First details of Grand Theft Auto: San Andreas
Rockstar fills us in with the first snippets of information about the next Grand Theft Auto - marking a return to more modern times, with a Menace II Society feel...
Rockstar's biggest game of the year isn't due to be shown off to the world's press until next month, but that hasn't stopped the company from releasing a few tantalising details about its next Scots-developed criminal tour de force during the E3 show this week - along with a few screenshots.
Grand Theft Auto: San Andreas is set in the early nineties in the fictional city of Los Santos in the state of San Andreas - so Los Angeles, in other words - and draws heavily on the Menace II Society school of West Coast gangsta movies.
The player takes on the role of Carl Johnson, a young black man who escaped from life in Los Santos five years previously, but has now been forced to return to the city (described charmingly as a city "tearing itself apart with gang trouble, drugs and corruption" - sounds like Los Angeles alright!) following the murder of his mother.
Carl arrives back in Los Santos to find his family falling apart and his childhood friends "heading towards disaster," but no sooner does he arrive in San Andreas state than he's framed for murder by some corrupt cops, and must embark on a journey that takes him across the entire state of San Andreas.
Don't worry, though - this is less a Boyz N The Hood coming of age story and more a New Jack City all-action affair, because young Carl's answer to his familial and legal problems seems to be, er, to "take control of the streets." So essentially, if framed for murder, the best way out is to become the biggest local crime boss. Makes perfect sense to us.
The setting suggests loads of really bad early nineties music, gangsta rap on the radio and more amusing cultural references than you can shake a heavily bling-encrusted stick at, while the game looks likely to have lost little of the grit and controversy of its predecessors. Plus, the setting gives Rockstar a whole new group of ethnic minorities to get in trouble with once the US media gets a bright idea on a slow news day, so it's all good.
Expect to hear more about GTA: San Andreas next month; the game is due for launch on the PS2 next Christmas, and as with its predecessors, it's a PS2 exclusive for a limited period.
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Comments (58) Latest comment 7 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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^^^
re-arrange as appropriate
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If he chose to hire Johnny Cochrane instead it would be a very boring game.
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Oh shit! Jungle-music loving hairy priests?!
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i hear you'll be able to leave los angeles (or whatever) and head over to las vegas (ditto) too, to set up your own casino. and you'll be able to burgle.
apparently it's 4-6 (i.e 5) times bigger than vice city. so we might even see some big mutha truckers style trading engine in there too. it would be just like those boys up at rockstar to have a good stab at a game like that. anyway i'm actually quite looking forward to this after having thought it wouldn't excite me anymore.
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"San Andreas is NOT Los Angeles, it's a whole state. Los Santos, on the other hand is, to all intents and purposes, LA. The game's two other cities, San Fierro and Las Venturra are based on San Francisco and Las Vegas respectively"
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with the what now? next christmas? are we talking christmas 2004 or 2005 here?
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Oh shit! Jungle-music loving hairy priests?!
ignore poster
I've had my fun, and thats all that matters... "
LOL!!!!
Best Episode of FT evarrrrrrghhh
Peej
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The most significant gameplay changes are a new stamina meter, meaning you need to eat, and massively improved building interiors. You'll be able to commit burglary now, or run a casino in Las Venturra. If you're feeling less ambitious you can just gamble away your ill-gotten gains on the tables in LV.
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plus there's gambling... gambling! i hope they include some decent fruit machines
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...look no hands!!!!
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I'm thinking a quick and easy port with minor touch-ups.
($) ($)
o
\_/
.....sorry about the pic
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I'm sure they will pull something good out of the bag in the fullness of time, but until then I'm not getting on the hype bandwagon.
/half-meh
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Really I want the HDD to give me instant Central Station/EyeToy:Chat whatever that Live! takes for granted. A worldwide standard portal you connect to at startup and can choose games to play without having to msn ppl for a match!
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only problem gta games every brought with them was killing dvd drives because of their streaming technology for the huge cities which meant the dvd drive was constantly reading the dvd at all times
hopefully they have improved this and are maybe gonna take advantage of the hard drive on PS2 and XBOX to reduce pop-up this time around.
Comments?
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interesting change, not many games have a black main character
sounds good, better AI, bigger map with hills, more interiors and more abilities
the only question is, how much of that is true
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Big graphical leap. Better lighting and real-time reflections on cars, windows and mirrors.
The game's storyline is going to have a much stronger focus, even when not playing in missions. Its also going to be a bit more dramatic and serious than the previous two storys.
You can now rob homes, but you have to plan it out properly or you'll die
You can have a group of people with you, helping you perform drive-bys (a four-man drive-by is now possible).
Swimming IS finally included!
Theres a bunch of new skills to learn that you earn over time, some even from side-quests and minigames.
You have to eat to keep proper stanima, but if you eat too much and don't exercise enough, you'll become fat, run slow, and it will make some missions impossible to complete. You have to go to the gym and work off your fat (you'll also be called a "fat bastard" by other people in the game).
Improved targeting system, but Rockstar won't say whats been changed, they said that you should think of Manhunt's gunplay.
Improved hand-to-hand combat.
Rag-doll physics when you shoot people.
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*click*
Ahhhhhh...
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....Mmmm....
... sorry what were we talking about again?
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Its clever because it is tapping into the current fascination with hip hop culture. This could well be the first game to successfully do this and combined with its already excisting reputation, this will appeal to a huge amount of people. Plus, it is BOUND to be accused of racism, again, which will create even more publicity and add to its inevitable success.
Its worrying because it shows that Rockstar are really looking at making games from a marketing point of view now. Vice City, in terms of its settings, was actually only going to appeal to a certain amount of people, ie people that were born at least in the mid seventies. This alienates a decent amount of people that are potentially going to buy the game, and that's not including kids under 18. And yet it sold an absolute shit load. This has a much bigger mainstream appeal and I dread to think how much it'll sell. I just hope they put the effort in with the game itself.
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About time! I always thought the games should have some sort of skill/ability system, perhaps in a similar way to Deus Ex. However, if it's three times the size of VC, they better pack in a lot of variety - one thing I hated about the previous games is that they became repetitive.
I'd still like a more opened ended story though, where the way you act and the choices you make determine the outcome. Instead of being able to retry missions, having to live with the consequences would make for a more replayable experience - and if you didn't like the outcome you could always reload! Plus a little empire building wouldn't go amiss. How about buying up a mechanics/garage where you supply them with money/equipment/vehicles and in return you get access to vehicle upgrades/mods, or even brand new unique vehicles.
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New camera system
New aiming / fighting mechanic
New getaway mechanic (not just throwing police cars at you like cannon balls, and allowing car changes and losing pursuers to have an effect)
Proper second stick camera control, not that horrible look around
Less linear missions
More progressive wanted levels vs. cop response (over *** it just gets silly)
...
In fact, just keep the basic concept and production values, and totally overhaul the game mechanics please.
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(no offense to either of you)
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The place is gonna be 5 times bigger than VC!
I hope the bigger size doesn't mean loss of detail.
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/checks back to rednecks in Full Spectrum Warrior comments
/looks here in disbelief
Are we now another US tard site? It seems so ...
EditYes ... 2 links in the same post caused me a problem today. Anyone got a smart comment on that one?
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i agree about the diet simulator thing, sounds pretty stupid, time would be better spent actually in the gym than going to one in a computer game
i dont want GTA: the sims
i like daryoon's ideas, especially non-linear gameplay, its weird retrying missions after you die
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Peej
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this sounds extremely similar to the recently released Driver 3. tell me, do you have ANY information on cars, weapons, or music in the game? anything that's not already available elsewhere?
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Here you go:
This is another simple mission, in theory, although it can be difficult. After you escort Big Smoke to the marker, you’ll have to hop onto a Sanchez and chase a train that’s loaded up with rival gangstas. Smoke will fire away as you drive, so long as you can stay near the front of the train, he'll automatically lock onto one of the gang members and start plugging away, but you'll have to keep him in position for a while before each gang member dies, as they have a ridiculous amount of health. Also note that Smoke aims at the rearmost banger first, then switches to the guy in front of him, and so on; thus, you should keep a little bit behind the train's engine car to prevent the gang members that he's not shooting at from having an easy shot at you.
The train is about as fast as your bike - faster when you’re going uphill - so you’ll have to avoid accidents and crashes if you want to take out all four of the foes. You may notice jumps on either side of the train tracks on occasion; if you can run your bike off of one of these and land on the train itself, you can shoot away at the gang members yourself, but you may leave Smoke a ways behind if you do so.
Eventually you’ll take them all out, though, although it’s likely to take some time, so enjoy your little trip through the backcountry before escorting Smoke back home.
Hope that helps