Atari flogs Driver to Ubisoft
Next-gen versions to follow.
Atari has agreed to sell the Driver franchise and most of developer Reflections' assets to Ubisoft in a deal worth EUR 19 million.
The move is part of Atari's streamlining plans, says CEO Bruno Bonnell, who reckons that the company will be fine with the Test Drive series headlining its racing game interests.
"We are focusing the energy of the Company on a select number of franchises in order to optimise their impact among consumers and increase shareholder value," he said in a statement marking the sale.
"In the driving category, we consider Test Drive our key franchise which will require more resources and attention to build it as a landmark of its genre."
Atari will maintain sell-off rights for all Driver games for three months, except for the most recent one, Parallel Lines, which it will retain until the end of calendar-2006.
80 members of Reflections' staff are to become employees of Ubisoft.
After seven years of games spanning two generations of console hardware and PC, along with several handheld titles, the Driver series is firmly established.
The original was critically acclaimed, but subsequent titles have failed to hit the same heights - although the series found itself back on track in its most recent instalment, which drove the game closer to Rockstar's blockbusting Grand Theft Auto series in concept.
Ubisoft CEO Yves Guillemot reckons it's a platform to build on, pointing out that more than 14 million units of Driver games have been sold so far.
"We look forward to leveraging the unique knowledge of the Ubisoft studios to ensure that Driver will be one of the leading brands of the next generation of consoles," Guillemot said.
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Comments (18) Latest comment 6 years ago
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....can they?
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/rolls about on the floor laughing......tears pouring from eyes...
/Thinks bout head hunting Atari sales bods...
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if so then i suddenly have much higher expectations, thanks to ubisoft, for the forthcomming next-gen stuntman game.
just don't let the words "new driver game" be uttered again.
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How great would that be?!
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To be honest, its really just a name. Whether the previous Driver games were good or nothing means nothing whatsoever when the title is put into the hands of another developer. Some of theprigonal teams may be involved in any new version that Ubi work on, but if I were to guess I would say the poor quality of the previous titles was far more to do with production problems that it was to do with the individual skills of the team members (in other words, I don't think we can label the whole dev team as "bad" just because the games weren't that good. Game production is far more complex than that).
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Erm, less to do with the curse of atari, more to do with the curse of in**grames.
Long story, but im sure you can find out about how "a certain company" almost single handedly shafted the english games industry by doing a google.
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The prupose of UbiSoft purchasing Driver is so they can enter the driving genre into their portfolio.
I guess rather than risk money on a new IP they'd start off with an already "was successful on PS1" franchise.
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I think you'll find that despite not having critical acclaim (apart from the last one which got okay reviews), driver sells shed loads!
each iteration enters highly in the charts!
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