New WoW battlefields
For hot PvP action.
Blizzard has announced the release of the first two player-vs-player battlegrounds for PC MMORPG World of Warcraft.
Described as “the single biggest update to the game yet” by Blizzard bigwig Mike Morhaime, the battlegrounds offer new map designs and game objectives and are designed for both expert and rubbish WoW players.
Alterac Valley sees two teams of up to 40 experienced players battling it out and features fully functioning bases, NPC defenders, PvP quests and unique allied monsters.
Bonus Honor points can be earned by achieving key objectives and, ultimately, by beating the other side into submission. Or to death, of course.
Warsong Gulch is designed for players who’ve reached level 21+ and offers a faster pace of play, with the average game lasting around 45 minutes. Two groups of 10 fight to capture the other team’s flag, receiving extra Honor points for a win.
Blizzard promises that there’s more to look forward to in the coming months, too: "We're excited that players can now experience Horde-vs-Alliance combat as it was meant to be, and we're looking forward to adding even more battlegrounds to the game with future updates,” says Morhaime.
Leeroy Jenkins was unavailable for comment.
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Comments (9) Latest comment 7 years ago
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'Leeroy Jenkins was unavailable for comment' hah, /snort.
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LEEEEEROOOOOOOOOOOOOOOOOOOOO*smack*
/slumps across keyboard
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How long do we have to wait for dishonorable kills to give a negative to your ranking?
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"Dishonorable kills - gained by killing a trivial Civilian NPC - now has a negative impact on a player's honor. Enough dishonorable kills will reduce a player's rank all the way to zero"
Doesn't apply to players of course, but for those smart enough to go on a PvE server where PvP is optional that won't be a problem.
Betters questions might be "how long do we have to wait for European realm forums?" or "why have there been no European events?" or "what happened to the ability to transfer characters between EU and US servers?"
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Why the fuck not? I mean really?
/anger not directed at you Gurgeh
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>Why the fuck not? I mean really?
Because high level PvPers could create or recruit low-levels to shield them in PvP. Mage hits a mixed group of high and low levels with an area-effect and instantly picks up a stack of dishonour points. The end result would be no area-effect spells being used by either side.