Jump to navigation
Sponsored by Alienware tracer
Advertisement

Seed MMO shutting down News

PC News by Tom Bramwell

2 October, 2006

Developer Runstone has had to give up on its ambitious non-combat role-playing-centric massively-multiplayer title Seed after the company ran out of funds.

"While we have received a great deal of interest, we have not been able to close a deal," CEO Lars Kroll Kristensen wrote on the official website. "The harsh reality is that we have now officially run out of money, and out of options, and therefore, we cannot pay salaries, rent or hosting fees."

Kristensen said that he hoped publishers and game-makers would draw "the right conclusions" about Seed, and not decide that its unusual premise was responsible for its demise. "One thing I would hate to see happen as a result of our failure would be a consensus forming that the idea about a non-combat, role play-centric MMO is a bad idea. It isn't," he wrote, emphatically.

"I am still fully convinced that a role play-centric game is not only a good idea: It’s a great idea. It just needs to be better executed. Seed has many of the right qualities for such a game, and I still firmly believe that, given sufficient funding, we could have created a great game. Unfortunately, we will never know."

Advertisement

Want to comment on this article? Log in, or register!

Comments: 1-8 of 8 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
Martin
02/10/06 @ 10:25
#1
0
You buried this comment
Comment below viewing threshold
Show
Well, we can only hope that his words doesn't fall on deaf ears.
lemonfist
02/10/06 @ 10:43
#2
0
You buried this comment
Comment below viewing threshold
Show
I believe they were forced by the investors to launch it early - in a very unfinished state, unfortunately. I played the beta since day one on and off until launch and while they improved it, it still suffered from a horrible, unintuitive interface, lag, crashes and a lack of promised content at the time of release.

The community was great though. It's not the kind of MMO that attracted morons and kids, so it's sad that they didn't have the funds and time to develop a fun, playable game for the loyal and friendly people who supported it.
Edited 1 times, most recently on 02/10/06 @ 11:48
Azazel
02/10/06 @ 11:27
#3
0
You buried this comment
Comment below viewing threshold
Show
It's not the kind of MMO that attracted morons and kids

Sadly that seems to be the audience that keeps most MMOs afloat... *tsch* :-/
rinoaMW
02/10/06 @ 11:55
#4
0
You buried this comment
Comment below viewing threshold
Show
what a shock...

After playing the beta, im really not surprised. I'm all for innovation in MMOs but this was so dire.

shortest life mmo ever?
zozart
02/10/06 @ 15:52
#5
0
You buried this comment
Comment below viewing threshold
Show
This is most unfortunate.
Pirotic
02/10/06 @ 21:18
#6
0
You buried this comment
Comment below viewing threshold
Show
the golden rule here is not to make shit MMO's.
Krun
03/10/06 @ 00:09
#7
0
You buried this comment
Comment below viewing threshold
Show
Good ideas are easy to find. Everyone believes they have at least one, most people think they have a lot more.

They had that 1% of inspiration that's needed to make something new. But fell far short of the the 99% of work needed to make it work. Like most of us do.
MetalDog
03/10/06 @ 05:14
#8
0
You buried this comment
Comment below viewing threshold
Show
Roleplay heavy mmo's have been around a long time in the form of MUDs and MUSHes. I did try Seed and I wish they'd been less ambitious on the graphics front and built a more solid method of communication between players (the cornerstone of roleplay). I'm still not sure it would work, though. I've never yet seen decent roleplaying happen in a graphical enviroment. You get the occasional 'prithee' effort, but not the real deal. Something about using your eyes instead of your imagination to fill in the view seems to mess it up.

Comments: 1-8 of 8 in total

Want to comment on this article? Log in, or register!

Metaboli

X View gallery