Activision on CoD2 Xbox 360 bug
Avoid corrupting save data.
Activision has advised gamers of a small bug in the Xbox 360 version of Call of Duty 2 which can corrupt saved data. The company's working on a fix, but in the meantime has issued some guidance on how to get round it.
IGN reports that there's an issue that usually occurs after the African tank level of the British campaign, and that the best way to avoid having save data corrupted there is to sign into the player profile prior to starting up the game.
That's not a catch-all though, so in order to save people from having to retrace their steps for several hours, Activision's also revealed a cheat code that unlocks all the single-player levels, which - while obviously not ideal - is certainly better than having to redo all the previous bits.
To activate that code, hold both shoulder buttons and press (d-pad) left, left, right, right, Y, Y. Why indeed. And if the save data corrupts after that, you can always input the code again.
Call of Duty 2 is pretty much the most popular Xbox 360 game in the world at the moment - topping the US 360 sales chart with more than a quarter of a million sales, and second only to Perfect Dark Zero here in the UK.
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Comments (27) Latest comment 6 years ago
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Behold, gamers, this is the HD era, where patches are plentiful, and the last level of a game will be bought separately.
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Grumble, whine, etc.
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"Oh well we can fix it later" is not an attitude i want console dev's to have, the option is there but it doesn't mean you have to use it.
Mind you this game has had it's fair share of problems hasn't it, maybe it was rushed?
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Whats worse though, is that I think this sort of crap will become more acceptable, and it will become common place that Microsoft or Sony will release patch upon patch to repair their games, at the expense of the end user of course, such as becoming a member of their online service to download the patch, and the time cost it takes to fix your game you've already paid for, which could be a lot of time if you aren't technology-literate in the slightest....and not being technology-literate is what console gaming is bloody all about FFS!
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But haven't most 360 games had problems?
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Thats when games were games! Anyone remember the SF2 cheat to get 2 players the same character?
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Are people just letting quality control slide on some games lately?
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Wow, two minor issues. Guess thats most games then.
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The other posters are also correct about the Live features - Activision have done the absolute "bare-bones" they had to do to make this a Live title; no lobby, no room hosting, first in gets host, regardless of their poor connection, etc etc etc
I'm going to be returning this to Game and getting my money back, as the game is broken.
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Patches = sloppy coding
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Yet, when the XB was first released we had legions of people quoting MS as saying their wouldn't be 'patches' and that patches would never be an issue with console gaming etc and that patches where a bad thing and had no place in console gaming........In the space of 3 years our shit tolerance levels seem to have escalated to the point where we now make excuses for it.
Bravo.
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LOLOL, oh for a pair of rose tinted spectacles.
"Patches = sloppy coding"
Patches = reality. I am guessing you aren't a coder right?
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Kanga - patches have never been a part of console gaming before. Never. Mostly because, well, it was sort of impossible on an offline system.
But there's no need to panic yet - with the vast majority of consoles and console gamers still offline, this can't become an issue - yet...
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No, its the XBox 360 version.
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Perhaps I should have phrased it more like,
patches = sloppy coding
or
patches = poor QA
or
patches = release date pressure from publisher
or
patches = elephants peddling past on tandems, making distracting noises whilst coders try to work
My point being that presuming that "sloppy code" is to blame here is tantamount to the far too common use on these pages of comments like "lazy developers", which also irks me as regulars probably tire of reading. Declaring that the code was produced sloppily in this case is to assume to much IMO.
EDIT: It probably was just sloppy code, but you take my point I hope (specifically my use of the word "probably"
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I would doubt that is relevant here, but given the issue is to do with data corruption, it might just be...
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Any advice folks?