Stargate SG-1 from Namco

PC, PS2, Xbox.

Publisher Namco Hometek has announced that it is set to publish team based first person shooter Stargate SG-1: The Alliance in North America later this year on PC, PS2 and Xbox.

Based on the long-running science fiction TV series from MGM, itself based on the popular nineties movie Stargate, the game is being created by Australian developer Perception and is being published in Europe by JoWooD.

Players will assume the roles of all four of the SG-1 team, with the original TV actors - Richard Dean Anderson, Michael Shanks, Amanda Tapping and Christopher Judge - providing voices for the parts.

A variety of multiplayer options will also be built into the game, including the ability to play cooperatively with three other players and a variety of competitive multiplayer modes. The ability to download and create new content is also built into the game.

"Science fiction fans everywhere will rejoice at Stargate SG-1: The Alliance, an authentic interpretation of one of the most beloved sci-fi series ever," enthused Namco Hometek executive VP Garry Cole.

"With an original storyline, intense team based gameplay and a host of competitive and cooperative multiplayer options, the game breaks new ground in delivering an engrossing deep space adventure," he concluded.

Comments (17) Latest comment 7 years ago

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  • Blerk #1 7 years ago

    The trailer looks.... bad.
  • Derblington #2 7 years ago

    Haven't seen a trailer of the actual gameplay but I want this to be good!
  • kdsh7 #3 7 years ago

    Richard Dean Anderson? Give us a Macgyver game!
  • Blerk #4 7 years ago

    There's an E3 trailer demo thingy on GameTrailers.com. Looks like a jerky squad-based shooter with rather mingy graphics. I am not hopeful.
  • Xerx3s #5 7 years ago

    Errr, howcome this is bs? It was announced for the xb360 & pc! There is noway that the ps2 or xbox can even run the U2.5 engine at that lvl of detail! I am looking foreward to it though! good grafs with 4p coop rox! Hope they will also have counter coop :)
  • Blerk #6 7 years ago

    What are you talking about? They announced this for PS2 and Xbox last year. There's been no mention of a 360 version.
  • bionutz #7 7 years ago

    Oh, I hope this is good, I expect to have extra powers as the e.t.-layer guy. Although they only had super powers because of their technology, right?
  • Bsport #8 7 years ago

    This could have been so good, but the multiplate forms screws it up, look what happen to Pariah because of the PC, xbox PS2 etc thing
  • Daryoon #9 7 years ago

    Should have been an Xcom style game....
  • Blerk #10 7 years ago

    Should have been an Xcom style game....

    He's so right I could almost cry.

    /sobs
  • Xerx3s #11 7 years ago

    All in favor for a new Xcom game that r0x0rs your b0x0rs and is only released on good platforms only raise your hand now.

    Edit: Blerk, no, check your facts. They said and i quote: "On the PC and possibly a console" (from an interview). And considering the high detail grafs from the unreal 2.5 engine on the pocket calculator cpu power from the ps2, i highly doubt that it will be on that console. Any console from this generation for that matter. Also, they aim at launching at the end of this year, doesnt that make some bells go off?
    Edited by 1 at 09/06/05 @ 23:26
  • Blerk #12 7 years ago

    What the hell are you talking about, Xerx3s? The game is already announced for PS2, Xbox and PC. IGN played it at E3. Are you sure you're not thinking of a completely different game?
  • Zuiyo #13 7 years ago

    It's aaight. He was born and raised in Compton, mind.
  • stormcr0wfleet #14 7 years ago

    im quite looking forward to this game, but then i would buy it even if it did look BS beacuse im a big stargate fan. ive seen a leeked gameplay video of someone actually playing the game, its still quite jerky but the way it played seemed quite good and the graphics wernt bad either.

    Just to correct a few of you, the game is being developed on PS2, XBOX and PC indpendently of each other. so hopfully this means it will run well on all 3 formats :)
  • Daryoon #15 7 years ago

    Should have been an Xcom style game....

    He's so right I could almost cry.

    /sobs


    The SG-1 premise would fit an X-com-style game perfectly. You already have the idea of teams, then having them travel to alien planets - you could go to populated planets for diplomatic missions, Goa'uld planets for combat/espionage, and abandoned planets for exploration.
    You pick up alien technology, which you can research and adapt, acquire new team members for the roster, and get involved in the battles between System Lords.
    You'd also have charge of the base itself, allowing you to build it up and set its defences.
    With enough research and alliances, you could then acquire access to space fighters, and later battleships, to help prepare should Earth be attacked, or to provide non-SG access to other planets. You could even capture enemy ships if you needed, and either retrofit them, use them for espionage or sabotage missions, or as a trojan horse.

    What am I saying? People don't want that, they just want to SHOOT SHIT UP!
  • Blerk #16 7 years ago

    Sob! Make him stop! Make him stop!

    Or give him a bloody job!

    /cries into his coffee
    /laments what 'could have been'
  • BravoGolf #17 7 years ago

    I really do hope this game is about wide open spaces, character interaction and excellent AI, linear corridor shoot outs just won't cut it, damnit :)