Zelda DS producer speaks
About unique control system.
Legend of Zelda producer Eiji Aonuma has offered the first hints as to how the DS instalment in the popular series will make the most of the handheld's unique capabilities.
Speaking to US magazine EGM, Aonuma declined to go into details but did say: "What I can tell you is that it's going to use the touch screen for a very unique control system that people have never experienced in a Zelda game before.
"What I I think one of the important elements of the Zelda series has always been that you feel like you're in the world doing the things that Link is doing and touching the things that Link is touching," he continued.
"This time you'll be able to use the touch screen and actually touch those items and objects yourself.”
Hmm. Not a lot to go on, then, but at least we know that Zelda DS will definitely be making use of the touch screen. All we need now is some screenshots and a release date...
You may also like...
-
Happy Action Theater Review
-
ModNation Racers: Road Trip Review
-
Motorola Xoom 2 Tablet Reviews
-
Sony confirms PS Vita 1st Party digital only game prices
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Mass Effect 3 Demo: The First 20 Minutes
-
Sony explains PlayStation Vita game price strategy
-
Why Devs Owe You Nothing
-
DICE working on multiple Battlefield 3 fixes
-
3DS Ambassador Super Mario Bros. game updated
-
EGTV: Eurogamer playtests PlayStation Vita
-
Halo 4 Master Chief action figure flaunts new suit design
-
Rockstar mulling LA Noire 2 development
-
Tim Schafer: publishers aren't evil
-
Apple begins Foxconn factories inspections
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
Mojang: no plans for Minecraft on Vita
-
App of the Day: Monkey Bump
-
Face-Off: Final Fantasy 13-2
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Who Killed Rare?
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
Sony's $50m Vita marketing campaign targets PS3 owners
-
Activision: games are relationships, "brands in people's lives"









Comments (44) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Why does that sentence fill me with dread?
Comment below viewing threshold Show
Comment below viewing threshold Show
Becuase you're afraid of change?
Comment below viewing threshold Show
rotat your own boomerang
manual aim the hookshoot
Cool.
Comment below viewing threshold Show
rotat your own boomerang
manual aim the hookshoot"
Euphemisms?
Comment below viewing threshold Show
Speaking for myself, I am afraid of change. I would be filled with nothing but elation were it a new, unrelated IP.
Edit: formatting
Comment below viewing threshold Show
Nah, relying on pretty pixels is gimmicky.
Changing how a game is controlled to be innovative is a different kettle of fish.
Im all for this, And i have faith in him that this'll work.. cant wait! I dont own a ds, but with this, new mario, advance wars, etc etc.. i'm REALLY tempted (if my bank balance can cope).
Comment below viewing threshold Show
I read spiderman 2 was the worst ds game? Hardly a fiar comparision?
Comment below viewing threshold Show
And to Zelda, I am dreading it but also looking forward to it as well... I don't believe that the formula needs changing, just needs to go back and see why it was so good some years ago... but then, I do like the touchscreen of the DS...
We'll have to wait and see... but to be honest, as long as Zelda is on the box, I'm sold already...
Comment below viewing threshold Show
As for the quality of the game: OF COURSE it will work. It's firstparty Nintendo goodness, in a game series which has always brought us consistently excellent outings.
Comment below viewing threshold Show
Comment below viewing threshold Show
I trust the Nintendo games designers and the Zelda team - of any of the games Nintendo release, I think they'll want to make sure the big IPs like Zelda, Mario and Metroid are real selling points for the platform
Comment below viewing threshold Show
nintendo4life
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
k, gonna go buy a ds now
Comment below viewing threshold Show
disc - how do you know this? I was under the impression it was a new Zelda game from scratch, designed and made for the DS... unlike Mario64 DS which WAS a game shaped (and badly IMHO) to suit the platform.
Comment below viewing threshold Show
Comment below viewing threshold Show
Everyone moans about mario being used to death, at least they try something different with each new one rather than relying on same old same old.. smae with zelda.
Compare this to (say) sonic (or to show im not just picking on one company) halo or erm.. (what francises does the ps2 have which i can highlihgt at this point?).
Comment below viewing threshold Show
This is the DS we're talking about, only by using cell shading can they give this game justice, with standard 3d it'll look like ass. Compare the difference between the DS' cell shaded games and the ones that are just normal 3d, cell shading looks immensely better. Look at Viewtiful Joe for instance, that looks damn good; even as good as the GC ones.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
what was wrong with how OOT and MM looked? I played them recently on my cube, and not once did i think "gawd, that looks guff"
Comment below viewing threshold Show
OOT is what the Zelda world would look like if it was made from sea sick Lego gods.
Comment below viewing threshold Show
What do you want, a medal?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Have to agree with the man here.
Ocarina looks shite with horrible fogging, useless draw distance and muddy textures.
Comment below viewing threshold Show
One of the problems that arises is that using a stylus is alot like writing, and therefore handedness comes into play. This calls into question what buttons are used if you are holding a stylus.
Comment below viewing threshold Show
Comment below viewing threshold Show
And surely you can see that your argument is 100% opinionated, and therefore not really worth arguing? If you think new graphics make the game different, then fine. Some people won't. You can't just say your way is the right way. I know which camp I'm in.
Comment below viewing threshold Show
You fucking retards. Jesus.
Comment below viewing threshold Show
Comment below viewing threshold Show
GET A ****ING GRIP! Bloody graphics whores.
We're talking about a game which is nearly eight years old. Bad fogging? Problematic draw distance? Angular models? Can't we argue MOST games of that period and slightly after had exactly the same problems?
Get past the graphics, and you'll find the same old brilliant gameplay which won us all over, and continues to make it to most one of the most memorable games ever created. If you can't get past the graphical end to see the beauty underneath... well, retro gaming is definitely not for you. You'd probably be much happier with "EA Graphic Showcase 20XX"...
Comment below viewing threshold Show
Comment below viewing threshold Show
Only, it's just recently that I've started to see you around here frequently again. Maybe it's just me.
Comment below viewing threshold Show
Comment below viewing threshold Show
People who say OoT looks bad are either little kids, fucking retards, trolls, or the kind of sad nerds who jerk off to numbers (I know a few of these myself. Ugh). You know who you are.
Comment below viewing threshold Show
And more importantly.. PLAY good.
But it seems that nowadays people are more interested in pretty pixels than fun games which look reasonably good. Beats me why all these graphic whores dont just all rush out and buy myst games and jack off over how good they look.
Comment below viewing threshold Show
EDIT: not like a OoT remake, heavens no. Just that the graphical capabilities are similar.
Comment below viewing threshold Show
But then there are dumbfucks like Mo, who will judge graphics simply based on the meaningless numbers and the graphic card effects mentioned in the feature list. If a game has beautiful artwork, yet lacks reflection light mapping, they will brand it as "ugly." When they see the well-implemented atmospheric fog on Hyrule field (which you can look across all the fucking way from one end to the other btw) they will talk about "horrible fogging" because they really know jack shit about anything. On the other hand, when a game has characters that look like blow up dolls with sausages for arms because the 3D modelers are incompetent fucks, but it pushes a trillion polygons a second at 1600x1200 with all the special effects in the book, these types will love it.
My point is that "graphics whores" isn't a good term to describe these people, because obviously they couldn't tell a game with good visuals if it came up and fucked them in the eyesockets. "Tech spec tards" or something similar would be more appropriate.