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Lost Planet inspired by Halo News

Xbox 360 News by Tom Bramwell

6 October, 2006

Lost Planet is Keiji Inafune's answer to Halo, the Capcom producer has said.

Speaking to Kotaku recently, Inafune revealed that he originally pitched the game to Capcom bosses as his take on Bungie's seminal first-person shooter.

"I really wanted to do something as cool as Halo," he said. "I'm a big Halo fan, but it's not well known in Japan. It's very interesting, but very American."

Capcom, it turns out, wasn't interested on account of Halo's poor sales in Japan, so Inafune took matters into his own hands and simply set about making it - and taking the initiative paid off. "When we described the idea, we couldn't get approval. But, when we showed them what we were working on, we got approval."

But while the game - in which players take on giant bug-like creatures and space pirates in an icy wilderness - is certainly a reaction to Halo, Inafune added that the team "wanted to do something that had more of a Japanese flavour".

"That's why we added robots," he said. "In America, mech-type robots are not so cool. Just look at the mechs in The Matrix." Indeed.

As you'll know, the game's just now approaching completion - with a global launch set for January - and as well as a combat-heavy single-player campaign, Capcom's including a multiplayer component that received strong write-ups at recent trade shows. A demo of the single-player has been available since May, and a multiplayer demo is due out soon.

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Comments: 1-22 of 22 in total

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morriss
06/10/06 @ 09:11
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Yes.
Balסּr
06/10/06 @ 09:16
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Japanese games developed for Xbox - worldwide release

Japanese games developed for Sony/Nintendo - half year delay


Why? 0_o
gazareth
06/10/06 @ 09:18
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I'm so looking forward to this game. The tagline should be "Let's blow shit up". Ahh yeah.
Yossarian
06/10/06 @ 09:19
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robots versus bugs in the snow
Steroyd
06/10/06 @ 09:28
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Japanese games developed for Xbox - worldwide release

Japanese games developed for Sony/Nintendo - half year delay


Why? 0_o


Because Japaneese games don't sell well in Japan?
Or mybe because of High Def it eliminates the PAL, NTSC Bulls***.

I'll reserve my judgement on that disproportionate timescale when the Nintendo Wii and PS3 eventually actually get launched.
coojam
06/10/06 @ 09:29
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I wouldn't say mechs in America aren't so cool the way he does...they're not cool in that they're not popular. But...but...the mechs in Lost Planet are just like the mechs in The Matrix.
Skeletor
06/10/06 @ 09:46
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@cooljam
I think he means that Americans see mechs in games and movies more as heavy tanklike warmachinery whereas in Japan mechs are often portrayed as some kind of futuristic samuraimachines. Some of the Gundam stuff is incredibly stylish and colourful. It's true though that the machines in Lost Planet are probably more like the ones in Matrix than Gundam anime. Stylewise, they probably went for a mixture and ended up more on the American side...
Forebodin
06/10/06 @ 09:59
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As unrealistic as it may be, I'm - along with countless others - just hoping they get around the Microsoft Policy against ranked party matchmaking (ala Halo 2).
groovychainsaw
06/10/06 @ 10:18
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So....better than halo then?
;-)
alpha-0ne
06/10/06 @ 10:19
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"I wouldn't say mechs in America aren't so cool the way he does...they're not cool in that they're not popular. But...but...the mechs in Lost Planet are just like the mechs in The Matrix."

reread the article he didnt say he did not want mechs in due ti the matrix but wanted to blend it with on foot sections
tinderbox
06/10/06 @ 10:36
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"Lost Planet inspired by Halo"

Ah, so boring, repetitive fps style game with bland level design?
coojam
06/10/06 @ 10:37
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No, I know... He says in the article he doesnt like the mechs in the Matrix basically. The mechs in Lost Planet (or the demo at least) are similar in style to the ones from the Matrix. So wheres the logic?
Carrybagma
06/10/06 @ 11:19
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I thought *all* games are inspired by Halo?
freedumb
06/10/06 @ 12:25
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Japanese mechs are genreally more extravagant in design, it's patronising to say as if they're coloured in by kids. Just look at the mechs in ZOE 2, they're more fun to look at and play in than a the realistic, tank style mech.
kissthestick
06/10/06 @ 12:26
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great read, lost planet def looks like a winner
Feanor
06/10/06 @ 12:58
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Walshicus
06/10/06 @ 13:16
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Hah, that video was quite funny!

I love how every Jap mech game has at least one school girl - IN SCHOOL UNIFORM [beret optional] - piloting a weapon of war. Conceptual realism ftw...
Carrybagma
06/10/06 @ 13:18
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How can something based on something that's not 'real' be more or less 'realistic' than something else based on something that isn't 'real'?

/existentialist pedantry ftw

ED:
:o) @walshicus
Edited 1 times, most recently on 06/10/06 @ 14:19
rhinoxious
06/10/06 @ 13:38
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Halo 8/10
Halo + robots! 9/10?

Japansese dev formula:

western influence + robots + extra cut scenes = game

krenzler
06/10/06 @ 13:58
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"Capcom, it turns out, wasn't interested on account of Halo's poor sales in Japan, so Inafune took matters into his own hands and simply set about making it"

Good for us I say!

Inafune is my new hero. :-)


stoopidgreg
06/10/06 @ 15:10
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lost planet looks amazing. there's so many great looking games coming out in time for christmas, makes me want a 360 that much more. anyone feeling charitable?
captainrentboy
06/10/06 @ 17:10
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tinderbox just put the ownage on Halo,you go girl!Whooop!
Annyway first thing that came to my mind when playing the demo of Lost Planet was Starship troopers in the snow,nothing really said Halo to me :/Unless he's going for that 30 secs of fun over and over thingy Bungie used to go on about.

Comments: 1-22 of 22 in total

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