Soul Calibur III: no online mode
And no character cameos either, says producer Hiroaki Yotoriyama. Spoilsport.
Following Namco's recent announcement that Soul Calibur III will be a PS2 exclusive, producer Hiroaki Yotoriyama has now revealed that the game will not offer online play.
Speaking in an interview on the official Japanese SCIII site, partially translated by GameSpot, Yotoriyama-san explained the reasons behind the decision: "At the current time, the online infrastructure is extremely different between countries, and there [are] people [who] can't enjoy network gaming.
"We've decided to concentrate on improving the [game's offline content] and its characters so that people all over the world will be able to have fun."
However that offline content won't include any guest appearances from non-SC characters. Link, Heihachi and Spawn enjoyed cameos in the GameCube, PS2 and Xbox versions of SCII respectively, but Yotoriyama says it's not his style to "do the same thing twice", despite receiving various offers. Gex the Gecko's agent is said to be gutted.
Soul Calibur III is due for a European release by the end of the year, and will be on show at E3 in May.
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Comments (20) Latest comment 7 years ago
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Seriously though, after witnessing DOA's terrible lag-fest online, this is not a big deal.
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Fighting games are best played with friends over, instead of against some dumb-named Internet person who'll quit when he's losing. Different, of course, if your friends are all Internet-friends, but can't have it all.
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That said, they'll have to prove that this version is worth the cash - I'm very happy with SCII on me cube with two wavebirds at the moment. I wonder what will be worth £30 and stringing controllers all over the lounge?
Meh... they'll probably bring out ported versions 6 months afterwards anyway. Namco likes Nintendo and don't want to needlessly aggravate 'em. Their job now is to make me excited enough to want the PS2 version...
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They are....they are called xbox owners.
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Sob :'-(
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You get the beers in, and have friends round for a session of beat-em-up glory where the loser is jeered at and the winner acclaimed by a shower of pretzels.
Playing online on your own while wearing a secretary's headset is worthless in comparison, especially when your opponent says "gay n00b" and quits every time you pull off a really stunning move.
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You've never called anyone a 'gay n00b' online have you?
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"Who needs friends, when you have Xbox Live!" Should be Microsoft's new slogan for the next gen.
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Playing with m8's is better than playing online, but playing online is still playing vs humans, so better than playing the cpu.
"No online mode is just good news to me. Means they'll focus on the actual game more, instead of releasing a...feature that I see as useless. "
I disagree; the one way that REALLY tests out a system to see if its balanced or not is with lots of humans playing at once. Take Pro Evo 4 for example. 1-3 seemed invincible and clearly the best football sim. Take it online though; and it becomes clear there are some clear deficiencies in tactics and AI. You playing vs m8's over the past series - any niggles or whatever don't really show up and the developers have no idea of your opinion. Now its online, there are thousands of games going on each day - the developers of the game can see whats working and whats not working.
So perhaps for this version it may mean a seemingly more balanced game. But the sooner a version is got online, the sooner the masses can really stress the gameplay to the limit to find any underlying niggles that until now have gone un-noticed.