New Zelda turns DS into Spirit Pipe
Touch and blow mechanic is "essential".
Nintendo has revealed that The Legend of Zelda: Spirit Tracks will include sections where you play the DS like a woodwind instrument.
During these Spirit Pipe bits, you blow on the DS microphone and press the screen to adjust pitch.
Nintendo tells us the Spirit Pipe plays an "essential role" in Zelda: Spirit Tracks, just as the conductor's baton did in Zelda: Wind Waker and the flute did in Zelda: Ocarina of Time.
In Spirit Tracks you'll need to seek out guardians and recreate their songs before you can uncover the path to temples and go their on your fancy train. That's the same fancy train that's upgradable, and the same train upon which Zelda and Link will work together.
Zelda: Spirit Tracks will be released here on 11th December. Our gamepage below has all the scoops so far.
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Comments (33) Latest comment 2 years ago
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That's what I keep telling my wife.
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/Pre-orders
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Why the hell is this getting negative feedback? She likes Zelda...
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EDIT: This isn't a lewd joke, I'm being serious - most of my DS gaming takes place while my missus is asleep!
/insomnia blog
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This.
Oddly enough, really. If only it was Flute of Time...
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"That's what I keep telling my wife."
Yeah, me too >:]
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At least make it optional. Put a screen at the beginning saying: "Do you want to look like an utter twit in public? Yes/No."
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Ocarina, Majora's Mask, Wind Waker and Twilight Princess all had interactive musical elements which were, on the whole, successfully implemented. Doubt this will be half-heartedly slapped in there.
/doubts
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uh, oh, I touched your Spirit Track
and it felt so right
just like the Spirit Pipe
and then you said
with me it's touch and blow-o-o-o
touch and blow-o-o-o
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did you play the last game? sometimes save points are far between.. In the last game you had to shout at the f-ing thing to get past a bit... I was playing it on a long flight.. idea was to complete it.. never did because i didnt want to do that bit.
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