EA has officially unveiled its SSX game for Nintendo Wii, five months after we first heard about it.
Called SSX Blur, it's exclusive to the new Nintendo console (although that's not to say the series is exclusive), and in development at EA Montreal for release in North American and Europe during March.
Controls will be based on your motions rather than specific button combinations by the sound of it (possibly "and/or").
Producer Alex Hyder said it was the team's goal to, er, "Wii-ify" the "soul of the franchise - the air, the speed, the tricks, the fun".
"You're going to see that reflected in the On-the-Ground and In-the-Air controls, the characters, the user interface, and every other aspect of this game," he added.