No Doom demo on film DVD
UK misses out, gets documentary.
Those of you thinking about buying the Doom film on DVD might have heard that there's going to be a demo of the Xbox version of Doom III on it. Unfortunately, Activision UK just confirmed that that only applies to the US "Unrated Extended Edition DVD" and not the one you'll be able to buy over here. Dang.
That version will include a four-level demo of the Xbox game (two single-player, two multiplayer) as well as Xbox Live co-op and deathmatch modes to give you a decent taster. That DVD's out in the US now.
Those of us over here will have to wait until April 3rd to get our hands on our version - or its cousin the UMD offering - but if you do wait then you might enjoy the "Doom Nation" documentary, which is an extended piece "exploring the worldwide phenomenon of Doom". If it doesn't have null modem deathmatch stuffs in it we're NOT impressed. That's on the US disc too.
Mind you, if you are considering buying the Doom film DVD, we have to ask, why are you considering buying the Doom film DVD? Much as we like Rosamund Pike, and there are few cheaper ways to watch Karl Urban sleepwalk, you'd surely be better off renting it - if only to confirm that you can't really tell it's Mars, the first-person bit appears to be "fov 60" and some of the scientists are named after id Software people.
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Comments (43) Latest comment 6 years ago
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absolutely every single movie based on a videogame has been, and (this is maybe even more important) always will be, utter shite. this is a given, cast in stone, written in blood, absolute, utter, nay - total, fact.
so please, please, please, (remember those letters in smash hits back in the 80's that went on like this for ages) please, please, with brass knobs on and shiny buttons, can you stop publishing articles about them. just so we can all pretend they don't exist?
honestly, even giving them just enough copy to deride them and slag them off is still giving them too much credit.
cheers.
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Most video game movies are appaling - the worst possibly being Street fighter or Super Mario Bros...
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(Halo probably will too)
And as for Doom, not only did the movie suck, but so did DOOM 3.
And a demo? They are free online you know....
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I understand what u meant though...
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Con Air was fun shite. The Fifth Element was fun shite.
Doom is just shite.
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Illuminating. For another example, I loved the first Mortal Kombat movie for much the same reason. And because it had Christopher Lambert in it.
The Doom movie, however, would be something I call "shite shite". Many bad movies aren't even fun. To quote a review of the movie, it's about as fun as watching someone else play Doom.
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The comments in this thread are all "a bit fov 60". Including this one.
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halo, doom, even HL, are basically just a person or persons with a gun, going from here to there and shooting at stuff. no story. no real, genuine actual story, just some vague load of old cobblers that makes no odds to the game at all, which is why you can (and generally do) skip cutscenes and intro scenes without any detriment to the actual game what-so-ever.
if someone had a real, geninuely original and gripping story, they wouldn't pitch it as a video game, they'd make a movie of it. obviously. and the pitches they won't make a movie out of, because they're so crass and derivative and brainless (aliens invade, guy with gun kills all of em, end of story), they use as back-story for video games. so, clearly, when you make a movie out of that, it'll stink.
obviously you can argue that games have good stories, but you'd be wrong. i can't put it any simpler than that.
cheers.
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Heh. Someone's been playing some very crappy games.
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I disagree. Resident Evil (the first one) and the Anime Street Fighter movie were both pretty good. Also, I'm hoping that the Splinter Cell movie will be cool and the Halo movie's got James Cameron working on it so that could be good too...
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(insert inevitable comment about how nobody properly understands Starship Troopers)
I disagree. Resident Evil (the first one) and the Anime Street Fighter movie were both pretty good.
Well I disagree with that, RE was watered-down crap and the anime Street Fighter was like every other animated movie/series based on a game - crap.
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Well... there's no accounting for some people's taste. I enjoyed both those movies. If you don't like this type of film, then dont watch them. Myself and all the other people out there who liked them will continue to support this type of movie.
As far as the Doom movie goes... well... I can understand why a lot of people think it's crap, cos it is pure cheese accompanied by pretty awful acting. BUT, if you love the ID games (doom, quake, etc.) then you will spot tons of references that bring back loads of good memories from those titles. Personally, I enjoyed it and loved the FPS scene at the end, but I do agree that it's not for everyone.
Oh, and Starship Troopers is one of the greates movies ever!
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Like the Doom movie, apparently. "The Doom movie is a bit fov 60".
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genji: "Heh. Someone's been playing some very crappy games. "
i think i've played almost all of them (at least, all the ones that folks generally claim contained a story - hl2, fear, halo among the worst offenders) and found no actual narrative story being told by the games at all. at best, just a grabbag load of thrown-together random nonsense forming nothing even approaching narrative, chucked inbetween the action in badly scripted, instantly forgetable cutscenes.
but if you can name a game that tells a story - a real story mind, one that's original, has a narrative, and could conceivably form more than just a single act in a movie - then you win a prize.
cheers.
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*I liked it*
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OK.
Shenmue
Zelda
Max Payne
Soul Reaver
Deus Ex
To name but a few...
So where's my prize?
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Eh?
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@justsomeone: where's my prize?
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Max Payne - yeah good story, but i mean that in the sense that it was good when i saw it in countless movies, told in a fair few books and endlessly repeated in various forms as a storyline in any tv cop show you care to mention.
Soul Reaver - ragbag, cobbled together nonsense, with elements pulled seemingly at random from every low-rent vampire movie, hellraiseresque pulp fiction, greek and roman mythology and bad kung-fu movie plots. good game, load of old nonsense and irrelevant story.
Deus Ex - i played through 4 times and was never once troubled by plot or story. let's try tho - secret agent? check. double-cross? check. go underground to seek hidden truth? check. lots of guns and killing stuff? check. job done. good game. story?
nice try tho.
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You got that right!
Max Payne - yeah good story, but i mean that in the sense that it was good when i saw it in countless movies, told in a fair few books and endlessly repeated in various forms as a storyline in any tv cop show you care to mention.
Soul Reaver - ragbag, cobbled together nonsense, with elements pulled seemingly at random from every low-rent vampire movie, hellraiseresque pulp fiction, greek and roman mythology and bad kung-fu movie plots. good game, load of old nonsense and irrelevant story.
Your complaints just seem to be that they're derivative, which is irrelevant. It's still a story. Name some of your favourite films and I'm sure we can point out elements of those that were borrowed from other sources.
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Infact, name a story which you do like. This way I can tear it apart in a very similar fashion. Or do you have any arguments to put forward other than "It's been done before..."
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you're absolutely right, of course. i should have clarified that, where story is present in some form, and it is derivative (as most things are) then the retelling of the story should be done *well*. but these were all examples of, at best, derivative stuff, derived from mostly awful stories in the first place (the vampire, kung-fu, cod mystic stuff in particular), and then badly retold, put together, and executed.
so, to sum up, if you're going to be derivative (and yes, we've established that, on some level, that's going to be inevitable) you should choose something good as your basis. and then, you should tell your story *well*.
also, don't mistake "story" for "stuff that happens in a video game". random stuff that happens, connected together, isn't a story, it's just a bunch of things that happen. they may be connected, they may even be happening to the same person, but that doesn't make them a story.
great geniuses have taken randomness and, indeed, made great works of artistic merit from them, abandoning form and even structure along the way. but they were geniuses, not game designers.
and you can take a very common structure, apply it rigidly to a fairly formulaic story, and still produce a wonderful film or book by fleshing out character, adding nuance and humour, and thereby making it your own by sheer force of talent. but in a videogame, by necessity, you have to leave almost all of the progression, the fleshing out, the nuance, down to the player playing a game. so it's just not going to happen.
"Infact, name a story which you do like. This way I can tear it apart in a very similar fashion. Or do you have any arguments to put forward other than "It's been done before..." "
catch-22 by joseph heller is my all time favourite book of all time. and yes, you could easily argue it has no story at all. and yet, without clear narrative structure, without linear time, and without even a clear basis in reality, it manages to tell a gripping, utterly true story. but then, heller was a genius...
personally i wish games would get back out of their arses, into which they began crawling during the late 90's it seems to me, and face up to the fact that they are, by definition, meant to be merely pure, unadulterated entertainment.
put a movie screen or book in front of me, and i'll switch my brain on and see where i go, put a stick and some buttons under my fingers, and just let me kill stuff and have a great time without all the faffing around. christ.
cheers.
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It's the same for anything. People moan about films not being like the books they're based on, but there is a reason for that, usually. Mediums don't directly translate across without losing something in the process. You're either too cynical to appreciate what is on offer in some games or you're expecting too much of them.
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Games on the other hand let you PLAY and interact in an enviorment. Games were never meant to tell a story like a book or Movie.
Different arts.
P.S Although MGS tries to blure the line....
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