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Argonaut warns of financial difficulties News

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News by Games Industry.biz

15 October, 2004

Shares in British developer Argonaut Games have been suspended from trading on the London Stock Exchange this morning after the company issued a short notice to the markets indicating that it may be facing serious financial difficulties.

The brief statement indicated that Argonaut has experienced additional delays in the signing of a number of key development contracts, and can survive for only an "extremely limited period" on its existing cash reserves if the deals are not signed immediately.

The company had originally hoped to sign the contracts in question before it issued its annual results during the summer, but failed to do so, resulting in the reporting of weak financials for the period, and has now been dealt an additional blow by this continued delay.

Shares in the firm (traded under the AGT ticker) have been suspended from trading this morning, pending clarification of the financial position of the group - which is also looking into the possibility of a capital reconstruction.

"In the absence of these development agreements being immediately secured, the Group's existing cash resources will provide funding for only an extremely limited period and Argonaut may not be able to continue to trade," this morning's statement warns.

Argonaut is one of the UK's largest independent developers, and along with its headquarters in North London, operates studios in Oxford (LTStudios), Cambridge (Just Add Monsters) and Sheffield (Particle Systems) as well as the Morpheme mobile games developer.

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Comments: 1-50 of 62 in total | next 50 »

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ssuellid
15/10/04 @ 11:47
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Oh dear. What games are they working on?
ralphwolfenstein
15/10/04 @ 11:49
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It doesn't make a stoat's pocket worth of difference how many times you remind all and sundry that you made Starglider 20 years ago Jez...

The key phrase here being '20 years ago'
Pirotic
15/10/04 @ 11:54
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Indeed, from what i remember all the major publishers were happy to get rid of Malice. in the end it was the unheard of 'Mud Duck Productions' who finally took it to sale despite 50% review averages.

Microsoft had it down as an exclusive 2nd party title back in the day, so i doubt they'll ever get a game signed up with them again.
Blerk
15/10/04 @ 11:59
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Uh-oh! :-/

Didn't they make about fifty squillion quid from the Harry Potter licenses, though? Did they blow all that on gin or something?
IronGiant
15/10/04 @ 12:06
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I-Ninja was fun.. though probably sold next to nothing. Malice was a huge disappointment though.
prettyboytim
15/10/04 @ 12:09
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Yoiks! My brother works at Argonaut Sheffield...
Shinji [mod]
15/10/04 @ 12:45
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Um. How about SWAT:GST which scored over 73% on GameRankings, or Kung Fu Chaos, scoring 76%? Somewhat selective list there!
IronGiant
15/10/04 @ 12:54
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What's scary is just how little those titles sold, even if you added them all together!! Whoever decided Powerdrome was a commercially viable product should be shot.
krudster [mod]
15/10/04 @ 14:45
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I've just had confirmation from one staffer who has been been made redundant. Really bad news.
bloke
15/10/04 @ 14:54
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Yup - just got txted that 140+ in total got the push. Not a lot of spin you can put on that. :-(
Blerk
15/10/04 @ 15:23
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Oh man! :-(
SteveB
15/10/04 @ 15:29
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I feel sorry for the hard working staff who lost their jobs today.

Jez San on the other hand........
ssuellid
15/10/04 @ 15:32
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poor sods, some good game but very little luck and bugger all marketing that I ever saw. The first I knew about Powerdrome was a review in a mag. KFC still is one of my most played party games but noone else seems to have got it.
teabagger
15/10/04 @ 15:42
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I doubt they've gone into administration - it doesn't make sense to lay off half the staff and then go into admin on the same day. They'll just be cutting the wage bill in an attempt to struggle through for a little while longer.
SteveB
15/10/04 @ 15:42
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No Red Dog was a great game. It was just Sega's crap marketing.

Honest.
Edited 1 times, most recently on 15/10/04 @ 16:42
sam_spade
15/10/04 @ 15:44
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While the workers have my sympathies because inevitably it's managements job to make a company profitable.

I have to say that Argonaut haven't really being making games that are interesting or, apparently, enjoyable.

You can say all you like about marketing, but word of mouth is the biggest marketing out there.
tiddles
15/10/04 @ 15:55
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asd - any other companies you'd like to see go out of business? Maybe we could do away with the concept of independent publishers/developers altogether...
gamesb*tch
15/10/04 @ 16:01
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b**ls, who's going to buy the drinks at E3 next year? ;o)
krudster [mod]
15/10/04 @ 16:23
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I think it's about time you bought the drinks, Mr B*tch!
Thamuhacha
15/10/04 @ 16:30
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>asd - any other companies you'd like to see go out of business? Maybe we could do away with the concept of independent publishers/developers altogether...

Yes, I don't think we need unregistered posters coming in at this point with comments like that either. Argonaut are a developer with a long history (admittedly mixed) and a large employer in the British games industry. Their demise is nothing to celebrate and ASD would do well to consider what he says more carefully before sounding like a cock.
Lauper
15/10/04 @ 16:38
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Any idea what the Argonaut studios were working on and if any of the games/studios will survive?


North London
Oxford LTStudios
Cambridge Just Add Monsters
Sheffield Particle Systems
teabagger
15/10/04 @ 16:38
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well said Thamuhacha
Edited 1 times, most recently on 15/10/04 @ 17:38
Frankyb0y
15/10/04 @ 16:38
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Asd

How can you go on like that?

People have lost their jobs today and you're mouthing shite like that...

Get a grip mate and a clue while you're at it!
teabagger
15/10/04 @ 16:41
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Swat 2 was in the pipeline AFAIK
JAM are working on Heavenly Sword which was recently on the front page here. Hopefully they'll stay working on it, they're a good bunch and don't deserve this.

asd - ah! the 'ignore' button. *clicks*
Edited 1 times, most recently on 15/10/04 @ 17:42
Thamuhacha
15/10/04 @ 16:48
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>asd - ah! the 'ignore' button. *clicks*

I am getting close to that but since the prick won't register, ignoring him means ignoring all unregistered posters ...
teabagger
15/10/04 @ 16:52
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Only registered users should be able to post IMO. It's all too easy to mouth off like an idiot when you're protected by anonymity.
Dan L
15/10/04 @ 16:54
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Well - in which case, I'm glad I'm registered now.

What's going on in the industry as a whole, is very, very worrying.

When large plc's like Argo start to get into this kind of trouble, then - well - interesting times.

I would suggest that ASD gets out a bit more... He's clearly extremely bitter and twisted if he derrives pleasure from news of redunancies.

D.
Thamuhacha
15/10/04 @ 16:56
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>Unless of course they are shit, in which case I don't want them in my industry.

Good job you're such a fucking talent isn't it?
Scientist
15/10/04 @ 17:01
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"One that makes games that sell, and which turns a profit, and which is growing. Why don't you come in for an interview? Studios like Argonaut are dead mate. Dead. "

Notice how he doesn't say "good games"
Scientist
15/10/04 @ 17:05
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"Well I've never failed to be offered a job following an interview..."

But you've been cussing management for being misguided. Are they not the ones who interview you?
Thamuhacha
15/10/04 @ 17:07
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By all means comment on the industry, bring your perspective and opinion, but don't expect to be taken seriously if you tout yourself about as a genius.

I seem to remember we have a history of people who talk themselves up without giving any evidence round here. According to form, you should probably "run silent run deep" at this point.
teabagger
15/10/04 @ 17:09
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Come on guys, just ignore him.
Thamuhacha
15/10/04 @ 17:10
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>Come on guys, just ignore him.

I know, I am suffering from Friday-boredom. And he wound me up (as I expect he did to anyone who knew people at Argonaut).

Back to PES4 ...
Scientist
15/10/04 @ 17:11
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SCi has increased profits. That's about the only one I can think of.

And he worked for 2 companies that went belly up so he obviously had no qualms applying to work for doomed companies. He's just the kind of dickhead that can give the rest of us in the industry a bad name amongst passionate gamers, as we tend to be on this site.
I certainly won't be laughing at my ex-Argonaut friend this evening when he tells me what's been going on.
teabagger
15/10/04 @ 17:21
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Nearly pub o'clock

Is that dsa chap still prattling on? Ho hum... how tedious.
Thamuhacha
15/10/04 @ 17:23
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>Why on earth would a passionate gamer be upset that a company like Argonaut go under? They MADE SHIT GAMES.

We'd be upset if we ere in the industry. It's not the fault of the majority of people working at Argonaut that it went tits up. It damages our domestic industry and signals a further shift in power towards the massive companies at the top.

And I have always thought that you're in the US ... for what it's worth.
teabagger
15/10/04 @ 17:24
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"And I have always thought that you're in the US ... for what it's worth. "

pffft!

Best. Reply. Ever.
Scientist
15/10/04 @ 17:30
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Thamuhacha, I think I might know who you are! Are you based in Central London? I won't blow your cover. :-)
tiddles
15/10/04 @ 19:29
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That would appear to be a veritable chipshop on your shoulder about British devcos and publishers, asd.

Surely if these companies aren't making the kind of commercial and successful games they need to, we should be hoping they can change their direction and/or management in order to do so - not hoping they go down the can.

The more British games co's go under, the more it hurts the British industry. As you point out, it's inevitable that this is going happen if such companies consistently under-perform, but either way I don't see how this is desireable.

From your comments it reads to me as if you somehow need to justify having left for the States... I could be wrong. Bad experiences with a UK devco? Care to name names?
Royal Fool
15/10/04 @ 21:16
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I encourage everyone to register. It takes less than a minute and EuroGamer is not one of those companies that are going to sell off e-mail addresses. In fact, if I remember correctly there are no confirmation e-mails sent at all, you can start logging in right away.

Please register. It weeds out the real posters from this sad prick.
tiddles
15/10/04 @ 22:36
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Totally love the way you assume I work in the US.

Sorry, I was mis-directed by one of Thamuhacha's comments... end of the week an' all that.

So, where do you work then? I'm confused.
Piggy
16/10/04 @ 01:09
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tool,

What’s left at Argonaut, what games are still continuing?

Will anything survive?
IronGiant
16/10/04 @ 02:15
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Hopefully you guys will get snapped up quickly by other devs..
deathgibbon
16/10/04 @ 17:48
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What's happening to Psychonauts? Argo are making it, right?
annalise
16/10/04 @ 18:51
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Ha ha - model :))

And hi Jas! Glad to hear you are doing so well at the mo. That's cool :)
annalise
16/10/04 @ 20:13
#46
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Hi Doyousmokeshashes (I shall never forget that name). Mail me please :)

It was such a dark day yesterday.


:(
annalise
17/10/04 @ 10:53
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What about games designers ;-)

Clive Dunn
18/10/04 @ 09:02
#48
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Condolences to all those that have lost their jobs, good luck with finding something new.

Jesus that ASD is a tosser.
annalise
18/10/04 @ 15:56
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Hey Howard! God I remember those Croc testing days! Me, you and Rog. Nearly 8 years ago. Seems like yesterday....
Yeah still in shock about it.
IronGiant
18/10/04 @ 16:37
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Was this really that much of a surprise.. Malice was a flop, Powerdrome the same and surely you guys working on Catwoman the game must have known the film was gonna be a catastrophic flop? Blame the management for sure as it was their decisions that ultimately made this mess but bad sales never bodes well for the future.

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