Burnout Revenge X360 details

It's not a new game.

EA appears to have confused a few people with its description of Burnout Revenge for Xbox 360 as "a new title in the Burnout Revenge franchise", but having spoken to Alex Ward of developer Criterion this week we're happy to repeat what he told us about the game.

For a start, it's due out in early 2006. Beyond that, it's more of an expanded port than a new title. Fundamentally the same, it'll be beefed up visually with the usual application of things like bloom effects as well as some new X360-exclusive content, although what form that'll take remains to be seen.

The regular, everyday versions of Burnout Revenge (i.e. the ones you can go out and buy right now on PS2 and Xbox) made it into the All-Formats UK chart this morning at number two, eclipsed only by EA's own FIFA 06, which has already sold a boringly stupendous amount of copies.

Back on the subject of X360 though, and we'll bring you more from X05 later in the day. In terms of words, anyway - the canapé's ours and you can't have it.

Comments (10) Latest comment 6 years ago

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  • freedumb #1 6 years ago

    This doesn't make sense...why don't they just create a new burnout sequel. Plus I thought the graphics are already decent on the xbox and PS2 for this iteration.
  • Inspirius #2 6 years ago

    I held off getting Burnout Revenge because I thought this was coming out for launch. Now I have to wait another six months!
  • Eighthours #3 6 years ago

    I hope they at least increase the draw distance to insane levels.
  • Beano #4 6 years ago

    "This doesn't make sense...why don't they just create a new burnout sequel. "

    Yearh - creating new games can't take more than a few months... geeesh.
  • bivith #5 6 years ago

    The Xbox version already has bloom.
  • Talha #6 6 years ago

    It will be some achievement if they manage to make it look even better than both the current versions. THough I can't believe they will use Renderware for next gen too. I mean, someone right here told me it is already outdated.

    Edit: DId anyone else notice EG haven't reviewed Burnout Revenge yet?
    Edited by 1 at 04/10/05 @ 11:13
  • freedumb #7 6 years ago

    'Yearh - creating new games can't take more than a few months... geeesh.'

    Who said anything about months? Stop putting words into my mouth, or keyboard.

    I just find it silly releasing a near identical version of a game form Xbox 1 to xbox2. Are the graphics really going to be such a huge improvement that they need to port it to a next-gen machine, with some "360 exclusive extras"?

    I'd rather see them spend some time (insert "months" out of nowhere, just for you Beano) crafting a true next-gen sequel to Burnout Revenge.

    It's not something I'd buy an X360 to play, when theres a good enough version on the console I already own.
    Edited by 4 at 04/10/05 @ 13:24
  • AFX #8 6 years ago

    I thought the existing Burnout Revenge for Xbox would be one of those which would be backwards compatible with Xbox 360 anyway.
  • freedumb #9 6 years ago

    'They'll make more profit on the X360 version due to the higher RRP. If you had an Xbox 360, which version would you buy, given the choice? It's no contest.'

    Very true, but it still seems a bit lazy to me. I'm guessing its obviously due to EA, as Criterion weren't exactly rushing out games till they were bought out.
    Edited by 1 at 04/10/05 @ 13:23
  • Talha #10 6 years ago

    I think Burnout Revenge was a very lucky escape for Criterion, since they were forced into the hedious cycle of yearly updates and thanks to the solidity of the core game they came out with flying colours (though a little brown). They even bothered to make the game more gritty and less colorful

    However, this is just too much. The current gen version possibly represents the pinnacle of gfx for both XBox and PS2 - but EA don;t like to maintain a winning note. They have to tweak and they have to slap a new sequel on the shelves. Having murdered their own NFS franchise (critically if not commercially) they are after Burnout. Not long before we see Brooke Burke starring in Crash TV and winers of crash events getting spinning hubcaps - maybe Burnout PS3.