Jump to navigation
Advertisement

Super Mario producer speaks News

DS News by Ellie Gibson

2 March, 2006

Takashi Tezuka, the director of Super Mario World and producer of New Super Mario Bros., has hinted that the forthcoming DS title is set to be a return to form rather than a radical departure.

Speaking to US magazine Nintendo Power, Tezuka said: "When developing this game, I really had the original Super Mario Bros. in mind. After that game, Mario evolved, of course, but it eventually became more difficult and suited more toward hard-core gamers.

"That wasn't the intention, but that's how the series naturally evolved. I didn't want to continue in that direction. That's not to say this game isn't for hard-core players, but I want to recapture the spirit of the original Super Mario Bros."

Tezuka went on to confirm that old days power-ups such as the super mushroom and fire flower will make an appearance in Super Mario Bros. DS, adding that there are also "quite a few new items."

"There's a mushroom that turns Mario tiny. Another kind of mushroom turns Mario into a giant if you collect three of them. There's also a Koopa Mario; he wears a shell and can slide back and forth like a Koopa to hit enemies. We can't reveal all of the new powerups at this time, however," he said.

Tezuka said you can expect "a lot of replay value," adding that "You won't be able to save your progress from level to level; you'll only be able to save when you reach the next world. So in that way, the game system is designed to challenge the player and encourage replay."

Expect lots of secrets to find, too: " One of the impressions I get is that all of the secrets we hid in the game caused people to talk about it a lot. 'Did you get this hidden item? Did you find the secret way to get to this stage?' - Things like that. I think that's something that helped the game catch on."

Tezuka also said that the game will task you with collecting a certain number of stars to reach the next course, much like you had to do in Super Mario 64. "There are also similarities to Super Mario World in that different branches exist to different levels. By completing some task, you'll open a different branch."

New Super Mario Bros. is out this summer.

Advertisement

Are you excited about New Super Mario Bros. on DS?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-29 of 29 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
megastar
02/03/06 @ 10:59
#1
0
You buried this comment
Comment below viewing threshold
Show
I WANT IT NOW!!!!!!
Darkedge
02/03/06 @ 11:03
#2
0
You buried this comment
Comment below viewing threshold
Show
Wow - someone other than Myamoto gets credit? surely not as I thought he designed every game that nintendo have produced in house by himself..
LetsGo
02/03/06 @ 11:09
#3
0
You buried this comment
Comment below viewing threshold
Show
the first TRUE mario sequel!
Ciaran
02/03/06 @ 11:20
#4
0
You buried this comment
Comment below viewing threshold
Show
"You won't be able to save your progress from level to level; you'll only be able to save when you reach the next world."

Are you kidding? Aaargh!
/dies
(;_;)
Edited 2 times, most recently on 02/03/06 @ 11:21
the_dudefather
02/03/06 @ 11:21
#5
0
You buried this comment
Comment below viewing threshold
Show
"the game will task you with collecting a certain number of stars to reach the next course, much like you had to do in Super Mario 64"

shit! hated doing that in mario 64/everyother3dmarioknockoff

oh well still looking forward to it
Rambaldi
02/03/06 @ 11:24
#6
0
You buried this comment
Comment below viewing threshold
Show
Mario progressed?
Tomo
02/03/06 @ 11:27
#7
0
You buried this comment
Comment below viewing threshold
Show
I. Want.
ElephantMonkey
02/03/06 @ 11:47
#8
0
You buried this comment
Comment below viewing threshold
Show
I want! I want!
Ignatius_Cheese
02/03/06 @ 11:54
#9
0
You buried this comment
Comment below viewing threshold
Show
"There are also similarities to Super Mario World in that different branches exist to different levels. By completing some task, you'll open a different branch."

Best news in a LONG time! The ghost houses in SMW were superb if only because of the alternate exits. I need this game now... In fact, I will sell my cat for this game! And he's so cute you wouldn't be able to resist his powers!
plok
02/03/06 @ 12:16
#10
0
You buried this comment
Comment below viewing threshold
Show
"New Super Mario Bros. is out this summer."

I want it NOW!!! ... oh well its going to be a brilliant summer...Super Mario Bros. on a DS Lite!!
smelly
02/03/06 @ 12:36
#11
0
You buried this comment
Comment below viewing threshold
Show
If i wasnt at work now, i'd have a sticky keyboard reading about this.

In fact. Sod it. I'm off to the bog.
Mashum
02/03/06 @ 13:18
#12
0
You buried this comment
Comment below viewing threshold
Show
>"You won't be able to save your progress from level to level; you'll only be able to save when you reach the >next world."

>Are you kidding? Aaargh!
>/dies

I'll second that, what if I'm just getting off the train/bog when I'm only half way though a world?
AtomicBanana
02/03/06 @ 13:23
#13
0
You buried this comment
Comment below viewing threshold
Show
sleep mode?
Carlo
02/03/06 @ 13:30
#14
0
You buried this comment
Comment below viewing threshold
Show
"You won't be able to save your progress from level to level; you'll only be able to save when you reach the next world."

Are you kidding? Aaargh!
/dies


Guys, just close the lid and it'll go into sleep mode... I've had game states stay FINE for a week in sleep mode.

Don't sweat it :)
Jaggy
02/03/06 @ 13:48
#15
0
You buried this comment
Comment below viewing threshold
Show
whatever happened to Mario 128?
smelly
02/03/06 @ 14:28
#16
0
You buried this comment
Comment below viewing threshold
Show
"whatever happened to Mario 128? "

Moved to revolution.

My guess is that the revolutionary aspect of mario 128 was that it used a new controller. Cube didnt do as well as expected so they decided to put the new controller for the new console, and moved mario 128 at the same time. Although i'm TOTALLY guessing with that.
Kay
02/03/06 @ 14:44
#17
0
You buried this comment
Comment below viewing threshold
Show
Sounds excellent. Return to classic 2D Mario? Yes please.

K
Daryoon
02/03/06 @ 15:34
#18
0
You buried this comment
Comment below viewing threshold
Show
"You won't be able to save your progress from level to level; you'll only be able to save when you reach the next world."

Are you kidding? Aaargh!
/dies
(;_;)


It's fantastic news! It's a return to pre-SMB4 days! And as noted, there's a sleep function - hell, there will probably even be a quicksave.
Xerx3s
02/03/06 @ 17:04
#19
0
You buried this comment
Comment below viewing threshold
Show
"the first TRUE mario sequel!"

What about the other 100+ sequels? :\
tengu
02/03/06 @ 17:07
#20
0
You buried this comment
Comment below viewing threshold
Show
100+ sequels, eh? Care to name a few?
dudefella
02/03/06 @ 17:45
#21
0
You buried this comment
Comment below viewing threshold
Show
hmm I'm not too excited about this. The juxtaposition of 2d and 3d looked very jarring to me, not natural at all. Gameplay movies didn't do much for me either.
azmol01
02/03/06 @ 17:55
#22
0
You buried this comment
Comment below viewing threshold
Show
The last great mario game was Paper mario 2 1000 year door, still haven't played SM64 though, ah well I guess that's where the revo download system will come in handy.
Razz
02/03/06 @ 18:08
#23
0
You buried this comment
Comment below viewing threshold
Show
:)

Best news in a long time
mazzl
03/03/06 @ 08:24
#24
0
You buried this comment
Comment below viewing threshold
Show
mario games after mario 3 all suck .. so unless it's 2D it will suck again.
03/03/06 @ 09:34
#25
0
You buried this comment
Comment below viewing threshold
Show
How anyone can say Super Mario 3 (which has dated terribly) is a legend and then dismiss the exploratory delights of Super Mario World or the beautiful 2.5d perfection of Yoshi's Island is beyone me.
Edited 2 times, most recently on 05/03/06 @ 17:44
el_pollo_diablo
03/03/06 @ 09:51
#26
0
You buried this comment
Comment below viewing threshold
Show
Yoshi's Island is waaaaaaay better than the Super Mario 3.
Teeth
03/03/06 @ 10:03
#27
0
You buried this comment
Comment below viewing threshold
Show
"so unless it's 2D it will suck again. "

But... but it... oh, forget it.
lemonfist
03/03/06 @ 12:36
#28
0
You buried this comment
Comment below viewing threshold
Show
Not being able to save from level to level is a real let-down. I want to be able to play for five minutes, save and put it down again whenever I like, without losing progress.
kururin
04/03/06 @ 00:32
#29
0
You buried this comment
Comment below viewing threshold
Show
goty alert

Comments: 1-29 of 29 in total

Want to comment on this article? Log in, or register!

X View gallery