Jump to navigation
Advertisement

ExciteTruck has MP3 option News

Wii News by Tom Bramwell

11 November, 2006

Rumours that Nintendo Wii launch title ExciteTruck allows for custom soundtracks have turned out to be true, with US review copies revealing the option.

All you have to do is insert is put some MP3 files onto an SD Card and then pop the card into the Wii's SD slot before you start up the game.

Then, before a race begins, press the plus-sign on the Wii remote and you're taken to the Sound Options screen, where you can select SD Card and then browse through the first 100 songs stored on the card.

It's possible to choose a specific song, to randomise all shown songs, or, if you can't be bothered, to highlight "Default" to listen to the game's built-in music.

The news that some Wii games will incorporate custom soundtrack options is quite pleasing, and follows on from the practice instigated by Microsoft with Xbox.

We'll let you know if we find out about any others.

Advertisement

Are you excited about Excite Truck on Wii?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-14 of 14 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
chronom4n
11/11/06 @ 11:05
#1
0
You buried this comment
Comment below viewing threshold
Show
nice alternative to the hd option.
Dreddnaught
11/11/06 @ 11:07
#2
0
You buried this comment
Comment below viewing threshold
Show
But will it allow you to play an iTunes bought track ?

Thank you very much for that MICROSOFT !
chupachups
11/11/06 @ 11:08
#3
0
You buried this comment
Comment below viewing threshold
Show
...why not just put your own hi-fi or MP3 player on in the background?

Why is it so important for tracks to be played through the console?


"But will it allow you to play an iTunes bought track"

Almost certainly not, Apple goes out of its way to make sure that iTunes tracks can only work on Apple or Apple-approved hardware. They make next to no money on iTunes, it's just there to promote Apple hardware, so there's just no point in opening the service up to non-Apple players.
Edited 1 times, most recently on 11/11/06 @ 11:09
Dreddnaught
11/11/06 @ 11:08
#4
0
You buried this comment
Comment below viewing threshold
Show
Because you can....
CyRUS-
11/11/06 @ 11:51
#5
0
You buried this comment
Comment below viewing threshold
Show
chupachups - it works seamlessly on the xbox - think about playing, say gta, where you have your own music drowning out any cut-scene narrative...having the game control the player allows it to pause at the appropriate points and just make use of your music as a replacement library to the games' own.
kenty
11/11/06 @ 16:50
#6
0
You buried this comment
Comment below viewing threshold
Show
"...why not just put your own hi-fi or MP3 player on in the background? "

That's what most people do, except rather than having it in the background they tend to mute the TV. Or if the console is running through the hifi then they have to switch sound source thus turning off the game sound and that's the problem. Microsoft wanted to avoid that and give more choice to users in how they listen to their games so it's a mandatory requirement that all 360 games support user soundtracks (in the same way that games must support friends lists, rich presence, achievements etc.).
If you have a 360, you can buy any game and know for sure that it will definitely support all of that, which is nice.

On Wii, this isn't something you get as standard but the fact that it's possible for some games to support it is nice. In fact Excite Truck is probably the exact type of game that's suited to having custom soundtracks, whereas you probably wouldn't want to do that when playing Zelda.
Edited 3 times, most recently on 11/11/06 @ 16:56
Chim_chimma_nee!
11/11/06 @ 18:12
#7
0
You buried this comment
Comment below viewing threshold
Show
*readies Millencolin discography*
cuppaTea
11/11/06 @ 22:19
#8
0
You buried this comment
Comment below viewing threshold
Show
Heh, I put the OoT orchrstral soundtrack on in Oblivion.
Muddtallica
12/11/06 @ 07:15
#9
0
You buried this comment
Comment below viewing threshold
Show
Hmm..that's actually quite interesting. I didn't think Nintendo would go in for that sort of thing. I mean, it's not an option I would really use, I don't think - for me, a game's music is a very important part of the presentation - but who knows? Maybe if the music is appalling, I can just stick on something from my roster of untouchable classic albums, like Billie Piper, or The Best of Showaddywaddy.
Der_tolle_Emil
12/11/06 @ 10:50
#10
0
You buried this comment
Comment below viewing threshold
Show
Streaming via wiresless Lan would be killer. I really love that feature with the 360.

And connecting an external harddrive via USB would be nice too.
stoopidgreg
12/11/06 @ 16:25
#11
0
You buried this comment
Comment below viewing threshold
Show
"All you have to do is insert is put some MP3 files onto an SD Card and then pop the card into the Wii"

oops, someone made a mistake
Xerx3s
12/11/06 @ 16:47
#12
0
You buried this comment
Comment below viewing threshold
Show
So, basically, this game does what the ps3 and 360 do standard everywhere, out of the box and with more options. :\
ArcMonkey
12/11/06 @ 20:09
#13
0
You buried this comment
Comment below viewing threshold
Show
MS and SONY go for the "entertainment machine", whereas ninty doesn't mind calling the Wii a games machine... in other words, Nintendo didn't make many multimedia promises for their console.

Havind said that, other USB storage support and maybe a Music channel would be very welcome indeed...


pretty pleeeeeease?
azmol01
14/11/06 @ 09:06
#14
0
You buried this comment
Comment below viewing threshold
Show
I hope this becomes an option in all games not just Exite Truck.

Comments: 1-14 of 14 in total

Want to comment on this article? Log in, or register!

X View gallery