Sudoku to boost PSP numbers
1,000-puzzle-strong Sony title.
Sony this week quietly continued its push to plant the PSP in the pockets (or at least handbags and backpacks) of new gamers with the announcement of Go! Sudoku, giving fans of the Japanese newspaper import 1,000 new puzzles to contend with and the promise of customisation, multiplayer and downloadable content. It's due out on the PSP in Europe this December.
Along with TalkMan and the PSP's multimedia functions, Sudoku seems to be aimed as much at non-gamers as the usual crowd. There are four difficulty levels, as well as detailed tutorials and a help system that gives novices five chances to input the right number in a puzzle before going it alone.
Multiplayer Sudoku will allow up to four players to compete or collaborate in pass (think hot-seat), versus and battle modes, and it'll also be possible to merge records of best times with other PSPs wirelessly. There's also a degree of customisation available - while the game will come stocked with animated background themes, music and sound effects, it will also allow players to supply their own wallpaper images from the PSP's photo directory.
Beyond the basic puzzling, there's also a Time Challenge mode, and the WiFi support include the option to transfer up to five puzzles to a friend to try out - similar to the downloadable demo options in many current PSP titles - with the promise of downloadable content from Sony itself in 2006, including new puzzle packs.
You may also like...
-
Day Z: The Best Zombie Game Ever Made? 60
-
Gravity Rush Review 58
-
XCOM: Enemy Unknown Preview: First Contact 16
-
Sony patents method to interrupt your gaming with an ad 144
-
Jet Set Radio announced for PlayStation Vita 48
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 98
-
Kingdoms of Amalur: Reckoning needed to sell 3 million to break even 80
-
Arma 3 in-engine footage shows off lighting tech 25
-
Ghost Recon: Future Soldier Review 132
-
App of the Day: Go Robo! 2
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 72
-
Skyrim gets mounted combat in new update 62
-
Harry Potter For Kinect announced 17
-
Rockstar to push Max Payne 3 "to its limits" on high-end PCs 17
-
Kojima teases new Zone of the Enders project 17
Comments (14) Latest comment 7 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Don't want to rely on one puzzle a day from the newspaper? Get one of the many Sudoku progams out there that will generate an infinite variety of puzzles that you can print out. A piece of paper doesn't run out of batteries, doesn't get damaged when you drop it, and doesn't require you to swap around UMDs to play. None of the PSP features improve the actual game in any way. "Multiplayer", skins, etc., this is all window dressing to try and sell a game that is ill suited to the PSP.
Comment below viewing threshold Show
Comment below viewing threshold Show
7 down - massive sworded dude - S*PHIR*TH. Man that's a toughy!!! ;P
Comment below viewing threshold Show
Though I also fail to see where the fit to PSP comes in... DS I could MAYBE see working (use touch screen to drag numbers into grid) but even then, I wouldn't pay full price when I can get a generator online and print out a different grid each time...
Comment below viewing threshold Show
Comment below viewing threshold Show
here
Comment below viewing threshold Show