EA to co-pub Fast and Furious

At the pub? On Wi-Fi? No I'm not!

EA's announced that it will be co-publishing Namco Bandai's The Fast and the Furious: Tokyo Drift, announced earlier this year, on PS2 and PSP. You can see what the PS2 one looks like in the screenshot gallery.

In a case of art imitating art imitating wait hang on are we seriously calling this art, Tokyo Drift is a drift-racing arcade game with "camera angles straight from the movie", "Advanced Rubber Band AI", 10,000-poly car models and customisation options.

We can probably stow the cynicism a bit though since it sounds like it's aimed at people who don't know how to spin the car the wrong way round corners in Ridge Racer - apparently the drift system will feature assists and the like to level the playing field.

Based on the film, which, based on the trailer, looks like Ridge Racer meets Need For Speed doesn't meet Paul Walker because he's clearly got better things to do, TFATF: Tokyo Drift is developed by UK outfit Eutechnyx and should be with us in late summer.

Along with all the stuff mentioned above, you can also expect four-player online racing, and to customise your car with a hundred licensed wheels, 500 body kits and hopefully not those bloody awful England flags everyone's got stuck to their Fiestas that make them look a bit like elves with tassels.

Comments (12) Latest comment 5 years ago

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  • BeDevil #1 6 years ago

    Well at least it prevents a smaller company wasting time publishing it in a bid to steal sales from NFS or Burnout, but failing miserabley next to the EA marketing machine....

    Ooh, my first 'first'.
    Edited by 1 at 12/06/06 @ 13:28
  • skillian #2 6 years ago

    Elves with tassles, eh? I'm trying to picture that, but having difficulty.

    OT... yawnorama.
  • MyWifeNowDave #3 6 years ago

    omg a hundred licensed wheels!
  • Machetazo #4 6 years ago

    When I read the latest features list for F&F, it was barely distinguishable from NFSU2's. Thing is, there's been a console F&F title in development since...Well, a long time :p. It was originally due for release mid-late 2003 (seeing a pattern, yet?)
    Then, it was delayed, and then fell silent at the bottom of even the most tentative release lists.
    Until now, when its returned with another lick of paint, now that there's a new movie/crutch to support it.

    I doubt this game will be noteworthy at all.
  • Kami #5 6 years ago

    Anyone remember that Top Gear episode from a while back with the Tokyo Drifters? I believe they were testing the Minaro that episode, and found it's a nice drifting car, hence they brought in the Drifters (Who spoke no english) to show off. And show off they did.

    ... wonder what the Tokyo Drifters would make of this film though...
  • yonno #6 6 years ago

    sounds shit, and will probarbly be shit as its been in production for about 3 or 4 years now
  • HonestJoe #7 6 years ago

    Let's hope its better than SRS that was from the same team. Mr. NamcoBandai, please have some new ideas soon :-( Although "advanced rubber band ai" is something that every game should have.
  • Sko #8 6 years ago

    When VinDiesel bails from your franchise, you're in trouble. When even PaulWalker doesn't fancy it, it might be time to bury that dead horse...
  • Freek #9 6 years ago

    At on to that the uber cliché "sequal goes to another country" and you have a dissaster on your hands that screams straight to video.
  • NegativeZero #10 6 years ago

    Tokyo Drift more like "Some bastards grabbed the Initial D license before us"
  • York #11 6 years ago

    Sure-fire chart topper.
  • BBIAJ #12 5 years ago

    "When VinDiesel bails from your franchise, you're in trouble..."

    Ah, but he has a cameo in Tokyo Drift! ;o)