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Cecil considering Steel Sky 2 News

PC News by Tom Bramwell

10 August, 2006

Lovable Broken Sword designer Charles Cecil says he's looking into working on a sequel to adventure classic Beneath A Steel Sky.

Speaking to Eurogamer in an interview published today, Cecil said, "from a commercial perspective, there's a great deal to suggest that the game could be very well received".

That's largely thanks to Scumm VM - PC software designed to play old adventure games on modern operating systems - for which Cecil allowed the original Beneath A Steel Sky to be released for free.

"I could say that as a marketing genius I planned it, but that would be a dreadful lie," he joked. "The result is that literally millions of people have played the game for free on a very wide range of devices. We're coming under enormous pressure from people saying, 'When's there going to be a Steel Sky 2?'"

"The only thing is, if we were to do a Steel Sky 2 - and this is something that I'm looking into - then I'd dearly love to work with Dave Gibbons again, because his input last time around was great. Dave and I communicate from time to time, and he's always expressed an interest in working on a sequel."

However, the game would have to take "a different approach". "It would have to be either an episodic game, or there has to be some other way of getting it to market in a new and interesting way."

"So that's something that's very much on the horizon, but not something I'm actively working on at the moment," he concluded.

Cecil's currently preparing to sit back and watch Broken Sword: The Angel of Death arrive on PCs next month, and admits he's also about to get to work on another project based on an existing IP.

You can read the full interview, discussing Broken Sword 3, the current state of adventure game development and Cecil's views on everything from Fahrenheit to Electronic Arts, elsewhere on the site.

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Comments: 1-19 of 19 in total

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Rayn
10/08/06 @ 12:09
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Please make this happen =)
reality_cheque
10/08/06 @ 12:19
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If they started making it and it got canned I would be forced to kill someone. If this is the last we hear of BaSS this year I will be forced to kill someone.

Consider this a warning to all involved :)
MisterFalseName
10/08/06 @ 12:22
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That'd be great. :)
Zero Beat
10/08/06 @ 12:23
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Buy BS4 you slaygs!
PearOfAnguish
10/08/06 @ 12:23
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"It would have to be either an episodic game, or there has to be some other way of getting it to market in a new and interesting way."

Arrrghh. Why? Why can't you just do a traditional point and click adventure?
reality_cheque
10/08/06 @ 12:52
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I don't want BS4, I don't even want 1, 2 or 3 :P

I want futurisitic robot filled paranoia inducing big brother-esque state :D
Zero Beat
10/08/06 @ 13:07
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I want breast enlargements, for a day.
DDevil
10/08/06 @ 13:21
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YES PLEASE.

I've completed BASS too many times as it is :-)
RobertFoster
10/08/06 @ 13:23
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Zero Beat I want breast enlargements, for a day.

I know just the place, it may cost you your balls though...
Zero Beat
10/08/06 @ 13:29
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Flip grating, take WD40! That used to red-box error my A1200.
rinoaMW
10/08/06 @ 13:34
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@robertfoster

did you just create that name for this thread? :)

oh and please, please, please make this happen. With cherries and everything!
Zero Beat
10/08/06 @ 13:36
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*inserts disk 13*
RobertFoster
10/08/06 @ 13:49
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@rinoaMW, nah I've had this account for ages :)
OnlyMe
10/08/06 @ 14:15
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Actually, I thought BASS 2 was confirmed a long time ago. Then appearently it isn't anymore. Now he's considering it? Make up your mind, will you?
disc
10/08/06 @ 14:53
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It's probably the Insanity Engine created by the complex web of Internet News-Sites that made that story up.
Tomo
10/08/06 @ 19:08
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PLEASE!
eric2k5
10/08/06 @ 20:07
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Gotta love those Aborigines!
TedBaker
10/08/06 @ 22:38
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@OnlyMe:

I remember reading somewhere there was a "Beyond the Steel Sky" in the works for the PSP a few years back... I'll see if I can find a link.
NegativeZero
11/08/06 @ 00:05
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PearOfAnguish: I think that he was referring more to the choice of platform and style than he was the actual gameplay. There's no reason why you couldn't have a point & click adventure game that was episodic - in fact, that's what they're doing with the new Sam & Max game.

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