and the cargo chopper descends and grabs hold of a tank sitting underneath it. Pull the controller toward you, and the cargo chopper lifts the tank into the air. Then you tilt the controller wherever, and the chopper flies over there, and you move the controller forward a bit to lower the tank to the ground again.
  • sir_tripod #152 7 years ago

    I forsee many wives being garotted by very frustrated husbands.
  • bleed_together #153 7 years ago

    I want to know what Tom, Kristan and Ellie think of this. :)

    Edit: Thinking about it, Would't the controller have been perfect for Killer 7?
    Edited by 1 at 16/09/05 @ 11:26
  • Nillsens #154 7 years ago

    Holy remote control Batman 0_o

    So... they're hoping to bring out lots of exclusives I guess...
  • kangarootoo #155 7 years ago

    So long as there are enough buttons and the controller is comfortable enough that it can be used in the traditional way I have no worries. New mechanics are always great, but being able to retain the simpler control methods is also valuable.

    My thoughts in no particular order.

    I can see this being excellent for FPS games and the like that require quick, precise movements (assuming the accuracy is top knotch, which I am for now).

    Developers don't have to accomodate left and right handed players, the seperate controller parts do that for them.

    Is the controller comfortable enough to use for hours on end in a more tradional manner. I'm thinking games like KOTOR and Farenheit where a more basic control mechanic will suffice as a vehicle to move the story along (which is what you really interested in). Can the player simply move the analogue stick and hammer buttons without getting uncomfortable when playing an old style fighter game like DOA or Ninja Gaiden.

    Are there enough buttons and control options that cross platform development can be a no brainer. I'm sure people will complain if a Revolution version of a game doesn't use all the bells and whistles. But I'm all for choice and sometimes a higher porting cost would simply mean no Revolution version at all.
  • Kurgan #156 7 years ago

    @ rdexter
    The controller comes in different colours as well. Although that too, is iPod-like :-)

    About the system, me personally? Can't wait.
    Edited by 1 at 16/09/05 @ 11:35
  • knif3r #157 7 years ago

    Pix = longest comment in EG history?

    crikey mate, don't you work??
  • Psi #158 7 years ago

    lol kurgan i was gonna say that, very ipod in style and you've loads of colours too

    pimp my revolution controller!
  • BeepCleep #159 7 years ago

    As mad as a fucking mad fish and quite brilliant too. Although given the Japanese interest in *ahem* interesting games, I'm not sure a one handed controller is in keeping with Nintendo's family image.
  • TILT #160 7 years ago

    Pix: Interesting, where did you get that from?
  • tiddles #161 7 years ago


    I do not expect to be using any other controllers ever again once the Revolution comes out.


    lol, that guy sounds like a spammer selling Viagra. "I didn't believe it myself till I tried it, now I'm never going to use anything else again. Only $39.99 excluding postage - buy it now!"
  • Ranger101 #162 7 years ago

    "'Oh and Street Fighter's going to be an arse to play on it. '

    \bangs head against wall.

    But you can still use traditional controller inputs! "

    It was a sarcy comment.......


  • InfiniteFury #163 7 years ago

    A wanking game might actually be quite amusing I suppose.

    No multiplayer mind...
  • myiagros #164 7 years ago

    try and hold a curent gen console with one hand and use the analog stick and shoulder button at the same time.

    see how dificult it is with no other support on the controller. pressing the analog sticks is very dificult and uncomfortable.

    can see that the rigt hand control might kind of work for specificaly tailored games but the left hand thing bothers me.

    plus how will this work with SNES, N64 and Cube games, or will you have to hookup a Cube controller to play these? (cause they certainly won't ajust the control setups for all back cat games to support the new pad)
  • jellyhead #165 7 years ago

    @ myiagros: yup, just hook up another controller, easy peasy.
    I wonder how many people will be trying to change channels on the tv with this though? :)
    Me when i'm drunk for sure!
  • ChocNut #166 7 years ago

    WOO HOOOOOOOoooooOO!


    Loving the Nintendo!
  • Pix #167 7 years ago

    TILT: It´s from the developer forum on rllmuk, at: http://www.rllmu kforum.com/index.php
  • Hog-lumps #168 7 years ago

    "The more I look at it the less I like it. Bad move Nintendo.
    Oh and Street Fighter's going to be an arse to play on it"

    'It was a sarcy comment....... '

    Ah, so you actually think it's good move by nintendo, and the more you look at it the more you like it! Sorry for being so dim!
  • Ranger101 #169 7 years ago

    ITS THE NINTENDO NES POWER GLOVE!!!!

    I'm not having an argument about the semantics of my english on a comment board.
    Edited by 1 at 16/09/05 @ 11:57
  • pantherboy #170 7 years ago

    Bravo, fantastic - brilliant innovation
    Edited by 1 at 16/09/05 @ 12:00
  • lennon #171 7 years ago

    One comment I have just seen is that they are trying to attract people who dont currently play games into playing games. Most people I know that dont like games think we are nerds anyway so how is me jumping around my living room going to make them think any different?

    I just hope if there is a lightsaber game the noises are loud and satisfying!
  • Hog-lumps #172 7 years ago

    'I'm not having an argument about the semantics of my english on a comment board.'

    Sorry, it's just sarcasm doesn't communicate that well in written form - your semantics are lovely really :D
  • sharpkiddie Verified Lead Developer, Eurogamer Network #173 7 years ago

    I don't understand why people say you can't play 'traditional' games with this controller. With the analogue extender ("...IT'S GOT AN EXTENDER";) it's just like a standard pad split in half. Hold it one way round you've got a normal pad layout (analogue on left). Hold it the other way round, you've got a dream FPS arrangement (strafe on right, wavy-aimy thing on left). Or vice-versa (if you're left handed and always hated the conventional arrangement).

    I'm quite impressed!
  • Bangaioh #174 7 years ago

    I'm suprised to read so many positive comments... personally I think it looks great, can't wait to try one. Design wise the PS3 and X360 are simply two hideous pieces of plastic crap, I always ask myself who the hell is responsabile for such a waste. They might be powerful but the look awfully cheap. A bloody 3DO or a Japanese SuperNES back in the days were so much better than that. After Apple (and Frog design) I think companies like Sony and Microsoft can't fuck up so much with important projects (though I think PSP looks rather sexy). Revolution looks great and slick, proper console design and suprising control... keeping it minimal and no silly big piece of white plastic designed by some mediocre design illiterate.
  • KraftWerk #175 7 years ago

    Sure I want to play games on the PS3 and 360. But damn. I WANT to play games on the Revolution. That little stick there is nothing short of genius.
  • Xerx3s #176 6 years ago

    Its not going to work. This will be the next virtual boy. Seriously, What shooter, fighter, etc. could you play with this? Its going to be hardass to play such games.

    On the other hand, IF nintendo plays their cards right (unlike the games on the cube), they might have a winner concept on their hands. I hope it will work out, but remain sceptical untill the concept can prove itself. Id hate to see ninty go down because of this. Id recon it will take some time to get used to. So, when is it gonna be released?

    ps: cute chicks on the vid. ^_^
  • SlackMaster #177 6 years ago

    I was expecting a touch sensitive pad not a remote control but it could be interesting... the Ninendo Wand :s

    Anyway other games won't be a problem to play as they have already said the GameCube controllers can be used with the console. *Wonders how many people actually ready these articles to the end*
  • sir_tripod #178 6 years ago

    Anyone want to make a dev team with me?

    Project 1: Super Seal Clubbers
    Project 2: Super Fisting Simulator
    Project 3: Chav Basher
  • Freek #179 6 years ago

    This is only half the controller, you hold an analog stick extension in your other hand, contected via a cord. Wich does make it look like nunchuck.

    I think it'll be awsome. Normally I woulden't say this, but go over to IGN, they have a more in depth look at things.
  • BLACKSHEEP #180 6 years ago

    When I first saw it, I thought WTF a TV remote??? But hey we all tilt game controllers around when REALLY into a game so why not use that! Kudos ^o^
  • Carpathian #181 6 years ago

    " I'm suprised to read so many positive comments... "

    I am too - I was waiting for every non-Nintendo fan boy under the sun (well, ok, on the site) to *really* lay into it.

    As more sites post 'hands-on' reports, and the accuracy seems tight with the feel genuinely usable, I'm finding myself more excited than I have been for a while for a new piece of kit.

    I've had Nintendo kit in the past alongside other stuff but never really considered myself anywhere near 'fanboy' level. Saying "Shigsy" now and then is about as far as I've gone.

    This deserves major plaudits though. It's damn bold and mad as a bag of kittens but when you think of many games and real-world scenarios when a tool/weapon/toy/device is used there aren't many where this couldn't replicate it better than any existing control method.

    Me, I'm watching out for costs and release dates - this may now be my first purchase, with the 360/PS3 being watched for which joins it.

    {heads off to speak to colleague and twist ruler in the air to demo controller idea - this is dumb fun !}
  • BremXJones #182 6 years ago

    This is the most awesome thing in gaming for the last five years.

    KG
  • zErOb_cOOl #183 6 years ago

    "Its not going to work. This will be the next virtual boy. Seriously, What shooter, fighter, etc. could you play with this? Its going to be hardass to play such games."

    I think its meant to be excellent and fresh-feeling for the games it does support, but not made to support every game type....unfortunately. They could easily have designed it so it could cater for every game type however, so its beyond me.

    The D-pad looks ill-placed too. Too high up the controller. For example, how would you strafe in a FPS without using it. The add-on analogue joystick would allow you to rotate on the spot, and obviously more forwards and backward, but strafing would be made very difficult, as your thumb is positioned over the A button.

    Suppose the underneath trigger could toggle strafe on/off, but would offer obvious restrictions.
    Edited by 1 at 16/09/05 @ 12:31
  • SlackMaster #184 6 years ago

    I wonder if we'll have a Rob the Robot style device with the revolution.
  • Eraser #185 6 years ago

    "
    The D-pad looks ill-placed too. Too high up the controller. For example, how would you strafe in a FPS without using it. The add-on analogue joystick would allow you to rotate on the spot, and obviously more forwards and backward, but strafing would be made very difficult, as your thumb is positioned over the A button.

    Suppose the underneath trigger could toggle strafe on/off, but would offer obvious restrictions.
    "

    You can strafe by tilting the thing left or right.
  • Shrui #186 6 years ago

    Hey, you think EA will make a Harry Potter game supporting it to do the spells?

    er...

    me neither.

    Someone HAS to do lightsabers though! It would be a crime not to!
  • El_MUERkO #187 6 years ago

    nintendos unique vision may pay off this time but...
  • kaosridder #188 6 years ago

    well anyho. It all depends on the games they offer doesn't it? I am currently selling my gamecube simply because I've played all the games that I am interested in. I have had it for about 6 months. If the gamelineup is as bad for the revolution as it is for the cube I dont think ill buy it. My cubepurchase was simply not worth it compared to the slew of games xbox and ps2 have to offer.
    Edited by 2 at 16/09/05 @ 12:47
  • zErOb_cOOl #189 6 years ago

    "You can strafe by tilting the thing left or right."

    It recognises tilting?! Cool.

    So long as that doesn't get confused with bad aiming (as you'd have to use the main controller for free aiming, as it would be awesome just pointing and shooting.)
  • BeDevil #190 6 years ago

    I like its' potential.... but i'm not convinced it'll be any good for driving games.
  • Hog-lumps #191 6 years ago

    " 'You can strafe by tilting the thing left or right.'

    It recognises tilting?! Cool.
    So long as that doesn't get confused with bad aiming (as you'd have to use the main controller for free aiming, as it would be awesome just pointing and shooting.)' "

    Supposedly on the Metroid prime demo, movement and strafing was handled with the seperate analogue stick. The view can then be simultaneously centered on an enemy with the 'pointer' which therefore gives you circle strafing. That's the way I understood it anyway............
    Edited by 1 at 16/09/05 @ 13:01
  • YUSHi #192 6 years ago

    I first seen this at 5am on IGN this morning and i was horrified at first, i mean, look at it, it is just so revolutionary. But now, i am really looking forward to getting my hands (well, hand) on this console to try out - i've not been able to say that about any of the other "NEXT GEN" consoles yet as they just seem to be doing the same old same old but faster, shaper looking but not necessarily better. We might actually have something worth writing back home about here...
  • Talha #193 6 years ago

    I really pity the pathetic Ninetendo-philes here. Of all the nextgen hype and hoopla, all they have to celebrate is a CONTROLLER. Somebody has even dreamed of PS3 prospective buyers changing their plans!! Seriously, I can't believe you guys. IT IS A REMOTE! Granted, it will be neat for a lot of things, but there are a trillion things it will suck at.

    Revolution will again be a distant no. 3 to 360 and PS3. And that too because there are only three players in the home console market.

    Enraged readers, please don't bother replying. I will not be coming back here - ************.
    Edited by 1 at 16/09/05 @ 14:57
  • giokant #194 6 years ago

    It looks good. But I had some doubts bout it.
    After the video I'm totally hooked.
    I can't wait to put my hands on it.

    Potentially this Nintendo Revolution is a blast.
    It can change the way we concept games FOREVER.

    xbox360 and ps3 looks already old...after this...
  • twinbee #195 6 years ago

    It looks better than it did at 4am!

    When the DS was announced I thought Nintendo were bonkers but now I love the thing. So I don't want to fully judge the thing until I have used one. A lot of potential though...
  • Krun #196 6 years ago

    I really think that looks like the worst design for a control I've ever seen. Anyone who has tried to play SkyTV games with the remove will know how fiddly those buttons are.
  • InfiniteFury #197 6 years ago

    In the interest of fairness, isn't it about now that someone says "Shouldn't you be waiting until you see games running on it before you rave about it?"

    Or does that only apply to CPUs and GPUs?

    I might get one of these, assuming that flashing is an artifact on the video, but Christ, it's only a peripheral
    Edited by 1 at 16/09/05 @ 13:11
  • BeepCleep #198 6 years ago

    " Anyone want to make a dev team with me?

    Project 1: Super Seal Clubbers
    Project 2: Super Fisting Simulator
    Project 3: Chav Basher"

    Genius.
    Wonder what the multiplayer will be like for your second project...?
  • AHiFi #199 6 years ago

    All I'm going to say on the matter is: Kewl! :D
  • McGeeza #200 6 years ago

    Absolute genius. The controller with left hand attachment has to be the most beautiful piece of kit in the history of videogaming.

    The machine is also far prettier then the 360 or PS3.

    Isn't it a crying shame that there will only be about 10 games out for it. If Ninty could guarantee that all the big multi-format games will support the Rev i'd definitely buy one instead of PS3 or 360.

    As for FPS negative comments - surely the controller is made for FPS'. Being able to point at what you want to shoot instead of using a clumsy analog stick...

    Virtua Tennis would be brilliant, although I can see a few two player broken nose lawsuits on the way...
  • McGeeza #201 6 years ago

    ' " Anyone want to make a dev team with me?

    Project 1: Super Seal Clubbers
    Project 2: Super Fisting Simulator
    Project 3: Chav Basher"

    Genius.
    Wonder what the multiplayer will be like for your second project...?'

    Maybe player two would have to stick a sensor to the base of their spine ;)
  • sir_tripod #202 6 years ago

    Granted, it will be neat for a lot of things, but there are a trillion things it will suck at.

    While you look forward 5 squillion mega-trixel polygons per second, Gran Turismo 5 with slightly better reflections and Metal Gear Solid with all-new levels and the same game; those embracing the new technology will be actually playing drums, they'll really be hitting that hole-in-one and running through dungeons fighting monster and guards with their "sword".
    I am sick of the smell of spilt milk and shit-filled diapers.
    ...as opposed the the sight of Elizabeth Duke jewellery, Burberry baseball caps all topped of with the smell of Hugo Boss, generated moments ago from the sample nicked from Boots.
  • Ace_McCloud #203 6 years ago

    There's been a lot of talk of swinging your arm like a sword, or bat, or using it as a gun etc... Sometimes I can play a game for a couple of hours straight (Zelda, Ninja Gaiden, Halo) I can't imagine having my arm held out there for that long without getting tired of it... That said, I think the controller is awesome and love the 'Nunchuk' thing... good times!
  • jimmyboo #204 6 years ago

    When Nintendo began talking up the Revolution they would bring to the industry, I hoped beyond hope they would achieve it.... but fears and doubts nawed at me. Having been bitterly disappointed at the lack of software support for the N64 and Gamecube, despite them being home to my fav three games of all time (OoT, Mario 64 and Goldeneye - ok, all N64 games), I said to myself "if Ninty don't pull it off this round, I quit. Mr Allard will have my love and devotion."

    Those fears are no more. I am about as excited as the virtuous on Judgement Day. Just imagine: Time Crisis x, two guns, two controllers. Or Star Wars: Rogue God, lightsaber, controller between both hands, pulsating in tempo with the "vwhaammm" sounds, jolting when your lightsaber meets that of Darth Fool... online... *drools*...

    To all expectant fans, and Nintendo, I say this: VIVA LA REVOLUTION!!
  • lemonfist #205 6 years ago

  • Creedy #206 6 years ago

    I HAVE ONE THING TO SAY.

    Sorry that all you two handed people way out number me.
    But how in the fuck will one handed people play this console if it requires addons???
    You'll need two hands, I can only use one.
    This is a seriously fucked up future if this is how the games industry will develop.

    I've been playing games for 19 years. Now Nintendo has gone and made me feel totally farking alienated.

    As per the comments earlier in this friend. I am completely at home and capable of using both analogue sticks and shoulder buttons with current gen consoles. I also rape my friends arses half the time.
    Edited by 1 at 16/09/05 @ 13:32
  • tengu #207 6 years ago

    Well done Talha, you're the biggest idiot in this thread...

    Until I posted of course ;)

    Seriously though... DON'T come back.
  • Psi #208 6 years ago

    "...as opposed the the sight of Elizabeth Duke jewellery, Burberry baseball caps all topped of with the smell of Hugo Boss, generated moments ago from the sample nicked from Boots."

    lol, he was a right tit, I've no idea how he knew i spilt my milk tho.
  • jimmyboo #209 6 years ago

    Project 1: Super Seal Clubbers
    Project 2: Super Fisting Simulator
    Project 3: Chav Basher
    LOL @ #3. *books recon flight to Magaluf*
  • jimmyboo #210 6 years ago

    I HAVE ONE THING TO SAY.

    Sorry that all you two handed people way out number me.
    But how in the fuck will one handed people play this console if it requires addons???
    You'll need two hands, I can only use one.
    This is a seriously fucked up future if this is how the games industry will develop.

    I've been playing games for 19 years. Now Nintendo has gone and made me feel totally farking alienated.

    Um, pardon me for stating the obvious, but one can hardly play current gen controllers with one hand...
  • Syrette #211 6 years ago

    i'm not saying its doomed to failure, but people should wait and see the games first before they get as excited as some already have. the potential is there for this to live up to its name but it'll live and die by the games.
    Edited by 1 at 16/09/05 @ 13:33
  • fathom17 #212 6 years ago

    The guy that said how it works is wrong. It doesn't tell the tv how far it is away! The remote knows by bouncing of the tv, then it tells the console by bluetooth.
  • bionutz #213 6 years ago

    for Nintendo: allow 11 controllers simultaneously. Make them like socks with AAA batteries, wrists, knees, elbows, ankles, VR headset, two swords, the perfect thing for playing Soul Calibur!!!
  • Lothar Hex #214 6 years ago

    I can't help thinking about my Donkey Kong Jungle Beat purchase, where I played it for 2 days and then got sick of it despite thinking of it being fun at first.

    I can see some games just using the same motions over and over again until it becomes monotonous. Like that arcade games where you swing the sword, get a bit boring after a bit.

    Still I'm gonna wait to see how this will work with the games before I pass judgement. And it's good to see something actually new out there, I'd just rather wait till there are some actual games.
  • RabidMonkey #215 6 years ago

    If I buy a Revolution (more a matter of when, really) I'll be using the good old Wavebird instead of this monstrosity!

    However, I had similar feelings towards the DS when it was first announced, but now I love the blasted thing.
  • OnlyMe #216 6 years ago

    Now I just realized why Nintendo made the Revolution play old Nintendo games. There probably won't be many new ones.
  • abigsmurf #217 6 years ago

    http:/ /cube.ign.com/articles/651/651334p1.html

    This video shows how awesome the controller could be
  • alimokrane #218 6 years ago

    quote [ Now I just realized why Nintendo made the Revolution play old Nintendo games. There probably won't be many new ones.]

    Very true indeed and this is why RE5 is coming just to PS3 and Xbox360 ..
  • DaveT #219 6 years ago

    I hate to say it, but this seems like the only console with one handed gamers in mind (Which is, lets face it a very limited market to begin with). Over half the video people are using only one hand.
  • sir_tripod #220 6 years ago

    GTA:

    Driving a car? No problem, it's a steering wheel.
    Flying a plane? No problem, it's a joystick.
    Got a gun? No problem, it's got a trigger.

    Got a baseball bat?... (teh evil!)
  • eurisko2k #221 6 years ago

    it's crazy just crazy, but it works for me on some basic level. they have stuck with the bose/ipod minimalist design... I think the demo pods for the rev will be the only way to judge....

    but f**K yeah ninti
  • statix101 #222 6 years ago

    250 replies over a controller...Nintendo seem to have succeeded in getting everyone talking about their product....seems they win
  • UncleLou #223 6 years ago

    I really pity the pathetic Ninetendo-philes here. Of all the nextgen hype and hoopla, all they have to celebrate is a CONTROLLER.

    That's not fair, I feel left out! I am a Nintendo-phobe, and I still find the controller a great idea!

    /watches Talha's head explode in confusion
  • fluff_the_tiger #224 6 years ago

    http://www.dagbladet.no/kultur/2005/09/16/443527.html
    Flash video of the teaser trailer.

    If it's accurate in sensing movement it should be good.
  • DaveTheHutt #225 6 years ago

    Ha-ha-ha, it looks like a TV remote and they're rubbish for games!

    Ha-ha-ha, it doesn't look like a 'normal' joypad so it must be rubbish for games!

    Ha-ha-ha, I have no vision or imagination and fear anything that is different - all I want are games that are just like the games I've played already but prettier.

    Moron out

  • InfiniteFury #226 6 years ago

    What games are coming out for it then?
  • Genji #227 6 years ago

    TALHA DON'T GO. We really need more people who don't shy away from making witty personal attacks on those who they disagree with! Keep those flames burning!
  • qster #228 6 years ago

  • Sid-Nice #229 6 years ago

    All I can say is " FANTASTIC " And to all the doubters out there I'd say " I had more enjoyment out of gaming, when the controllers had 1 or 2 buttons. " I remember fighting games with moves like, up down left left (A) etc; The development team behind the Revolution controller, would have discussed all of the negative points which have been mentioned here in the above comments. The 'Revmote Control' has potentially hundreds on combinations, my only worry is that Donkey Kong Jungle Beat, had me knackered after half an hour. I'll need baton waving games like the Viennese Waltz opposed to the 1812 Overture.

    I can't wait for the Revolution. :)
  • 8bitMofo #230 6 years ago

    Nintendo. Just re-invent the Power Glove and be done with it.
  • sonmi451 #231 6 years ago

  • BeepCleep #232 6 years ago

    As per the comments earlier in this friend. I am completely at home and capable of using both analogue sticks and shoulder buttons with current gen consoles. I also rape my friends arses half the time.
    You've got very tolerant friends then. And I hate to think what you do the other half of your time.
  • smelliot #233 6 years ago

    Most comments ever methinks?

    And, that is by far the most inventive controller ever, and will rock everyone's socks off.
  • GitSomE_UK #234 6 years ago

    Sorry to break into this Nint-orgy of adulation /hands out tissues ..... but .... I think this is pants, the video shows bugger all just a few models waving a remote about.

    Big deal, what's to get excited about? (Apart from the nice looking birds on the couch).

    I've been here already with the fission fishing controller and a myriad of other addons the promised to change the world... ALL of them had problems at one point or another.

    To think that dev chaps are going to drop their pants to code for this, come on really? wake up guys, I don't think so. Not when you have the Software house/publishing Dons running the show and they look at who and what will bring in the bucks and that my friends will be Sony and Microsoft.

    As for FPS shooters... nah, whilst someone is whipping around their living room like a muppet someone somewhere else on a standard controller will whip your arse.

    Lightsabres, swords hmmm maybe but I'm not holding my breath.

    For my money this is another Nintendo gimmick just like the touch... Tendo should focus on the games and processing hardware of the console rather than different types of gimmick inputs.

  • Shrimp #235 6 years ago

    "focus on the processing hardware of the console..."

    L. O. to the L.

    You're wrong.
  • GitSomE_UK #236 6 years ago

    Why am I wrong shrimp? Ex to the plain please?
  • InfiniteFury #237 6 years ago

    I'm unbiased/fortunate in that I have all three consoles and can buy the best games for each. I'm looking forward to lots on the PS3 and Xbox360

    This is different but does nothing for me. I don't think it's revolutionary and I don't think playing a back-catalogue of games you got bored of ten years ago is either.

    Good luck to 'em mind. Nintendo is the kind of company I always want to be around and doing well. They just don't make anything I'm interested in anymore - shame for me, good for you I suppose.
    Edited by 1 at 16/09/05 @ 16:44
  • nachohat #238 6 years ago

    *drools*
    The exact opposite of anything I could ever have expected though....
    Good ol' Nintendo. Raising expectatioons, delaying them, thaen doing something completely different.
  • Shrimp #239 6 years ago

    It's genius. There are numerous hands-on reports of how good it is for an FPS (e.g. on 1up.com), and you don't HAVE to play it flailing around the room like someone in the trailer.

    "This is the most awesome thing in gaming for the last five years." Nuff said.

    I had a longer post but I lost it due to dodgy internet connection.

  • Hog-lumps #240 6 years ago

    Git, have you actually played games on the DS such as Advance Wars, Meteos or Kirby? If you have and still think it's a gimmick, then fair enough. Otherwise can you try and keep an open mind till you have?

    Personally I'm going to wait till I play on the games on the Revolution before I decide whether it's a gimmick or not. I think the controller has potential and am looking forward to experiencing it myself...........
  • GitSomE_UK #241 6 years ago

    Hog_lumps

    Yep, I'm lucky enough to own all the consoles and an extremely high spec PC I'm certain I'll be buying the latest offerings from the 3 giants regardless as there is always one particluar game that is a must have.

    I've been a gamer since I got my spectrum when I was 12 so I've been playing a looooong time. It facinates me to see gaming pushed to new heights. Nintendo is the Godfather of the modern console/handheld and I respect them for that.

    However, I do think that Nint aren't as strong as they used to be, nor are some of their innovations.

    As I said before, light guns, fishing rods, bongos etc. fun for 5 mins then meh! the game doesn't do the add on justice and add on has a limited appeal.

    This is why I'm not convinced it'll be the killer must have for Nintendo. When it comes to it some people only have one choice... Nint, MS or Sony... I think the majority will look at purchasing Sony, MS and Nint in that order.

    I want to see Nint do well and I want them to stay in front however, year on year they are turning into a niche brand that doesn't identify with the mass general market and that's why I think this isn't the best idea they've had.

  • Teeth #242 6 years ago

    "To think that dev chaps are going to drop their pants to code for this, come on really? wake up guys, I don't think so."

    Hi, I'm a developer and I'm dropping my pants to work on this thing. Good enough for you?
  • MORZTAN #243 6 years ago

    This could revolutionize a couple o' genres me thinks

    Wonder how long till Sony and Microsoft copies this

    / starts stopwatch
  • macksed #244 6 years ago

    hmm, it all seems quite cool, but for ninty to rely on this seems a little stupid. sony or microsoft could easily release a similar periphral later on that does similar things. even now, sony has eyetoy and gametrak as well as normal games. i think this is gonna come and go faster than the Dreamcast. (unless of course its dirt cheap)
  • elvenearth #245 6 years ago

    Its actually a top secret weapon, Nintendo takes over your mind, then the Revolution starts as millions of gamers pour out on to the streets armed with THEIR POINT AND AIM CONTROLLERS....
  • wizbob #246 6 years ago

    Wow, it has been a long time since I've seen something so new that people can't actually comprehend it. I've noticed that some people actually think it works like a tv remote (i.e. don't understand the motion sensing) while others can't quite make the leap (e.g. 'the analogue controller is too near the top', 'how do you strafe?'). The answer being, of course, that you no longer need an analogue stick.

    It worries me that your arms will still get tired no matter how well it works, but I'm reserving judgement. And I'm very excited!
  • Bates #247 6 years ago

    Your arms get tired having a wank, but I'll bet that never put anyone off doing THAT, did it?

    I'll have a jack of this bad boy when it erects itself on to the market I think.
  • justMe #248 6 years ago

    Wow, no wonder noone could predict what Nintendo was up to. It's ahead of it's time! Not a simple gyroscopic controller or a pointing device, but a motion sensing 3D pointing device! Step away clumsy gloves, it can be done with a simple remote control! The future begins today...

  • MORZTAN #249 6 years ago

    "Your arms get tired having a wank, but I'll bet that never put anyone off doing THAT, did it?"

    Did you ever Wank through the time it takes to complete, say, Paper Mario??

    Just wondering
  • ReanimateD #250 6 years ago

    Looking forward to this. I want to go to E3 2006 and play this!!

    /waits for story of accidentally throwing the controller whist playing a hack 'n' slash game and smashing the tv.
  • justMe #251 6 years ago

    Is that a Revolution controller in your pocket or are you just happy to see me? :)
  • Frankypanky #252 6 years ago

  • ali-uk #253 6 years ago

  • fluff_the_tiger #254 6 years ago

    what is this thing called a Wank?
  • Bates #255 6 years ago

    "Did you ever Wank through the time it takes to complete, say, Paper Mario??

    Just wondering."

    Yes, constantly, I like Princess Peach a LOT. The only way I would have enjoyed it more would have if she was underage.
  • ekko #256 6 years ago

    Nunchaku vs. Boomerang vs. Brick
  • dj-danger #257 6 years ago

    this simple ideas are the best. Nintendo, inovating and fun. Sony, greedy and pretentious.
  • MORZTAN #258 6 years ago

    "what is this thing called a Wank?"

    Asked by Fluff_the_tiger???
  • brombeer #259 6 years ago

  • Hufftur #260 6 years ago

    This thing looks like a kinky Hugh Jackman on steroids!

    Totally rad!



    A cool, non-racist game for this would be 'Legend of the Spearchucker'.


    + +

    ----

  • Sid-Nice #261 6 years ago

    GitsomE UK wrote: I've been a gamer since I got my spectrum when I was 12 so I've been playing a looooong time.

    So you're an old Git then?
    Edited by 1 at 16/09/05 @ 21:04
  • admir #262 6 years ago

  • neosalad #263 6 years ago

    what the hell is this!? have ninty lost the plot!?

    neosalad
  • The_Charvs_king #264 6 years ago

    Typical, Nintendo make a controller that everybody loses down the sofa. :)
  • quantumsheep #265 6 years ago

    On the TV:

    Turning a corner, the ominous figure of Darth Vader stands before the sheep...
    "I've been waiting for you sheepy, the circle is now complete"

    He lights his red lightsaber...

    The Sheep holds his Nintendo remote in front of him. He presses down on the big A button as onscreen, his blue lightsaber ignites with a 'Whooosh'

    He waves it around a bit (the controller, pervs!) before striking a defensive pose...

    GAME ON!!!
  • RobTheBuilder #266 6 years ago

    Just like with ds...

    The people who dont get it just dont get it.

    Everyone else is excited about the way this actually could be a revolution.


    And dont forget that you can plug cube pads into Revolution, this could provide a likely backup for those who cant be arsed with the new way.
  • Galvanizer #267 6 years ago

    FINALLY! One step closer to Virtual Reality!

    Thanks Ninty! :-)

    I guess I was right in thinking it would be like the computers in Minority Report, huh?
  • Creedy #268 6 years ago

    jimmyboo
    What was that? It's impossible to play games one handed? I have all my life, don't go telling me it's impossible when I've played games one hannded all my life thank you.

    I'm left handed, so I use my pinky and my thumb for the analogues and my index finger and middle finger for the face buttond and shoulder buttons (PS2 and Gamecube). For Xboxes and Dreamcasts triggers I push the controller against my leg.

    Don't go commenting on things you have no idea about thank you.
  • jawolf #269 6 years ago

    for the people who are worrying about where the controller is... wouldn't it be nice if the put in a "find remote button on the console" (which should be harder to loose). As the console knows how far and what direction the controller is... couldn't they just have a display saying something along the lines of "2.165 meters -> that way"?

    I like it!

    Who knows what other things you'll be able to stick in that port that the thumb stick connects into?
  • kidscruff #270 6 years ago

    Post deleted at 11:23:42 12-12-2011
  • Toonster #271 6 years ago

    300th post! Woot!

    Git, you don't need to go bash on the Rev controller just because it doesn't look normal. At least Nintendo is taking a step forward in gaming while 360 and PS3 are sticking with the same stuff, except better graphics.

    Also, if this controller looked like any normal controller (with perhaps tilt sensors), it wouldn't be called a Revolution, would it? I'm happy with it, and I can't wait to try it out. The user is able to get more into this game, because... well... they're more a part of it. They interact more. And plus it'll be great for exercise. I am a little out-of-shape to begin with, to be honest. And if you don't like jumping about the room... you don't really need to do that, you just need to move you're wrist around, with perhaps the exception of FPS. And you can always use the regular GC controller if you want to. This isn't a gimmick, it's a revolution. This isn't Nintendo's death... think of it as a videogaming renaissance.

    Videogaming renaissance... has a nice ring to it, don't you think?

    /bows

    /people throw roses on stage

    THORNS! AGH!
  • SirScratchalot #272 6 years ago

    For the one handed guy in this thread. If you can handle a normal controller (kudos to you for that!) then maybe this will be of interest:
    (From IGN):
    "Q: What does the conventional controller cradle/shell do?

    A: This add-on makes it possible to play Revolution games in a more traditional manner. The shell is designed to look and function like accepted "regular" controllers, such as the Wave Bird. After its bottom casing is removed, the Revolution's free-hand-style remote is inserted into a gap in the middle of the controller shell. Gamers can then use the shell as they would a traditional controller, with a notable difference: the pointer remote's sensory functionality remains active. As a result, gamers get the best of both worlds: more buttons and two analog sticks along with motion-sensing operations. In a Revolution version of Madden Football, gamers might be able to use the combo to control players with the shell's analog sticks and execute pinpoint passes with the pointer's improved accuracy."

  • Caerimus Verified Engine Engineer Supervisor, Rare Ltd #273 6 years ago

    This is one of those things I'm really going to have to try before I judge it. The biggest things that worry me are how sensitive it'll be and how much it'll cost. From the advertising video, I'm not really seeing anything you couldn't really do with an eyetoy, but then, in terms of sensitivity and accuracy, the eyetoy has plenty of scope for improvement, maybe this is how Sony should have done it in the first place.

    I wonder how good the patents are on this, otherwise we may see something very similar as an Xbox 360 / PlayStation 3 accessory...
  • smelly #274 6 years ago

    cable connecting remote and analogue stick looks a tad short though doesnt it?

    (my only complaint so far)
  • BartonFink #275 6 years ago

    Flippin heck

    Initial reaction was - Here we go again Ninty have completely lost the plot this time.
    However after watching the vid my god does this thing have potential or what.

    Thinking outside the box again Nintendo well done.
  • floW #276 6 years ago

    This has the potential to be great.......but also to fail. No one can say for sure until we see the games.
  • Les #277 6 years ago

    It looks very confortable to the hand, so no more cramped fingers! Let's hope it works and Revolution will get some great games to use it on.
  • fantabulo #278 6 years ago

    I just hope the games won't all be shallow novelty crap like those on the eyetoy.
  • mystic_mick #279 6 years ago

    Revolution? 'REVOLTING' more like. What a load of rubbish.
  • Sid-Nice #280 6 years ago

    This IGN article has plenty of information on the new Revmote Control.
  • jimmyboo #281 6 years ago

    The possibilities for devs are seriously exciting... I'd even perhaps go so far as to say mindblowing, although I'm not one for superlatives. So far, most folks have been commenting on the possibilities of using this control input for traditional games, as in games that already exist. However, the possibilities go beyond that. Here are a couple examples I just thought of.

    1) Physical Training. Let's say some secret Samurai Society goes up to Square Enix and say "Hey, we'd like to teach the world the art of the Samurai sword". Square Enix then go "Really? Well, we've got just the thing" and promptly show them the Rev's controller. The Samurai then spend many months having their movements motion-captured, and work with Square Enix to devise some kind of electronic evaluation system. Square Enix then do their dev magic, and release a game that trains you to do the forms of the Samurai Sword, and rates you on your progress. Not a game in the traditional sense, but one that could easily become very popular, just like those education games on the DS.

    2) PvP Star Wars game, 2-4 player death match, each armed with one controller acting as a light saber. Considering the controller can pinpoint its position relative to the motion sensor, and has rumble, you wouldn't really have to be looking at the TV to fight your opponents. When your opponent attacks, you raise your controller to meet their down stroke, the Rev calculates your trajectory, and sends a jolting rumble down your arm when you virtual light saber meets that of your opponent. There could even a waistband peripheral the detects body hits and delivers a convincing pressure blow to your torso.

    Oh, I am SO excited. I just hope the devs out their take up the challenge. DEATH TO THOSE THAT DO NOT!
  • link_15291 #282 6 years ago

  • jimmyboo #283 6 years ago

    It's funny, though not suprising, that Nintendo have completely and utterly overshadowed Sony and MS at TGS. In fact, besides MS announcing the launch date of the 360, I can't recall a single piece of non-Nintendo news. Way to usurp Nintendo.
  • secombe #284 6 years ago

    I've gone from being completely dissillusioned with consoles to being very very interested again. I didn't think there was anyway I would consider a new console, but this has at least seriously interested me.

    I can't believe people are stating that not being able to play EA XXXXX 2007 on it as a disadvantage! Surely thats what spending out Ł250 on yet another new Sony/MS console and Ł45 for the game is for...a few more polygons and a new gameplay gimmick.

    Hopefully the new gameplay concepts opened up by the Revolution will go someway to solving the ever-nearing doom of every game costing the GDP of a small African nation to develop and therefore no risks being taken, as the need for movie-like graphics may take a back seat to genuine gameplay. Zoo Keeper is a good example, to the extremely casual gamers I know ZK is the best game on the planet, unbelievably addictive, great control with the stylus and above all - fun. Do they care that its a flat 2D game with very few colours? Nope, they care even less about that than the fact thats its Ł20 for a freeware game, as realistically they would never have spent any time on a net game. My point? Genuinelly casual gamers or non-gamers that Nintendo are trying to target really do not care about most of the points raised so far in this thread, but I've showed a few the vid and the most common question I was asked was "when is it out?"
  • spike69 #285 6 years ago

    ---sorry for my English---

    you want more polygons, you want motion blur, alpha blending, ecc. ecc.,
    you want Devil May Cry 4-5-6-7, Metal Gear Solid 4-5-6, Dead or Alive 5-6-7,
    you want Halo 3-4-5, Quake 4-5-6, Gran Turismo 5-6-7, ecc. ecc.,

    you have SONY & MICROSOFT, you are satisfied.

    I played games from the z80 and pong era. 2660, Intellivision, Colecovision, NES and so on to the "super powered machines" of the current times.

    After so many years i asked myself "What can change ?".
    In the situation in which we are: "nothing".
    SONY is making money with a machine that showed me very little in respect of the DREAMCAST.
    MICROSOFT is trying to make money with the sequel of the DREAMCAST.

    But...there is a variable...a third player...someone with very little to lose
    (Gamecube is the third wheel), "too" many brain cells, a lot of moneys (Gameboy provide the great N of cash), and Geniuses.

    They tried the hard road. They can't win the polygon war. But they can try to win the "games" war.
    Because is always about the games.

    When you change the perspective, you change the view, anche the games.

    The programmers have to think (nowdays is a difficult task for them)

    How can i use this ? and then.... I have this, how i can do that ? and then... "What" i can do with this ?

    You talk about number of buttons....i laugh....there was al lot of buttons on the Intellivision pad.
    You talk about "how can i use this in a racing game"...i say...the ColecoVision had a steering wheel for them.
    You talk about "it's odd"...i say...thank God we are going to see odd games!!!!

    I want more REZ games. I want more METEOR games. I want more "strange things". Fun things.

    We had the NES, and we had the directional pad.
    And you all are thinking...Revolution, what an odd controller...How can i play my NES games ?

    You all are nuts (no offence). NES games ?? I don't want to play NES games.
    I don't want to play another GT game.
    I don't want to play another HALO game.

    AND...(going a step further the video that NINTENDO showed us)..i want something different...
    I don't want to play a tennis game using the remote like a racquet.
    Give the remote to Mizuguchi san. Give the remote on the head (very strongly) of Kojima san.

    Start changing the gaming experience through the controller device (interactive device) is good.

    LONG LIVE TO NINTENDO!!!!!!
  • mystic_mick #286 6 years ago

    So Nintendo's new controller for the N6 " Wait for it " Is a piece of dog turd. And the fanboys gather and say....

    NintyBob: At first I thought it was a piece of shit, but now I've seen the video I think it's very innovating. \o/

    Mario_Smith: Those crazy guy's at Nintendo have done it again, who'd of thought of using the sense of smell to work a gamepad. :)

    Yoshi-Man: No way man, this won't work, was my first reaction. But what better way to play EA games than with the Dog Turd Controller. The N6 will shit on the PS4 and Xbox 720 from a high height.

    Arthurbraincell: i can't wait to get my hands on it, i was so excited when i heard the news, i picked up a fresh dog turd in the street and began shooting people with it. Well done Nintendo, very brave.
  • Teeth #287 6 years ago

    mick, you're so incredibly full of it that it's hard to believe :)
  • Kami #288 6 years ago

    /walks in after some time away.

    /looks around.

    /walks out again.
  • Genji #289 6 years ago

    I just know that somebody is going to make a video of themselves actually using it as a nunchaku.
  • MORBO #290 6 years ago

    hmmm....could also be a good indicator, of how drunk you were last night.....*trembling hands*
  • mattigan #291 6 years ago

    322 comments, and not one from a Eurogamer staffer, come on guys (and gal) what do you make of it?

    I'm yet to be convinced myself.
  • ChocNut #292 6 years ago

    Two things - the analogue controller should be wireless too.
    The top of the remote should not be detachable - why in Gods name is it??!
    /Long live Nintendo
  • Toonster #293 6 years ago

    'Arthurbraincell: i can't wait to get my hands on it, i was so excited when i heard the news, i picked up a fresh dog turd in the street and began shooting people with it. Well done Nintendo, very brave.'


    LOL. Funniest comment I've read in EG. However, you made fun of the controller, and I won't accept that, so now I hate you.

    >:(
  • theindustrialone #294 6 years ago

    I think this is far and away the most interesting thing I have seen about next gen.
  • lotteryman82 #295 6 years ago

    You don't wanna another GT and another Halo? you mind all sequels to MGS and DMC some peeps don't
    and nintendo didn't always give everything others wanted don't be
    that one-sided and perhaps u should try it a little longer before you bash it
    coz i get the feeling you didn't get too deep in those games.
    oh and news flash
    and you AREN'T the only one that started playing games in the 80s and peeps
    and the rest that play with Xbox and Playstation to ur amazement DO have a brain
    perhaps played the same games as u did and DO play PS and XBOX
  • ProfessorLesser #296 6 years ago

    Where exactly has Kami been all this time?

    And why won't he show his face for more than 1 post ever?

    The mystery continues...
  • Teeth #297 6 years ago

    Yeah Prof, I have also been wondering that for some time.
  • Kami #298 6 years ago

    Where have I been? I think I'll let that mystery go on... let your imaginations think up some great reason which has kept me away. The truth would be terribly boring I'm afraid.
  • soanso #299 6 years ago

    I hated the thought of a tilt sensitive controller. All those mock revo designs were horrible and I remember the power glove for the nes as well as all those twisty twisty abominations.
    This controller made me laugh when I saw it
    but it looks like a beautiful piece of design to me now.
    When the N64 cameout people asked how you would play certain types of games on it, just like they are doing so now. How did you play the same types of games?
    You didn't.
    They didn't get made. The N64 controller changed games forever. This new one could do the same.

    As for third parties using it. I watched the webcast for this and I found what Satoru Iwata said at the end very interesting. Where he invited people with ideas to come forward. Does that show a willingness to work together with everyone else, rather than just being awkward and unhelpful as they used to be?
    Personally I hope foor games of the like I've never played before and really don't care if EA never touch the thing with a barge pole. The onle third parties that I would really love to be on there are capcom and of course
    SEGA.
  • mystic_mick #300 6 years ago

    Was Kami working on the Revolution controller? Or did he go ahead and get the penis enlargement he's alway been promising himself? Which ever one it was, the good news is, they both use extensions. :)
  • mystic_mick #301 6 years ago

    Does it have a rumble?
  • Kami #302 6 years ago

    I get no complaints these days Mick, that's for sure. By the way, how did your breast reduction surgery go?
  • mystic_mick #303 6 years ago

    How did you do that Kami? :)
  • Kami #304 6 years ago

    It has force-feedback! I don't go for weedy rumble-features...
  • Kami #305 6 years ago

    I dunno how I did that Mick... wierdness...
  • elvenearth #306 6 years ago

    Love the idea, but where are the games?? Why does Nintendo test our patience so often....damn them....
  • mystic_mick #307 6 years ago

    Let's get back on topic, topic is my girlfriends nickname as she loves the chocolate, nougat and hazelnut bar.

    Toonster, I was only being sarcastic, I think the Rev controller is great. In all honesty I didn't think we'd see the Revolution. I thought the Gamecube would have been Nintendo's last home console. What I can't understand, is that Sony and Microsoft have went head to head battling it out, fighting for supremacy over which console will have the best graphics, more power etc. And Nintendo create a bigger stir by showing a controller, no games, no hardware specs, just a controller. Bloody amazing.
  • spazmo #308 6 years ago

    They didn't show games in conjunction with the controller as that would have caused mass head explosion around the world.

    By the way, i believe the reason the anologue attachment is wired to the remote is to eliminate the need for batteries etc...
  • Kami #309 6 years ago

    Absolutely right Mick.

    The controller may divide opinion (I personally quite like the idea... the next Metroid Prime could kick serious backside!) but the truth is, we're talking about it, and it's already gathering more column inches than PS3 and X-Box 360. All down to one controller.

    You know what they say... "No publicity is bad publicity..."

    edit: You call your girlfriend Topic? Mine's more like a Malteaser. Nice and sweet - just a little light where it counts...
    Edited by 1 at 19/09/05 @ 01:23
  • Pac-man-ate-my-wife #310 6 years ago

    Love the idea, but where are the games?? Why does Nintendo test our patience so often....damn them....

    They want us to absorb what the control system is first, before people start complaining about graphics and that Link looks gay. ;)
  • The_Charvs_king #311 6 years ago

    I've never thought about naming me bird after a choccy bar, it's funny but the first time we met on one of those New Deal things 'Damn you New Labour' We went for a coffee. I asked her " Do you want a biscuit? " She said " Go on then. " I says " Do you want a Twix or Kitkat? " Her reply was " Kitkat, I prefer 4 finger to two. " Anyway if i was to call her after a snack bar, it would have to be Toffee Crisp or Picnic, because of the sexual act she likes to perform on me.
  • sir_tripod #312 6 years ago

    Can you imagine the laughs playing golf with one of these after a few pints? I'm rofl-ing at the thoughts of it.
  • PES_Fanboy #313 6 years ago

    I hope there's a GTA game, I can't wait to 'interact' with a hooker / drive-by some grannies / enjoy some 'hot coffee' with this controller...
  • ChocNut #314 6 years ago

    The amount of comments for this!

    With good reason though - it really is a revolutionary move by Ninty.

    /MP3 better be sweet
  • mattcarr1 #315 6 years ago

    When I first saw the Revolution controller my immediate thought was - what the hell is that. I have waited for news on this for months and all I get is this joke, excuse of a controller. But like many of you, after I watched the trailor I could see what Nintendo wanted to achieve. I like the idea of the controller now and will definitely be buying a Revolution. I can't wait to see the games for the system.

    Go Nintendo.

    PS. I used to be a Nintendo Fanboy, but now I will be buying all the Next Gen consoles. Already have my Xbox 360 on order. If you are in to games, you really have to have them all as each has their own unique selling point.
  • Repsode #316 6 years ago

    I HATE you Nintendo, just HATE you.

    Just let Sony and Microsoft bore the crap outa me so I can just quit from this stagnant form of entertainment forever.
    Please....PLEASE. Oh, okay I give in, that controller waving is quite hypnotic(Marketing guys, take note!)

    (Note that this has been the first generation, EVER, that I've considered quiting being a gamer, and gaming is my LIFE!)

    This is a BIG deal for the industry, if it succeeds, gaming will be changed forever, if it fails, then it will never change(which will lead a second videogame crash, just you wait!)
    Edited by 1 at 20/09/05 @ 00:42
  • elvenearth #317 6 years ago

    Love the idea, but where are the games?? Why does Nintendo test our patience so often....damn them....

    They want us to absorb what the control system is first, before people start complaining about graphics and that Link looks gay. ;)


    Yes, good point, but hopefully we aren't waiting until E3 to see some games in action...
  • Psi #318 6 years ago

    first person to release a javalin game will be responsible for the death of millions of ninty controllers
  • CatWeazle #319 6 years ago

    Nice gadget.

    But... This thing is gonna give you some *serious* arm-ache after waving it around for an hour. Try holding your arm in the air for just 10 mins and you'll see what I mean. For that reason, I wouldn't like to rely upon it as the only controller for a console.

    As for being the Revolution's USP - give it 6 months, and there'll be similar devices out for 360 & PS3.

    Having said that, I reckon there'll be some fantastic games built around this!

    CW
  • Glimmer #320 6 years ago

    This is gonna be soooo sweet, honestly. Can you see that I am serious?

    Although I fear NINTENDOGS REV ROVER Edition, with throwing stick/controller game mechanics will be an example of the inevitable cute-see-wutsey games that will initially appear on the console. If they can shake things up a bit, get Resident Evilular 5 style mature games out on it, along with some kind of wing chun tutorial game then it will be a major success. There you have it. :p
  • vandy404 #321 6 years ago

    "As for being the Revolution's USP - give it 6 months, and there'll be similar devices out for 360 & PS3."

    Maybe but Nintendo have already said that they will protect their intellectual property strongly so maybe not.

    Perhaps a recap is in order:

    This won't be the only control option for the Rev. They are making a more trad. controller which will allow the sensor to connect with it. Best of both worlds surely?

    Jim Merrick: "We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.

    So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too. "

    So anyone saying porting will be a problem should not worry. And frankly even if it were I wouldn' care anyway. I couldn't give a rabbits fart about FIFA 2008 etc or any other formulaic franchise.
  • pelolep #322 6 years ago

    As I was reading the comments hundreds of things I could say went through my head. The thing that really stood out is the thing I choose to say, and what I chose to say was:

    AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!
    Edited by 1 at 21/09/05 @ 02:36
  • 6machines #323 6 years ago

    Tell me mattcarr1, what is unique about xbox360? Everything it can do, PS3 is going to do better.
  • The_Aardvark #324 6 years ago

    It is the only place you'll see next-gen graphics in the UK for the next 18 months.

    Also - TES: Oblivion!!!!
  • Yaz #325 6 years ago

    "Tell me mattcarr1, what is unique about xbox360? Everything it can do, PS3 is going to do better."

    I really doubt the PS3 will have a better online service than XBLive. Graphically, the power of the GPUs are about the same, so don't expect the PS3 to be better in this respect either. The Cell processor offers the 'potential' for higher floating point performance, just as the XBox 360 CPU has the potential for better gamecode performance, etc. So overall I believe the consoles are about equal. The PS3 has the addition of Blu-ray and numerous ports and connections of course, but I believe that will be reflected in the price (you get what you paid for).

    In otherwords, if you expect the PS3 to do everything the XBox 360 can do only better (technically), then you're deluding yourself. They're very close in terms of power, with each having strengths and weaknesses. It's really going to come down to the games (and for some, the services).

    PS3 isn't going to give me Halo3, PDZ, PGR3, Forza2 etc, XBox 360 isn't going to provide MGS4, DMC4, GT5, Killzone3 or the next GTA (atleast, not at first) and so on.

    So I agree with mattcarr1 regarding each console having a unique selling point, and will be starting with the XBox 360, with the possibility of PS3 and/or Revolution in future. :)
  • sir_tripod #326 6 years ago

    Re: Arms getting tired.

    Anyone who got "Nintendo-thumb" from doing fireballs and hurricane kicks on the SNES pad will remember the sheer will power required to break through the pain barrier... After a while, the thumb toughened and techqnique improved meaning lengthy play was no problem.

    As with this controller, it's no different. Once you exercise your shoulder muscles they'll hurt to begin with but as time goes on, they'll withstand more play. Let's face it, it's a first for a gamer to have a non-gaming activity that requires more than one hand at once...

    I'd take the teaser trailer as visual hyperbole for now. It was just to really get the idea of motion-sensing across.
  • skybluesam86 #327 6 years ago

    How ironic, there are 360 comments (before this one...um.....)
  • Toonster #328 6 years ago

  • 6machines #329 6 years ago

    This is exciting stuff. One hand controller who will think of that. This can nail FPS way playing, just shoot at the 42 inch Tv. Sweet! Mouse keyboard in comparison looks stupid now. Those greedy PC graphic card manufacturer, I have enough of them. I am defintely moving to Rev.

    I think M$ and Sony will clone the concept and somehow change enough so it won't touches the patent. Specially M$, they are really good at doing that. Anyone, need a history lesson? : )
  • Psi #330 6 years ago

    the apple interface 6machine?
  • 6machines #331 6 years ago

    Yeah, Wink! It make so much sense. FPS shooting with what? A gun!
  • justMe #332 6 years ago

  • Tonka #333 6 years ago

    Am I the only one who likes Super Mario Sunshine?
  • tengu #334 6 years ago

    No, I loved it too.
  • DWJE_216 #335 6 years ago

    At first, after just looking at photos, i was not convinced but after seeing the video showing how the controller can be used, I can't wait to play a shoot'em up or a game like Zelda or Prince of Persia with the Revolution controller.
  • Haggis1 #336 6 years ago

    What the fu*k !!!!!!!!!!!!!!!!!!!!!!!!!
    Thats nintendo down the drain
    I predict nintendo will be bank rupt and out of gaming by 2007
    NINTENDO'S IDEAS SUCK !!!!
    PS3 AND XBOX 360 , THE SAIN MENS CONSOLES !