Golden Axe goes next-gen
Death-Adder on PS3, Xbox 360.
Sega is bringing arcade and Megadrive classic Golden Axe to next-gen platforms, promising a "complete re-imagining of the story" for PS3 and Xbox 360.
Originally released in 1989, the side-scrolling slash-em-up featured undead skeletal warriors, giant S&M boss battles and the frequent opportunity to ride bareback on a fire-breathing beast. There was also a choice of three different characters - a burly man, a buxom woman and, er, a beardy dwarf. Three characters eh? Imagine that!
The idea of "completely re-imagining" a classic is always a little concerning and it could go one of two ways (Altered Beast anyone?) but we're hoping this may be the exception to prove the rule.
The task has been given to one of Sega's recent acquisitions, San Francisco-based Secret Level, and both PS3 and Xbox 360 versions are due for release next year.
We'll bring you more details on the storyline, characters, gameplay and features as soon as they emerge.
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Comments (25) Latest comment 6 years ago
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Make it a 2.5D side scroller Sega!
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Hopefully it doesn't turn out to be a Spike Out: Battle Street failure.
Off Topic:
It would be really nice to see Sega redo Power Drift in full 3D next gen glory, using Outrun 2s "over the top" handling (I miss Power Drift, maybe MAME can emulate it now?).
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Aaaaah... That was such a classic... The game that inspired Super Mario Kart.
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@SeesThroughAll, really? I didn't know that Power Drift inspired Super Mario Kart, you learn something everyday.
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I think I see a pattern emerging.
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//Remembers the magic in the original where a dragon breathes fire over the screen
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AX BATTLER: The Barbarian - His mother was killed by Death=Adder.
TYRIS FLARE: The Amazon - Her parents were killed by Death=Adder.
GILIUS THUNDERHEAD: The Dwarf - His brother was killed by Death=Adder.
I hope they have a similarly diverse selection of characters motives in the new one.
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Hope all you like but it'll end up a 3D button masher with clumsy controls and paper-thin RPG stats tacked on. Oh and it'll probably have jerky animation and a shop with a busty lady.
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Please don't fuck this up Sega. Don't make it a pure brawler; calm the pace down, give us some room to explore and give it a brain (I'm thinking like Drakan).
Could be okay but I'm not gonna hold my breath...
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Not sure I get the knee-jerk criticism - why object to SEGA trying something ambitious for next-gen machines? So it's building it around a venerable old brand - nothing wrong with that is there? That's what brands are for. As long as SEGA doesn't troll out a by-the-numbers action game and rely on the name alone to sell it then it's all good.