Perfect Dark Zero details
Careless talk costs Xbox Live.
That's the trouble with behind-closed-doors presentations. Someone's bound to talk about what they've seen, and if you're really unlucky they'll even go blathering about it all over the Internet.
Which is what's just happened to Rare after showing off Perfect Dark Zero for Xbox 360 at a top-secret event. Amongst the attendees were members of a clan called PMS, who failed to contain their excitement during an Xbox Live interview for Gamertagradio.com.
After waxing lyrical about the virtues of the new console ("Everyone's gonna bow down!" apparently), they revealed that the game will make use of an EyeToy-style camera which scans your body to create an in-game avatar for multiplayer matches.
In addition, PMS said, there will be more than 20 weapons including a gun that makes the user invisible, along with the usual rocket launchers and generally "any kind of thing that your trigger finger would feel comfortable shooting."
Plus there are jetpacks for flying about the place, and you can choose which point to respawn from so you get straight back into the thick of the action.
There's no official release date for Project Dark Zero, though rumour has it the game will be an Xbox 360 launch title. There's also been talk of an online multiplayer mode, plus an "anti co-op" game that sees one player taking on the role of heroine Joanna while the other steps into the shoes of her arch enemy. Expect more at E3.
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Comments (36) Latest comment 7 years ago
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At least I got to play it at ECTS or whatever the UK trade show was then.
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/dreads what people will choose to point camera at to skin their avatar...
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http://ourcolony.net/images/logos/L2893749823.jpg
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About Halo? I wouldn't have thought so, not after the abysmal sequel.
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It was in the original, under "Counter-Op". It was ok, but never really exciting enough to drag me away from the main multiplayer mode.
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I agree with you, Tweakmonkey, that the bowing down comment was stupid. But if Xbox 360 has as good or better graphics than a state-of-the-art PC and costs only US $300-400 then it's worth giving it a handshake at least.
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How many times will people keep stating whats totally wrong? Rare is made up of about 300-400 staff, about 5/6 left, a couple set up free radical, the others moved on to other projects. They'd already left before the dvelopment of perfect dark. I doubt it makes such a huge difference to Rare's output.
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Edit - Forgot to mention, you would play through the same missions as in single player, just with someone else playing as your opposition - beats AI any day....
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"There's 300 to 400 staff, it doesn't matter"
That's all verry true, the amount. But that's rather not the point. The people that left were project leads. Rather more important people then just some animator or a random code monkey.
If the director leaves the movie will still be made, but ends up being crap if his/her replacement isn't just as good.
Not to say Rares games will suck from now on but theres good reason to be a bitt worried. Due to their last couple releases not being up to the same level of quality as the N64 days.
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And yeah, we know David Doak, Martin Hollis and some other people left at various times to do their own thing which isn't out of the ordinary. Some of us actually love GbtG too and think that in terms of quality - which obviously you can reach a new level of with better hardware - GbtG is the most polished Rare game yet and Conker looks very promising. I think Rare's GBA games haven't been to their console game standards with Sabre Wulf at one end of the spectrum (Excellent) and Banjo Grunty's Revenge (Average) at the other. It'll be interesting to see what their portable game teams have come up with for E3, are they still making GBA games, have they moved onto DS, PSP (seems less likely) and have they got a decent publisher now (not THQ).
I want some Banjo X360 alongside my Perfect Dark. \o/
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Sounds better than I thought then. Yay.
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Weren't RARE gonna do something like that with the Game Boy Camera on N64?
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Also, im offended by this "You will bow down" statement. Its obviously not just a figure of speech, and is meant to be taken literally. The idea that xbox 2 must be paid reverence to like a king or even a god is very offensive. *Waves Pitchfork*
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Is this accurate? If so I'd be disappointed, Perfect Dark on the N64 had 34.
including a gun that makes the user invisible
They're bringing it as if it's a new thing, like the counter-op. =\
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Still I really hope Rare can top Perfect Dark. Ether way I can't bloody wait for this!!!!
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I hope for PD0 they don't worry so much about appeasing lifelong Rare-fans (whisper it: there aren't actually that many of them!) and just concentrate on making a game that's a surefire Xbox Live hit, and if the single player's good that's a bonus I suppose (seems like the Bungie philosophy at the moment anyway)
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You don't mean Dr. David Doak, surely?
After all I did for him in the facility....
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Anyway, I just hope that the launch titles for the 360 are better than the origionals Xbox ones. Halo 1 carried the thing for the first few months. It'd be nice to see a nice variety of good games for it, and Xbox Live straight out of the box.