New Vegas is "hundreds of hours" deep
Plus, you can still gamble on the Strip.
Bethesda Softworks' Pete Hines has described Fallout: New Vegas as "a massive game world that will take you hundreds of hours to explore every nook and cranny".
"Vegas is up and running. It is not a ghost town. It still exists and thrives," Hines told USA Today (thanks VG247).
"There are casinos, and you can go down onto the Strip. It will have a very different feel from that standpoint."
There will be no direct connection to the events of Fallout 3, apart from a few hints here and there, but you still start out customising your character's gender, age, race, skills and attributes.
You also begin outside the Vault. As previously revealed, you're a courier who is robbed and left for dead before being nursed back to health. "Part of the story is finding out what you had and what they took."
The news comes at the same time as magazine reveals which have already spilled onto the internet, talking up the returning VATS system, different conversation options and other new elements.
Fallout: New Vegas is due out for PC, PS3 and Xbox 360 this autumn and you can check out the first trailer on Eurogamer TV
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Comments (34) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Really, I don't. One was fun, but I fear another one will get boring really soon.
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I hope the gambling is more involving than in the first two games, it could be more of a mini-game than a series of virtual dice rolls and a stat check.
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Yes you can express your opinion, but I think what he was getting at is that if you're not interested in the game, expressing just that sentiment is pretty pointless and no-one cares what you think. No offence.
Personally, I'm starting to get really excited about this game after Fallout 3, even if it does scare me how much of my life it will absorb. Again.
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What schnide said. I'm all for freedom of speech, but if everyone posts "I don't like this game" in every news post, the comment sections wouldn't be worth reading.
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You must be new here
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I think absolutely everyone is aware of this by now, so anyone who fancies coming into a future Fallout comments section to drop this stunning nugget of info at the first opportunity - don't.
If you read above posts you'll see that many people still don't know the difference between developer and publisher. I doubt many Fallout 3 players ever heard of Black Isle, Troika or Obsidian, so no - this stunning nugget of info should be dropped at the bottom of all New Vegas-related news.
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Is that better?
@ SAMagic: if you're only able to post 'I like this game' you might as well just close the comment section.
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I was addicted to Fallout and Fallout 2 aswell...looking forward to another week off work for New Vegas!
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Here's hoping that Obsidian talk this game up themselves for the most part. That and that Bethesda don't sell out fans of the series when it comes to expansion content yet again, its when discussing what could be called "bad news" that Hines is at his worst.
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Don't. Just... don't.
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Looking forward to New Vegas very much.
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Fallout 3 on the other hand, I put less hours into and I didn't finish it (I'm like tapping at the door, but I tottled off to do other side quests instead of ending the game whilst I waited for the DLC that would remove the level cap, and I just sort of lost interest).
If Fallout Vegas gave me "just" 100 hours of gripping gameplay I'd be more than happy. Exploring nooks and crannies for hours on end isn't really my idea of fun (and getting from A to B along the various brokwn street in FO3 was almost as mind-numbing as the bloody Oblivion gates in the game of the same name).
I'm all for choice, and I expect good things, but waving the "we have more hours of activity than anyone else" banner isn't impressing this gamer.
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Fallout was always about exploration, it was never tightly focused. That's part of the whole point of it.
@kangarootoo
Sounds like you don't get on with the open-world stuff. I played through Morrowind once and while I enjoyed it at the time, I kind of look back on it as basically tedium. I never played Oblivion or Fallout 3 for that reason. The thing with the old Black Isle games is they had a knack for dialogue and characterisation, and the isometric view allowed for a massive world with towns being days of travel apart rather than just down the road or on the other side of a mountain. Hopefully Obsidian can at least enliven their world with some good writing.
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"Sounds like you don't get on with the open-world stuff"
You know, its hard to say dude. I loved wandering around Oblivion, just tootling about a horse and watching the vistas change from green woodlands to pastel moorland to snowy peaks. I loved it, it was genuinely like sight seeing, watching the sun set after a long journey.
But I've winged in a previous thread about Fallout 3, for all its greatness, having bland brown environments (don't care whether they are realistic or not... which they aren't - lets not have that discussion again here please). Maybe its that I only find exploring nooks and crannies interesting if they don't all look the same?
I played Morrowind through to completion back in the day. No idea how many hours it took - somewhere between shit loads and even more than that. But I revisited it recently after bagging a copy off eBay, and boy had it aged badly. I got about 2 hours into it before I got bored, I kid yee not. Horses for course I know, so maybe my tastes have just slowly changed over the years (I double loved Daggerfall, and that was ludicously enormous).
The main thing about Vegas that sounds interesting is the location. I can take a fair amount of wandering through a barren landscape if there is a neon cityscape sat waiting for me on the horizon. I know FO3 had a few towns, but still all felt like they were made of dustbins glued together with mud, and 'all' the underground areas were either caves or vaults. Vegas sounds it might really have some groovy variety, so I am by no means dismissive.
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Comment disclaimer: hopefully
As for open world. I've always been baffled by how many people love oblivion but find fallout boring. Oblivion is so samey. It almost all looks the same and even the dungeons are split between about 5 styles just with different layouts. I had no drive to explore the game world at all. Fallout had far more unique and interesting locations imo.
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I finished Fallout 3 by acident I wish I had avoid the main story more.
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(poet and knows it)
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EarlBassett: Can you go a solitary day in the comments section without amassing a whole wad of negative rep?
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I didn't complete Fallout 3 either but I did enjoy it immensely and I had completed all the side quests. Although I was probably two hours from the end I had already read what the ending was so I felt a little disappointed. Then something else came up, I wonder whether I still have my saves somewhere.
For Vegas they should add some pizza parlours
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Sounds like you've got a faulty memory there, yes Fallout was big on exploration but only very few areas were mapped and those areas were painted with a very high level of detail. It's a game where exploring every nook and cranny wouldn't take a terribly long time, but doing so was very rewarding. You could argue that technology has allowed them to further dilute that content now and certainly that's what Fallout under the Fallout 3 engine would look like, but their best work has never been "and in cave #7654 you can find a toaster"