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Virtua Tennis PS3 to use tilt Comments by Tom Bramwell

3 November, 2006

Tilt sensing for movement, shots.

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first 50 | Comments: 51-69 of 69 in total

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SeesThroughAll
03/11/06 @ 16:09
#51
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Oh yes, Katamari would be sweeeeet...
mingster
03/11/06 @ 16:53
#52
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that link to how the controller will work in VT confirms for me that this will be something you will try a couple of times but revert back to normal control.

You will definately be struggling to play properly using that tilt setup.
penhalion
03/11/06 @ 17:23
#53
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yea so imprecise that you miss every shot!

God Sony really need to put rumble back in and ditch this sixaxis stuff fast. Didn't they learn anything from Microsoft's attempt? Even Nintendo provide the Nunchuk attachment with a real analog stick in order to actually move the characters about!
drumbaby
03/11/06 @ 17:53
#54
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Cool...a nice option. Much better than putting your eggs in one basket.
Rambaldi
03/11/06 @ 18:27
#55
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As I've said (a few times) before: it all (6axis and Wii) smacks of SteelBattalion/SteeringWheelItis i.e. fun, fun, fun, er, bored...
captainrentboy
03/11/06 @ 18:43
#56
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The way that the tilt sensing has been applied to this sounds awfully shit to me,like a few of you have said most peeps will give it a go for 5 minutes then go back to the standard controls.That whole tilting malarky for serving and lobbing just sounds like an annoyance.
spongebob
03/11/06 @ 18:48
#57
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I like how you fanboys seem to already know how these new games will play with the new controller.

I wish I had a similar talent. I'd definitely use it to predict soccer game results.
JediMasterMalik
03/11/06 @ 19:32
#58
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^lol

So true, you guys seem to already know that the motion sensing is a waste of time in this game, and others before you have played it. Be happy with near-endless minigames for the Wii, but stop pretending like you know how this controller works, you don't.
Rambaldi
03/11/06 @ 23:40
#59
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Look, here's the thing: try moving your pad around when you're playing a game. Really pretend that what you're doing is having an effect on what you see on screen. No really, have a go if you're so keen.

Give it five minutes before you slouch back in your comfy spot thinking: fuck this
Rambaldi
03/11/06 @ 23:46
#60
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"I like how you fanboys seem to already know.."

a Spongebob post supported by a Jedi post

/is overwhelmed with a hilarious sense of irony
/is sorry for being drunk and sceptical
JediMasterMalik
03/11/06 @ 23:57
#61
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There's nothing wrong with Scepticism. It's a good thing in fact, but when it's all directed at a single console and it's games, it's not mere scepticism. It's also not scepticism to criticise something which no one has tried or knows enough about. Just give the thing a chance, ok?
Lex_Luthor
04/11/06 @ 00:02
#62
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"Just give the thing a chance, ok?"

Think about who you're trying to reason with.
foglord
04/11/06 @ 09:54
#63
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nice addition, but has the lasting power of a Michael Jackson wife.

i still believe this "motion sensing" fad will be over sooner than later.
Rambaldi
04/11/06 @ 10:09
#64
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@Lex

He's trying to reason with someon who bought one of those crappy Sidewinder pads back in the day, whose used steering wheels and light guns extensively and who bought Steel Battalion. He's trying to reason with someone who looks at consoles (believe it or not) in an objective light and from the point of view of a product designer.

I think I've every right to have the opinion that novelty inputs wear thin after a while. I'm all for having a blast on them, but I just know that after a couple of months with a Wii or a Sixaxis, I'll get bored and yearn for a more traditional approach. If it ain't broke, don't fix it!

But hey, buy a PS3 and knock yerself out by all means!
Edited 2 times, most recently on 04/11/06 @ 10:12
Rambaldi
04/11/06 @ 10:22
#65
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P.S. I do realise that the 'novelty input' approach of the PS3 is not an integral (and indeed an optional) part to it's interface but that's not the only reason I'll be keeping away from it:

-Poorly ergonomicaly designed pad (despite a golden opportunity to move it forward)
-High price point linked with a force-fed movie format war
-Focus on Eastern rather than Western exclusives (personal preference)

That said it does look good in these areas:

-Processing power
-Web browsing
-OS

But I ask myself, if the processing power advantage is arguable (bottlenecks, less dedicated graphics RAM etc.) and I can browse the Internet on my PC and I going to shell out THAT much for a console and a couple of games?

If money was no object then, yeah, I'd get one. If I'm bringing home a good wage though and I'm put off then (from a product design point of view) Sony have dropped the ball. I'm at least entertaining the idea of a Wii (to satisfy my curiosity) because of it's price and it;s far more interesting list of unique features.
JediMasterMalik
04/11/06 @ 12:51
#66
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They're not focusing so much on Eastern games like you say, what about Motorstorm, heavenly sword, resistance, and lair? All western developers.
Lex_Luthor
04/11/06 @ 16:18
#67
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"P.S. I do realise that the 'novelty input' approach of the PS3 is not an integral (and indeed an optional) part to it's interface but that's not the only reason I'll be keeping away from it:"

If you're "keeping away" from it, why is it you seem to be in every thread about it? You seemed quite fond of having a go at others for slagging off a console "they have no interest in" in some 360 threads not long ago. How about practising what you preach?
Edited 2 times, most recently on 04/11/06 @ 17:05
Rambaldi
04/11/06 @ 17:09
#68
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As long as I can back up my bullshit with degree of logic I'll keep going. I'll also continue to enjoy crossing swords with those who don't appear to back up their own ;)

P.S. I don't mean you by that!
P.P.S At least above I was trying to give a balanced view on the PS3 (pros and cons)
Edited 2 times, most recently on 04/11/06 @ 17:17
Takeuchi_Riki
05/11/06 @ 08:38
#69
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