Venom handling 360 Prey
New screenshots to celebrate.
Newcastle-based Venom Games is handling the Xbox 360 port of Prey, 2K Games announced this week, which presumably explains why Prey overlords 3D Realms don't have a devkit.
While the PC one is in development at Human Head Studios, Venom's hard at work porting and doing an eight-player Xbox Live online mode. The game will do all the expected high-definition trickery, too. Both versions ought to be released this year.
2K's also released some screenshots, so you can see how things work on the living ship you're fighting to escape from after it eats your granddad.
We got to take a look at Prey recently, including some time with the multiplayer mode. Check that for more details on how the PC one's shaping up.
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Comments (18) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I thought Live was all ADSL users?
You even have to pay for it (XB Live), why 8 man MAX?
I believe even Duke 3D hade more....
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1. first-person shooters
actually that'll do for a list.
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Now there's a phrase I never thought I'd hear - an 'intimate deathmatch'! Surely a contradiction in terms?!?
"Why darling, you look positively radiant this evening!"...........blam...blam...blam..........." Eat lead and die bitch!"
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"You even have to pay for it (XB Live), why 8 man MAX?"
As someone who clealry does not play on XBLive I'll forgive your ignorance:
Halo2: 16 player max
Ridge Racer 6: 14 player max
(amongst others)
PC shooters have 64 man servers? Which game? And do you have to fanny around with separate software etc. to get live chat whilst playing or can you sit back on the comfort of your couch and plug a headset into a pad, pull up your friends list and talk to anyone in any game at any time?
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And 32 players is pretty standard nowadays.
But the reason has already been mentioned. Live is a peer to peer system, as opposed to PC games wich mainly use a dedicated server system for multiplayer.
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Makes cents.
As for Rambaldi , don't be a hater.
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1. first-person shooters
actually that'll do for a list.
Any good reasons? Didn't think so. There are just as many games in other genres. Should we get less of them too? Just because you dislike a genre does not mean that we should get rid of it.
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Ofcourse thirdparties setting up servers with more specialised hardware is out of the question since it's a closed system. Wich means MS would have to do it, or the publishers, who no doubt arent all that interested in running servers for their games for the entire world unless it's an MMORPG.
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I thought Live was all ADSL users?
You even have to pay for it (XB Live), why 8 man MAX?
I believe even Duke 3D hade more...."
*cough* PD0, 40+? (or what was it?) Huge lvls that take ages to cross on foot? Small lvls usually mean bad ports & rush jobs.