New Worms 4 trailer, details
Guns. Lots thereof.
A new trailer for Worms 4: Mayhem, due out on PC, PS2 and Xbox this summer, is now available on Eurofiles.
Publisher Codemasters has also revealed some of the new weapons we can expect to see in the game, including our personal favourite - the Inflatable Scouser.
Simply fire him off and he'll wander across the terrain to meet his target worm, before grabbing it, inflating himself and floating up to a set height - or until he collides with something. The Scouser will then explode and the worm will fall, losing some health points if it hits the ground - and all of them if it ends up in drink.
Then there's the Starburst Rocket, which sounds not unlike the excellent Super Sheep of previous games - strap your worm to a rocket, fly him around till he finds a target and then zoom in for a huge explosion that'll blow any nearby enemies sky high.
The Fatkins Strike involves sending a big chubby missile in to cause huge craters and general carnage, while Flood will unleash storm clouds and torrential rains, drowning any worms who are too close to the water.
Poison Arrow explodes into a cloud of poisonous gas, causing worms in the local area to vomit their guts up, and Sentry Gun protects your territory against enemies on the move. Plus there's a Sniper Rifle for picking off opponents from a safe distance.
If all those aren't enough to satisfy your appetite for mass destruction, you can always design and build your own devices in the all-new Weapons Factory.
But don't go thinking you can just invent the atom bomb and be done with it - you only get a certain number of points to divide up between each weapon's specifications. So if you select a Homing feature, for example, you'll have less points to spend on the amount of Damage the weapon causes.
You can design everything from special grenades and guns to tailored air strikes and unique projectiles, and optional components include monkeys, hamsters and buckets of sick. Marvellous.
Worms 4: Mayhem is out on July 29.
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Comments (12) Latest comment 7 years ago
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http://pc.i gn.com/objects/724/724207.html
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Would have thought that was a bit of a no-brainer...
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Indeed, particularly with the onset of a free wi-fi network.
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Babading - I second that, I still play W:A online to this day.
QuickBen - "Worms will come on DS & PSP since thats our franchise" Martyn 'Spadge' Brown, Team17.
I've got the W4 Xbox Demo from June OXM (UK) & I have to say it plays & feels miles better than W3D/Forts. Quite looking forward to it now.
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Worms 4 (demos available on all formats soon & prior to release) will be released July 29th. I sincerely hope that this doesn't move and with any luck it shouldn't. The feedback we've had on W4 has been great and we look forward to reaction of the demo (btw we will also release an online demo prior to release on PC).
To answer another question before it arrives; we are not developing Lemmings for NDS. Lemmings is a sony owned IP and we are developing the title for them, for PSP - a NDS version is unlikely to happen and all aspects of this should be discussed with them (Sony) and not Team17.
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it just got unwieldy and cumbersome when it moved to 3d, felt like 3d for 3ds sake, sorry.
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Still, looking forward to the demo so I can see how things have come on.
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The controls for the camera have been hugely improved for W4, as has the game cam. With regards to 2d aiming aids, we tried quite a few of these during development and none really seemed to benefit the game at all. Things are improved hugely in Worms4 due to the new ground tech thats used, the maps are larger and also the wind is far, far less brutal. Combine this with better cameras, controls and more forgiving mechanisms and it all feels much more comfortable.
There is still some skill involved in a number of the weapons (thrown grenades and rope) but we didn't believe that the total eradication of skill was necessary
I think a demo was on OXM recently.
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