Lionhead's other new title
'Greatest game ever', says Peter.
Not content with the level of excitement stirred up by the announcement that Fable 2 is coming to Xbox 360, Lionhead's Peter Molyneux has revealed that the studio is also at work on a game so good it will make you breakfast. Er...
Speaking in an E3 Q&A session, Molyneux said: "I can announce that we're working on another title at Lionhead but I can't tell you anything about it.
"Other than it will be the greatest game of all time," he added with a chuckle.
When asked by a member of the audience, rather bizarrely, whether the game will "make our beds and tuck us in at night", Molyneux replied: " It will not only make the bed. It will make you not want to get out of bed. It will also make you breakfast."
Could Molyneux be referring to Dmitri, the game he previously told us will allow any one who plays it to "relive their life, their entire individual life"? He didn't say, sadly.
Turning to the altogether more tangible topic of Fable 2, Molyneux said that Lionhead has been working on the game for "a couple of years now", but that he's not mentioned it before because "I learned my lesson in terms of the press not to blow my mouth off every time I think of an idea."
Molyneux explained that his main aim with Fable 2 to is to make people "feel like they are truly emotionally engaged... I want you to care. And I can't tell you how we're going to do that." Right.
According to Molyneux, the whole making people care thing is "far, far more important than any feature I can suggest. Far more important than technology, far more important than storyline...
"It's not just, "Wow, my gun can fire 500 bullets rather than 400 bullets." It's, "Wow, I've just shot someone, and that person relied on me or cared about me in this game," and making you feel like you really have shot someone. That's what I think is more important. That's what I think as a designer I should be thinking about."
That and keeping his trap shut, obviously. At the end of the Q&A session, Molyneux proudly announced: "I've been very clever. I haven't answered a single question really, I've just danced around the houses." Well done there.
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Comments (67) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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at least he tries to do interesting things with games, they may not come off all the time, but at least he tries.
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"I learned my lesson in terms of the press not to blow my mouth off every time I think of an idea."
and:
"I can announce that we're working on another title at Lionhead but I can't tell you anything about it. Other than it will be the greatest game of all time."
In the same press conference? Peter Molyneux is frickin HARDCORE man.
Or possibly joking.
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I wonder what Molyneux as come up with now with this other game. I'm intrigued. I can't say everyone of lionheads games where the greatest but they were good and as someone said, he tries to be innovative and in an industry like this, thats the best we can hope for.
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His over-hyping is rather funny though. At leasts he's finally seen the funny side of it himself now
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so far they're rehashing old, sometimes weak, idea's. the movies was the SIMS with built-in fraps (recording software for PC games). right now. molyneux has been overshadowed by will wright (in my mind anyway)....
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Dmitri, the concept, sounds ridiculously difficult to implement. It'll probably end up as a less ambitious game which is still entertaining and good(like Fable).
Besides, living someones life from cradle to grave? That doesn't sound like it would sell well.
/puts on The Sims blinkers
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But I agree, he's always trying and he's brought great games to the industry. When he announces a new game its always interesting and theres always a chance of brilliance, even if Lionhead have got the execution wrong a few times.
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Raid on Bungeling Bay, Sim City, Sim City 2000, SimCity 3000, Sim Earth, Sim Ant, The Sims, Sims 2.
Man, did Sim City really come out between 1900-1935? I'm a lot older than I thought.
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I am also a bit disappointed that the gun will only fire 400 bullets.
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Sounds like he had a laugh at the expence of the journos.
"I learned my lesson in terms of the press not to blow my mouth off every time I think of an idea."
+1
Hes oke imo, has made some good games, some less good, but overall he tries to innovate imo. Fable was very nice imo, really looking foreward to F2. \0/
"So he is doing Syndicate 3?"
Yes, plz.
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While I admired his early work. He has seriously lost the plot these days.
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He clearly is a looney. He can still make games in the looney bin....perhaps even better games!
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How you start at "wondrous giant train-able creature" and end up with a piss-poor resource management game is beyond me.
If anyone ever promised the moon on a stick and just delivered the stick it's Mr Molyneux.
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...Well, I guess if living your life entails being a furry sex slave.
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Not even worth thinking up something witty to comment on.
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... as long as their god games...
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That and him having a tendency to sell himself out (again!), make me not trust anything he sais. Even if they make a good game in the future, its gona be 360exclusive and he will not be resposible for nothing in it. He'll just take credit if its good, or blame (again) some coding guys who were "not able to implement his great ideas".
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"I have no faith in that man or his company anymore"
"Why has Molyneux not spent any time in the nut house?"
"i hate him so much."
One of these days, you weenies might realise that guys like Peter and Lionhead are really good for the industry, and things would be a lot more boring without them.
Everything they do is usually worth a look. Guess what - making great games is hard, and making ambitious great games is even harder - so why the constant harping at PM and LH for at least trying? Fable was actually a really decent little game for it was and had some great ideas. The Movies had its flaws but still had some really fun ideas too. I'm pretty sure when games come out that don't manage to fulfill all the pre-release lofty ambitions, it isn't done to spite you or out of any lack of hard work on the developers' part.
I love that PM still has passion for making games, has his own personal vision, and still has plenty of fresh ideas. And he's surrounded himself with plenty of smart people at LH. Britain has very few truly inspirational developers left, so consider showing some appreciation for the ones you do have.
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I know quite a few people who felt REALLY guilty about killing Whisper.
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Seriously fable was very average rpg, with couple off good things in it but still way below what it was advertised and what we were told it was suposed to be.
Now if noone (Peter) would talk so highly off it being the best rpg ever, and having so much choice in playing, not a single people would have anything wrong to say about him, since it was quite decent rpg. But with being told so good things about the game and preordering it becouse we had fate in all those good things said about it we rightly felt screwed. And since he then even blamed his own developement studio for game not being what he was talking about, I now trust him less than anyone in this industry.
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He is British after all, and doesn't think irony involves an anvil.
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why?
apparently lionhead have been working on it for 4 years, but they dont so much as have a screenshot or concept art yet.
this is all just total hype and bullshit. Its like duke nukem forever. the guy has nothing to announce, he just gets an erection from talking to the media.
What real games news got bumped so eurogamer could report this bullshit?
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Out of those, I only consider RoBB, Sim City, Sim Earth, Sim Ant and the Sims new games. Sequels doesn't count. Five games during his whole career isn't a lot. According to Wikipedia he didn't even create RoBB, but I'll let you have that one (because I'm not entirely sure). He gets credit for a wide bunch of games, mainly because they built upon HIS concept, but most of these games he had no parttaking in.
Molyneux created Populous, Powermonger, Syndicate, Black and White, The Movies, Fable, Hi Octane, Theme Park, Dungeon Keeper and Magic Carpet.
Anyway, it was of course an intentional exaggeration when I said 15 years.
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But as Teeth said, pointless argument.
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Also, when the game comes out and it does turn out to be the best game ever, when you're sitting back, amazed, watching the game make you eggs on toast, you're going to be sorry that you laughed at poor old Peter.
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Personally I loved Fable, played it to death over an enjoyable weekend - whatever was promised about that game, it was enjoyable and fun to play - what more can you ask for in a game?
Although Dimitri sounds like an interesting prospect, we can be sure that it won't deliver everything that has been touted, but again, it will include lots of fresh ideas which will most likely be adopted by numerous other games over the next few years.
That said, if I had my way, Molyneux would be working on Dungeon Keeper 3; if only to hear that infamous sound the bile demon made as you dropped him again
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He'll get widly excited by and idea he's had; get everyone working on it, and when they're almost finished he'd want it completely changed.
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There be the truth.
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Those are basically all ace games! I had no idea PMX was behind Hi Octane... I loved that game! I have no idea why, cause it was just a bunch of races and exploding things and it crashed all the time. Still loved it though!
What I wouldn't give for an up to date hi res version of Populous. That was a corking game too!
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