Grandia III confirmed for USA
Not long to wait.
Square-Enix has confirmed reports that PS2 RPG Grandia III will be released in the USA. Fans of the series that also once called the Dreamcast its home can expect to track it down through importers next February.
"In all of our games, we want the player to be left with an overwhelmingly positive feeling that they can achieve anything they desire in life," said the game's director Hidenobu Takahashi, a man who's clearly never tried to escape a random battle. "In Grandia III while there is strong conflict in everyone's lives, those who are strong will overcome it."
Game Arts producer Katsunori Saito said we should all watch out for the battle system. "We're really proud of what we were able to achieve utilising the command wheel; the battle system can be very complex but is very easy to learn," he commented.
Sadly, those of you aching to play the new Grandia may have to make do with an imported version, however, as Square-Enix has yet to announce a European release, and told us it had "no plans to bring Grandia III to Europe," when we spoke roughly a month ago.
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Comments (28) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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What's the compatibility like on those Swap Magic things? Do they work with the old style PS2 and the slimline? And also, do all US games work fine on a PAL machine if you have one?
Edit: Wow, I'm the first one here. =)
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I'll stick to US releases for RPGs in future I think
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I maintain that their 'European office' is actually two receptionists and a cleaner in a cupboard somewhere.
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Bugger talking to Sony, they're boring anyway. I want the head of Squenix Europe on a platter by the end of next week. With gravy.
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Can't be that difficult.
I know I'll never buy a European region locked machine again. ( mind you I don't intend to live in Europe again )
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Because even the crappiest racing games shift more copies in Europe than the world's best RPGs (with the exception of Final Fantasy for some reason). Sad but true.
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I want to hear that, too.
But question them with a lance at their throats! >
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"I never shot for mainstream. There's a really good living to be made selling 50,000-250,000 units of every title you do."
Koei have released four Nippon Ichi titles over here, which are about as niche as you can get. I'm guessing they must have made money off the back of them otherwise they wouldn't have released them. You're really telling me that a company the size of Squenix doesn't think it could make money off the back of games like Grandia?
Man, I'm extra-specially pissed this morning. I might go kick something.
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"Gamasutra: Do you have a smaller margin that you need to sell to be profitable, then?
Niida: Exactly. A major company like Square Enix needs to sell millions, but a small company like us can make a small profit and survive, which is perfectly fine with us, as long as we don't go down the hole. And it's been working beautifully."
Who knows, maybe that really is the reason for Squenix to be so reserved. They should sell the publishing rights to Ghostlight
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Given that the games are already written and translated into English for the US market, how much would it really cost to do a quick and dirty PAL conversion and manuals in a variety of languages?
I don't understand how that's not a license to print money?
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Damn you Squenix!
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GAME appears to be stocking their stuff in-store more often now. Saw Harvest Moon PS2, Harvest Fishing and Panzer Front the other day sitting on the shelves. Most of it's quite cheap, too!
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Really? \o/
/dances
Edit: Cool, you're right! Did you have a hand in that? I shall be getting Graffiti Kingdom. And maybe Michigan, even though gamesTM absolutely trashed it in their review a few months back.
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Damn Square Enix... I havent enjoyed one of their games since FFX and that was ages ago. Also before my modded PS1 died I played many fucking amazing NTSC PS1 rpgs. Sigh.
Sigh.
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/nudge
/nudge
/wink?
/exits quickly
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