Hell's Highway turns to 2007
Ubi notes Brothers in Arms delay.
It only announced it last month, but already Ubisoft's announced a delay for the next Brothers in Arms game, Hell's Highway, which is coming to PlayStation 3, Xbox 360 and PC.
The game, based around Operation Market Garden and making use of Unreal Engine 3 tech, had been down for release this Christmas, but now it's not, says Ubi - instead you're going to have to wait until Q1 of 2007 to get your bayonets on it.
The game, shown off to some extent at E3, puts you back in the company of old pals Matt Baker and Joe Harstock, roaming around next-gen Normandy directing your squad. Like the other games, it'll be based on real events and real characters.
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Comments (8) Latest comment 6 years ago
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Anyway, I hope Gearbox don't just make this a high-res BiA. I want to see some new ideas and gameplay which make this stand out from it's prequels.
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First off, you command a squad of soldiers and use some basic commands to tell them where to go and what to do. Second, it uses a cover system similar to that of Full Spectrum Warrior, so if an enemy has cover you can't really shoot them very easily but if you catch them open you will quickly take them out. It also uses a supression system (again, a bit like FSW) so that showering enemies in gun fire will stop them shooting back.
So its a lot more more about careful positioning and flanking than it is about accurate shooting. I really liked it, but its not an action shooter in the same way CoD is so try before you buy.
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Sorry to nit pick, but EG's lack of actual research really gets to me sometimes... the game is set in Eindhoven, the Netherlands (Hells Highway being a road in said town) during operation Market Garden (as stated). Not Normandy, France as the first two.
Check it up!
EDITS: 'Cause i suck.
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