APB concept trailer

Now on Eurofiles.

Korean publisher Webzen has released a new 'concept' trailer for forthcoming PC and Xbox 360 gangbanger, All Points Bulletin. You can download it here.

There's no in-game footage to be seen, but the trailer is designed to offer a taster of what we can expect from APB - namely a bit of car-jacking, a lot of shooting and a vast amount of run-ins with the cops. And it's all being put together by one David Jones, the man behind the original Grand Theft Auto.

APB is due out on PC in 2007, with the Xbox 360 version to follow in 2008. You can read more about the game here.

Comments (4) Latest comment 7 years ago

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  • bionutz #1 7 years ago

    wait, wait! Why not on PS2, isn't the architecture very similar? Because XBox360 is very much different from a PC! PC games shouldn't be associated with Xbox 360 anymore, as they don't come anymore in the same package.
  • Wash #2 7 years ago

    Actually, besides the hardware i'd presume coding is still similar. Havent heard much talk of XNA recently tho :S

    Rare had Xbox Kameo running on a Xbox 360 in a couple of weeks, so they cant be that different.
  • Darkedge #3 7 years ago

    most consoles use a HAL like XNA to get things running quickly but the PS2 and three don't have the 3 full cpu's which is the core of the 360. PS3 programming will be very similar to PS2 as you have a main controller and vector units like the PS2 but just more of them.

    As All xbox 360 games are developed in XNA and it's a PC sourced envionment they are closere
  • Kiigan #4 7 years ago

    Don't confuse XNA with DirectX.

    XNA isn't a HAL for a start. XNA is just an umbrella term for the overall strategy for next gen game development - including bringing together development tools, workflow and collaboration, software components. All promises aside, it sort of exists now with excellent Xbox development tools like PIX and XACT but it is still very early days for XNA.