F1 06 gets cross-platform racing
Play against PS2 types using PSP.
Sony's announced that its next Formula One game is due out in June WAIT COME BACK! There's something interesting about this one! Studio Liverpool's making the PS2 and PSP versions, and apparently you can compete cross-platform. In other words, if you've got a PS2 version you can play online against someone who has the PSP one. That wasn't to say that Formula One games are boring, by the way. Don't cry.
F1 06 is due out in June, then, and features 2006 drivers/car/teams/circuits/rules/hats probably. There's an 18-race season mode playable online, classic F1 cars to unlock, and the option to play as chief engineer in career mode, apparently. Presumably you switch to the driver for races, unless it's all about "stealthing" Schumacher on the grid and leaping in his car before anyone notices (it isn't).
06 will also include a pressure system which sees you trying to force AI mistakes, prompting big old "race incidents". There'll be a new physics system, and car tuning options that won't rely on an intimate knowledge of all the particulars.
You may also like...
-
Mass Effect 3 Demo: The First 20 Minutes
-
Retrospective: Star Wars Episode I Racer
-
Face-Off: Final Fantasy 13-2
-
Why Devs Owe You Nothing
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Game of the Week: Catherine
-
Who Killed Rare?
-
App of the Day: Ascension: Chronicle of the Godslayer
-
Gotham City Impostors Review
-
Face-Off: The Darkness 2
-
Kingdoms of Amalur: Reckoning Review
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
EA evaluating FIFA Street features for FIFA 13
-
Grand Slam Tennis 2 Review
-
The Darkness 2 Review
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
One Piece: Unlimited Cruise SP Review
-
Catherine Review
-
App of the Day: Sir Benfro's Brilliant Balloon
-
King Arthur 2 Review
-
Sony admits "dropping the ball" with Demon's Souls
-
Metal Gear Solid: The "Lost" HD Remasters
-
Skyrim patch 1.4 now live for Xbox 360
-
Mass Effect 3 FemShep trailer debuts
-
Skyrim patch 1.4 performance tip: make a new manual save









Comments (17) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I like your idea Blackdog. A smart developer could use this tactic on lots of other games with a link to reality. Like football...
Comment below viewing threshold Show
Comment below viewing threshold Show
Seriously though the Sony F1 games are complete rubbish and I don't see the PS2->PSP connectivity something that will make them any better. Until they look at how ISI and Geoff Crammond approached F1 titles they(F1 '0x) will continue to be arcadey gimmics with no substance.
Comment below viewing threshold Show
YES! So true. I miss those games
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
@Talha, your correct there. But as devils advocate why can't it be both Arcade/Semi Sim** as that line of thinking definately hasn't hurt the sales/popularity of GT4, TOCA 3:RD and Forza.
If they produced the game this way they'd have an even greater audence to aim the product at.
But online was the real killer for me (using '04 as the example), I login as Mr Grumpy to the worldwide servers and create a hotlap session at the Hungaroaring only to find everyone that joined never actually drove the car on the track!?!
What they did was just continously wall ride at high speed on two wheels while setting unbelievable times. Not a single person in that room wanted to play it properly, so whats the point.
To this day I've never found another online player (in any country) that would enjoy playing it properly i.e. sticking to the track, which is dissapointing cause I was looking forward to a shootout even if I was going to be 5 seconds a lap slower.
I'll try one last time with '05(this time) this weekend online maybe it will be different experience.
**console sims never get to the level of their PC counterparts (Richard Burns Rally is the only exception of the rule).
Comment below viewing threshold Show
As for PC sims vs console sims - I guess the audience is different. One could argue that nothing like GT, Forza or even PGR exists for the PC in terms of sheer content and the sim/arcade balance - but I think people who play racers on PC demand ultra-high realism and challenge, which might be fun to them but maybe not to all of us (e.g. FIA GT and rFactor). I even think that those guys (SimBin etc) should at least think about porting their games to 360 and PS3 - we are entering an age where it matters less and less what machine we are playing a game on since even the lowliest machine has more than enough computing power to provide a good deal of realistic AI and physics.
In any case it is good that PC can sport some exclusivity other than shooters and RTSs now - otherwise everything can be had just as well or even better, on consoles.
Comment below viewing threshold Show
i would love to get on-line with ps2 but after your experience, it has put me off. what is the point if you can not get a real challenge? oh and btw, you have not played a F1 console game until you play it with the Logitech Dual Force Pro. that will blow your mind grumpy! that is the part of the game where i think there has been a lot of effort put in. most ridiculous part of f1 2005 is two fold. 200 mph collisions and what happens to your motor? not much and the stupid penalty where if you go off the racing line by half a cars width you get a stupid 5 second penalty!