Ghost Recon 2 Xbox DLC
New maps, weapons, modes, kit restrictions and multiplayer skins for Xbox owners - and all for free, which makes a pleasant change.
As promised, Ubisoft has launched the first downloadable content for Tom Clancy's Ghost Recon 2 this week in a package consisting of three new maps derived from existing larger offerings, two new gameplay modes, eight new weapons, five new kit restrictions and six new multiplayer skins. It weighs in at 1745 blocks and costs nowt.
The three maps are Train Yard Interior (focusing on the complex train station section of the Train Yard map), Train Yard Forest (based on the exterior forest from the same map) and Railway Valley (the wooded groves and rocky outcropping in the large valley of the Railway map).
The two new modes, meanwhile, can be used with most of the multiplayer maps that shipped with Ghost Recon 2, and are called Recovery and Assassination. Recovery is a variation on Capture The Flag, except there's a lone flag in the centre of the map rather than one in each base. Assassination pits squads against each other to defend or assassinate an AI officer, with scores based on how long he's alive, with no respawns.
Full details on the rest of the additions - including a rundown of the weapons and skins with screenshots and even a short movie - can be found on the game's official website here. The page actually doesn't mention the kit restrictions and says only two multiplayer skins are included, but according to our download that actually understates the case. You get even more.
You may also like...
-
Why Can't Games Do Sex?
-
Bethesda on Skyrim's viewable Morrowind, Cyrodiil: "maybe we'll use it one day"
-
Notch can match Schafer's $13m Psychonauts 2 budget valuation
-
Valve selling a virtual Team Fortress 2 ring for $100
-
Dear Esther Review
-
Fresh Resident Evil 6 details bleed in
-
UFC Undisputed 3 Review
-
PC Mass Effect 3 does not support game pads
-
Fresh Far Cry 3 teaser is full of swears
-
Solitaire Blitz Preview: Why PopCap's Approach to Facebook Gaming is Anything But Casual
-
Comedian takes on Choose Your Own Adventure
-
Sony to shut down PSP Digital Comics service
-
Sonic 4 Episode 2 screenshots leak from Xbox Marketplace
-
Far Cry 3 release date revealed by leaked trailer
-
App of the Day: Tongue Tied!
-
Remedy discusses Alan Wake 2
-
Street Fighter x Tekken PC release date announced
-
Will there be a PS3 version of The Witcher 2?
-
Alan Wake PC version footage
-
PS2 Classics God Hand, Maximo on PlayStation Store today
-
Eurogamer.net Podcast #100: Ellie returns! And we filmed it!
-
Twisted Metal film gets Crank writer/director Brian Taylor
-
Capcom registers new Darkstalkers trademark
-
Microsoft Flight behind the scenes trailer
-
Darksiders 2 release date announced









Comments (6) Latest comment 7 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
This mode is a bit odd, unless there's someway of telling the target how to move he just moves around at random himself. Winning is a matter of keeping him alive/killing him within the time limit too.
Some of the new guns are very nice, I can see the MP5-SD being useful in squad siege but it's quite weak so you have to make sure you zap someone pretty quickly.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Quality, cheers for that fella he's been an responsive tit thus far!
Tom, any idea when the DLC2 is likely to arrive? Ubi have been hawking it around in their promo vids already!