E3: Sony meant to set Killzone expectations high - Harrison
Tells EG that it'll clear them.
Phil Harrison has told Eurogamer that Sony intended to set expectations incredibly high with its controversial E3 2005 trailer for Killzone 2 - and plans to exceed them with the finished product.
"It's a very important game because the anticipation was set so high, which we were conscious of - it was not accidental," Harrison told us following a presentation of the game in Santa Monica.
"It was important to demonstrate clearly that we have a real-time playable game that exceeds the expectations that we set for it."
Harrison said that Killzone 2 conveyed "the technical capability of the platform and the creative capability of the platform", and paid tribute to developer Guerrilla Games' "incredible skill and talent".
Killzone 2 would, he said, "deliver their original vision" when it launched exclusively on PlayStation 3. "For many reasons, it's an important product for us," he concluded.
The game, whose first in-game screenshot generated enormous interest when it was unveiled today, casts the player into a non-stop war against the semi-human Helghast, with Guerrilla telling journalists that the demo shown on Tuesday evening drew upon virtually all of the PS3's many important capabilities - including Blu-ray discs, which it said were necessary for the game to offer visual detail in depth.
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Comments (64) Latest comment 5 years ago
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Have any sites commented on the Killzone 2 presentation yet? Wasn't it supposed to occur just a couple of hours after MS's conference?
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Okay, a bit will push them on, but they must really be sweating under the ridiculous way they're game has been hyped to mars and back.
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So has this demo happened then? And why did GG have to tell people it looked great?
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Obviously more Sony Hyperbole!
Come on Sony show us why your system is worth 400 notes!
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Naughty!
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... I want pizza.
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The long and the short. Welcome back ye pre-rendered cut scenes (now with added blue ray hi-def). Graphics as good as gears of war. Textures that simply don't fit into memory leaving the need to use clip mapping and copy level data to the hard drive to make it viable.
Heck the Halo 3 trailer looked like your basic generic FPS and look at the hype the press is giving that!
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I should add that having been in these situations first hand, the PR people then go to town to try to get the press to spin the story their way i.e put everything in a positive light. Look out for such phrases as "this was early code" and "feature X is likely to improve before release" etc. etc.
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There's a bit of a difference between the press hyping a game and Mr. Sony hyping his own games. That's all.
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lol. This is not going to end well. Expectations can be set too high. I think Killzone 2 will be an example of that.
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Makes me think Sony planned to release all these little tidbits (useless though they are) purely to steal some thunder from MS.
They need not have bothered, MS was barely as loud as my Rice Crispies today, with their lacklustre presentation. (Good games, though)
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There is clearly some managing of expectations going on here, and I think that the pic was a bit of a smokescreen TBH, actually meant to look a bit ropey as what it pictured was the player looking at a poster on a wall and not an in game model, but this is not immediately apparent from the EG gallery which dosen't show the edges of the actual screenshot (that clearly show the stickytape atatching the poster to the wall).
Sony really need to wow the crowd with this and it would be suicide if K2 turned out lookng shit.
I was as sceptical as anyone at the 2005 footage and still don't think reality will match the render, but it needs to be at least marginally close or there will be uproar.
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Looks like E3 2005 wasn't as BS fuelled as previously thought.
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Thx for the links xbot_hunter. Hoping for a vid to see for myself now.
EDIT:
@disc - The Joystick page frustrated me. Especially since the author didn't finish some of his sentences!
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"Want to see the game for yourself? Head to the PlayStation Network at 3pm PST on Wednesday and you'll find a brand-spanking-new trailer waiting there for you."
EDIT: Anyone know what that is BST?
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i think not baldy.
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]http://ko taku.com/gaming/e307/killzone-2...[/link]
Bizarrely contradicting the Joystiq one on facial animation.... still curious about seeing this one in action, as the Joystiq screens don't look all that brilliant to me. Not that I really give a monkeys, mind you, as I'll never be able to afford a PS3.....
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"They'll have to do a LOT better than that poor screenshot, and they'd better, or I predict a lot of returned PS3s suddenly. "
Why you still talkin about that screenshot? all the news stories are starting to come in on Killzone 2 at E3. - Do you really thikn that 1 screenshot will prompt people to return their machines???? Come ON!
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]http://ww w.gametrailers.com/player/21490...[/link]
The Trailer is here....be excited.....
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Just seen the new footage...they haven't delivered what they said they would.
simple
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Incidentally I thought the first Killzone was pants.
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...oh
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I'm not sure I like the message Sony is delivering... We all know the story....
E305, they show amazing pre-rendered footage
Sony get busted for showing pre-rendered BS
Now Sony come out saying they intended to do that all along.
It's starting to smack of overconfidence again, just when they seemed to have learned their lesson. I bet there's been a lot of sweating at Sony while they waited to see if GG have been able to deliver!
KZ2 seems to be have become this albatross round the PS3's neck... If KZ2 looks and plays great then Sony wins... if it does not come up to scratch the the PS3 is doomed. There are so many other games in the pipeline from more established developers that seem to get less coverage. KZ2 wouldn't even make it on my Most Wanted list.
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The fact is blu-ray is a flop: Has not taken of anywhere inc Japan. And thanks to digitalhi-def downloads becoming the norm, i don't see blu-ray taking off (Minidisc, Beta, Artc, Super cd, etc).
360 is capable of running 1080p - but if you look at the PS3 nothing actually runs as smooth, or even looks worse. Only very few games are capable are able to run 1080p. Usually there are games that don't have much going on screen at once...Look at VT3 Tennis running on 360 compared to 1080p on PS3 - why does the 360 look better, and has smoother edges. Check Ridge Racer too:
[link url=http://www.destructoid.com/ridge-racer-6-7-com parisons-27828.phtml
]http://ww w.destructoid.com/ridge-racer-6...[/link]
Also NBA: Homecourt, plays & looks better & smoother on 360 though it's running at 720p. Oh and VF5 on 360 will have better edges and full 3d backgrounds (PS3 were 2D).
HDMI on PS3 running on my Pioneer 1080p 50" plasma, and RGB HD on my 360 - Why does the 360 look as good if not better then PS3 running at same resolution or when possible at 1080p: Don't be fooled by hype.
Who in world has 7.1 sound in there house! - No one...5.1 and 7.1 is hardly a huge major difference. No one needs it unless they have a massive room with enough space to for the speakers to surround the entire area circle, and hopefully if any game developers will bother using it - I doubt it very much. I seriously doubt it!
Oh! The Darkness looks and plays better on the 360. Lighting, shadows, textures, framerate - all better on 360.
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"And you failed. Because that wasn't just high, that was beyond what you can do on any computer in the next 5 years."
Very bold words. Lets hope they don't come back to bite you.
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Looks amazing. Was skeptical after looking at the screenshots, but the game looks stunning in motion.
The rest of this fanboy bickering is plain ridiculous.
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Now if that isn't one of the most moronic posts I've read on here....
It should always be about gameplay. If I just wanna see pretty graphics I'll rent a summer blockbuster. What is it with all the graphics whores these days? Sure, graphics play a factor but if a game plays shit then it's shit. Mad Dog McCree had amazing graphics, photo realistic if you like, but it was still a below par light gun game - although it did have it's comedic value.
The original Killzone was pants, in my opinion, but then, I'm not a huge fan of 'made for console' FPS games. If you liked it, great, you didn't waste your money.
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Looks quite bland to me, yet another FPS but not even a pretty one.
Does not compute.
Oh - and login-name hits the nail on the head... good to see some people are interested in the GAME (which I really expect to be rubbish heh).
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What the hell are you talkin about? What trailer did you watch? Sometimes fanboyish blindness can be depressing.
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...And to think this was called "pre-alpha" ... what the hell do people expect it to look when finished?, Guerrilla & KZ2 in my eyes have now gained potential, and people are wary indeed.
The first level eats up 2G.. now I start to get the feeling Sony have very likely made the right decision with Blu-ray... could the time of wanting more, be creeping up already by '08?, it just shows what the reason behind those very short levels GoW possessed... was indeed space.
This has been a great start to E3 for Sony. They've delivered today, and their conference hasn't even started yet!
More games like this & I'm set. Seriously.
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The new Harry Potter game runs at 1080p on the PS3 and actually looks less jaggy then the 360 version, which looks merely upscaled to that resolution. Again I've tested both thoroughly and prefer the look of the PS3 version even if it too does have some aliasing. I was actually surprised at how jaggy the 360 version looks as generally Xbox 360 games have better AA than most PS3 multiformat titles, e.g. compare The Darkness, Oblivion, Virtua Tennis 3, Rainbow Six Vegas, Splinter Cell: Double Agent, etc, etc., all have smoother edges on the Xbox 360. There's also an annoying flickering on light sources and some poor texture filtering in the 360 version but on the plus side the framerate fares better but then it is upscaled 720p not native 1080p.
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Looks damn good though.
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Basically, two years of Sony being abused for lying about it being in game footage is not good PR, and pretending you planned the whole thing does you no favours.
A much better message would have been...
"Told you so, you bunch of bastards!"
Sony really should let me do their PR. FUD and bullshit are outdated, the industry needs outright verbal abuse tyo get the message across these days.
And maybe mud-wrestling.
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"In what aspect didn't they deliver?"
uh, just the small fact that the game doesnt come anywhere near the target footage, maybe?
I, for one, call that not delivering.
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However, also looking forward to the shooter of the year death match between Halo 3 and Killzone 2, on the merits of the replayability, all the techical marvels and the multi-player aspect.
It still just a video clip however great it is, playing through it yourself is a different thing, so hoping for a demo tryout.
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/fishes
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Still, not a patch on the pre-rendered footage from a year ago.
Just hope they can make a good game this time, or its all for naught...
Nothing has touched mass effect though as far as i can see... the minute the lander hit the water with the water dropping off... very lush.
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I'd say CoD4 looks better than all 4 of those games in my opinion.
Does anyone know why they had to use fake lighting in KZ, instead of real-time?
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From what I understood, they used a combination of pre-lit and real time lighting. This may have been both a design and an optimisation decision.
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The CELL ,RSX and memory can't handle it...
< /runs