More Enemy Territory details
Quaking in its bootcamps.
id Software and developer Splash Damage have shed some light on the next instalment to their first-person shooter line-up, Enemy Territory: Quake Wars.
The PC title will be powered by the DOOM III engine, but taking place across a number of varied environments, including outdoors, with potentially jungle and desert regions in the offering.
The combination of the game's setting (it takes place during the conflict between the Earth Defence Force and evil Strogg alien invaders) and use of its previously announced megatexture technology ("The whole planet's one big texture!"), will allow a variation of properties across its levels to change the way a player interacts with its environment. For example, sand creates problems for land vehicles but is quiet to walk on, while asphalt provides more noise but better traction.
Based on id and Raven's impending Quake 4 (in case you couldn't guess by the subtitle), Enemy Territory: Quake Wars has yet to get a release date. We'll keep you posted.
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Comments (21) Latest comment 7 years ago
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Meh, more like.
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If I am going to be reading it 700 times a day on these pages I should probably find out.
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Boring old Quake 4? Did I miss a release date, or could that perhaps be a huge assumption?
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I wish i had a job
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really!
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sports a well-balanced MP gameplay system like ET then I don't give a monkey's if it's based on Quake4 or Quake40.
Need a medic!!
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Well you say that, but perhaps drumbaby was simply stating his ability to act as a "provider of milk". Sort of like some cyberspace milk monitor who comments on texture engines whilst collecting money and putting ticks in his book.
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Really, I mean that hardly conjures up an image of evil alien beasts intent on human annihilation. More like a kiddies soft drink full of flavourings and preservatives that claims to be good for them.
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Well put, when you phrase it like that it does kind of sound like the villain out of some breakfast cereal advert on TV.
"And I don't doubt Raven's ability to craft an exceptional singleplayer campaign."
I'm with you there. Raven's long history is mostly paved with gold. And for me gameplay takes priority over GFX (though amazing visuals are always nice too if we can have both).
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Looking forward to Quake Wars aswell, though I don't have much interest in a Quake SP game these days.
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RIP my Geforce 4 MX Go
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Ahh well, time will tell if this turns out to be any good. *fingers crossed*
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If they start doing the whole ticket drain stuff that BF2 does I'll be really upset