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Prey for change News

PC Xbox 360 News by Tom Bramwell

14 August, 2006

Fresh from getting drunk and going on holiday, Human Head Studios is busily working on a 1.1 patch and some new content for Prey.

According to project-lead Chris Rhinehart, fans have been crying out for better duel maps, and as a result a new update for both PC and 360 will deliver four that are more suited to playercounts of between two and four.

That update will also introduce six new player characters - four girls (Jen, Elhuit, Mother and Becky) and a couple of Hunter characters (Hunter and Elite Hunter).

All that's on top of a round-up of bug-fixes in the shape of the 1.1 patch, which deals with a number of high-profile issues. While Human Head works on that, 360 developer Venom will be putting together a similar update for that version focused on addressing lag issues that affect Xbox Live multiplayer.

For more information on what the Prey teams are up to, including bug-fix specifics, check out the 3D Realms website.

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Comments: 1-14 of 14 in total

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coojam
14/08/06 @ 09:18
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Who the hell is Becky?
neilka
14/08/06 @ 09:21
#2
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Must be the ghost girl who attacks you at a few points in the game?
Darkedge
14/08/06 @ 09:28
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completed this last night (I know, I've been busy ok?) Is not a bad game but not a fan of the multiplayer.
coojam
14/08/06 @ 09:59
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Ooh yeh...what the hell was all that about anyway? The ghosts I mean
Steve007
14/08/06 @ 11:53
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So we are going down the PC route of releasing a game then fixing it a few months after? Me not likey. I'm all for new content being made available for download but this just takes the piss when developers abuse XBL like this.

On the other hand at least XBL offers them a way to fix games but it's still not right though.
Edited 1 times, most recently on 14/08/06 @ 12:55
Darren
14/08/06 @ 12:40
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While I've nothing against new downloadable content (provided it's reasonably priced, of course!!!!), it's becoming increasingly depressing hearing developers say that they're planning on releasing patches for Xbox 360 games to fix things like bugs and online lag, which really should be sorted out BEFORE the game is released! For goodness sake, the Xbox 360 is a fixed spec platform not a PC!
Rambaldi
14/08/06 @ 13:50
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Lag on the 360 online? LAG! I thought I was reading a fucking comic book!!
Steve007
14/08/06 @ 14:06
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@Darren

MS's QA team clearly aren't doing their homework. I was under the impression that all games are screened before release to ensure they pass all the required quality levels before hitting the shelves.
PAUL_CERULA
14/08/06 @ 14:21
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I hate games like prey which purposefully release too early when their live service is utter crap and unplayable. DON'T RELEASE IT IF IT'S NOT READY
Bumbuliuz
14/08/06 @ 15:34
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I cant wait for the 360 patch. The on-line at the moment is barely playable.
AHiFi
14/08/06 @ 22:06
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Becky is supposedly the name of the blonde women you see tied onto the slabs early on.
NegativeZero
15/08/06 @ 00:02
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How about, I don't know, working on Duke Nukem Forever instead of downloadable content for Prey?
Skooch
15/08/06 @ 09:27
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"I hate games like prey which purposefully release too early when their live service is utter crap and unplayable. DON'T RELEASE IT IF IT'S NOT READY"

Two words - Marketing spend.
speedjack
10/10/06 @ 13:19
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Negative Zero...

Human Head coded Prey and the extra content... Not 3D Realms. (But I wouldn't count on this making any difference to the arrival of DNF).

Anyway...I know a seperate patch was released for the 360 version of Prey about 2 months ago to address the lag and it did seem to make a difference. Anyone know if this download also includes any further netcode improvements ?
Edited 1 times, most recently on 10/10/06 @ 14:20

Comments: 1-14 of 14 in total

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