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Rainbow Six: Vegas details News

PC Xbox 360 PlayStation 3
News by Tom Bramwell

7 April, 2006

Ubisoft's released the first solid details and screenshots of Tom Clancy's Rainbow Six: Vegas, which is in development at its Montreal studio and due out on PlayStation 3, Xbox 360 and PC this autumn.

Vegas sees a new team (Logan Keller, team leader/recon; Michael Walter, heavy weapons/demolition; and Jung Park, long range/electronics) trying to save famous Las Vegas locations like Fremont Street, the Strip and casinos from an escalating terrorist threat.

Decked out in fancy graphics, your team-mates will work closely with you, making tactical suggestions like blowing through a wall of hacking a computer, while you'll be able to use equipment like snake cams to strategically "tag" terrorist targets to your team-mates as part of the pre-entry strategy.

That's symptomatic of a change to real-time mission briefings too, with planning seemingly done on the fly - and incorporating motion-captured fast roping, rappelling, window entry, blind-cover fire and more.

Ubisoft's also been using the next-gen consoles to process slightly smarter enemies, it reckons, promising that your adversaries will use group tactics as you get to the heart of them. Meanwhile, as ever, you'll be able to go online and customise the experience if you find the single-player opposition a bit weak.

It's all due to kick off later this year, so expect to see more of it at E3 on PS3 and Xbox 360 - the PC version will have "specific design and gameplay" to be revealed in the future.

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Comments: 1-17 of 17 in total

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Furbs
07/04/06 @ 08:31
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Good good good.

Although the screenshots are old?
gamerbunny
07/04/06 @ 08:48
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I like the idea of a FPS in Las Vagas
Hee Hee: Guns and Strip Clubs, easy destractions
But I do like the idea, seriously.
Blerk
07/04/06 @ 09:13
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Oh. So. Boring.

/can't tell one Clancy game from another
Milbe
07/04/06 @ 09:15
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I haven't even look at the shots, I want proper AI in this.

Latest console R6:Critical Hour is still a POS. How dare they release something like that? Even the higly underrated Without Warning is more realistic in it's own merits than R6:CH.
Furbs
07/04/06 @ 09:22
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Blerk, you mean like JRPGs then? ;)
jlaakso
07/04/06 @ 09:25
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Sweet screenshots.

Man they've blown the console iterations, hope this won't suck. I still played the Rainbow Six 3 on the Xbox quite a bit, but a lazy conversion it was. With unpalatable controls.
octo
07/04/06 @ 09:35
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Rainbow six : Milk My Teets Of Sweet Sweet Nectar Until I'm A Flaccid Old Hag
Trip SkyWay
07/04/06 @ 09:44
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Enjoyed the online part of Rainbox six three, played it a lot, co-op and team deathmatch (or whatever they were callling it).
I hope this is as good fun.
Blerk
07/04/06 @ 09:50
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Blerk, you mean like JRPGs then?

Exactly. I've never understood how people can level that accusation at JRPGs and then go back to playing this identikit drabathon.
Helios
07/04/06 @ 10:07
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Well, it can't be any worse than lockdown, can it?
bunglebonce
07/04/06 @ 10:34
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Well, it can't be any worse than lockdown, can it?

Don't underestimate Ubisoft and Red Storm..!
Xerx3s
07/04/06 @ 10:59
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Looks nice. Will it have Girls-a-la-Dukenukem3D ? :p
Furbs
07/04/06 @ 11:01
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Red Storm have their best team on this (the ones who did Raven Shield) so I cant see it being an out and out arcade shooter like Lockdown.
paketep
07/04/06 @ 11:07
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Ubi == Starforce. I don't even have to remember Lockdown (huuuuurts!) to pass on this one.
MyWifeNowDave
07/04/06 @ 13:05
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"making tactical suggestions like blowing through a wall of hacking a computer"

Is that a metaphorical wall then?
Fatfish
07/04/06 @ 13:43
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"Ubisoft's also been using the next-gen consoles to process slightly smarter enemies..."

Let's hope they use the next-gen console to make your team mates slightly smarter too! The old AI was a bit ropey in places - and if GR:AW is anything to go by, I'm suprised they manage to win any wars at all!

Stil, fingers crossed for this one - loved it on the xbox and the Live gaming was great with a good team of mates.

Think I'll be taking their press-release with a hefty pinch of salt until I see something a little more substantial.
spiny
07/04/06 @ 19:00
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"Ubisoft's also been using the next-gen consoles to process slightly smarter enemies,"

Uh, I think they're refering to their customers there if Lockdo
wn
(spits) was anything to go by.

Edited 2 times, most recently on 07/04/06 @ 20:02

Comments: 1-17 of 17 in total

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