YAY! EA (a couple of words that don't always sit back-to-back) has just announced that it will co-publish We Love Katamari exclusively on PS2 in Europe in early 2006!
We Love Katamari is of course the sequel to Katamari Damacy. Like its predecessor, the idea is to roll a big adhesive ball around huge levels, gradually picking up bigger and bigger objects. Each level has a certain theme, and some specialise - so you might be picking up a lot of crabs, or acting as a sumo wrestler who simply grows fatter with every new object consumed.
We, like so many others with import PS2s, have been banging on about Katamari Damacy's brilliance for longer than most people care to tolerate. It's a pity that Europe missed out on the original game despite its release in the USA (or at least we have missed out for now; things can change) but the sequel certainly stands up on its own.
The game's creator, Keita Takahashi, sounds just as excited as we currently look. "At last, the time has come for our fans in Europe to enjoy We Love Katamari. I am so excited about this! Basically, this is a silly game that doesn't involve a whole lot of thinking, but if you will just laugh and sing along as you roll, roll and roll, I'm sure you will find it to be a lot of fun."
No need to put yourself down, sir! We loved Katamari Damacy and its sequel so much that we gave both versions very large scores even though we could only play them in Japanese at the time. In fact, you can already read a great deal about We Love Katamari on this very website, and we suggest you do. It's a game you're going to want to own in "early 2006" - whatever that translates to.