Jump to navigation
Advertisement

New Title Update for Shadowrun News

Xbox 360 News by Robert Purchese

25 July, 2007

FASA Studios expects the second Shadowrun Title Update (patch patch patch patch) to be released on Live "early next week", with the Vista version close behind.

The biggest changes will be an estimated 200 to 300 percent improvement in waiting times for matchmaking games, and much clearer status messaging. When players join a new game now, there will now be a much shorter synchronisation halt in the action, and parties should split less, too - but if they do they will be regrouped later.

Artefacts now clear bodies in Attrition mode, and potential loopholes open to exploitation have been sealed-up: "No, we're not going to elaborate on this," said the developer.

Smaller fixes will clear up crashing or locking problems, make the Unstoppable Achievement achievable, clean up Dwarf hint text and localisation issues, and you should get clearer feedback when joining a full game as well.

You also won't be kicked for inactivity if you're still in the lobby when the game starts, and should be less likely to be crammed into a small map if you're playing with lots of other people. Smartlink HUD will now show up with the second, third and fourth controllers, too.

Bot-brains should no longer suicide in the Sacrifice Pit on the Dig Site map quite so readily, be more determined to pick up flags towards the end of Raid games, no longer stare at walls or at flag-carriers when there are other threats near-by, and should work better within a team during public matches. Selfish robots.

Title Updates are free to download from Xbox Live and you will be prompted to do so when you fire the game up. Look out for the patch early next week.

Shadowrun is Microsoft's first cross-platform game, allowing PC and 360 users to play together on the same servers. We had a good blast with it but found it a little short and lacking in content. But if you can get it at a knocked down price we reckon you should give it a go.

Head over to our Shadowrun review for a more in-depth analysis.

Alternatively, if you already have the game, you might want to check out our Eurogamers Shadowrun group to see when and where they all play. They're not so bad.

Advertisement

Are you excited about Shadowrun on Xbox 360/PC?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-17 of 17 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
luigiardingo
25/07/07 @ 10:57
#1
0
You buried this comment
Comment below viewing threshold
Show
This game doesn't get the credit it deserves!

After playing on it for the last couple of weeks and going back to Gears of War,
it makes Gears feel very shallow and weak.

Anyway I enjoy the game as to many others, so what do REVIEWERS know!!



Peew971
25/07/07 @ 11:06
#2
0
You buried this comment
Comment below viewing threshold
Show
That's not for next week, that was yesterday!
AssassiN
25/07/07 @ 11:06
#3
0
You buried this comment
Comment below viewing threshold
Show
The patch came out yesterday
DUFFKING
25/07/07 @ 11:13
#4
0
You buried this comment
Comment below viewing threshold
Show
And my 360 is broken so I can't see for myself if they've made attrition less shit!
Darren
25/07/07 @ 11:17
#5
0
You buried this comment
Comment below viewing threshold
Show
The demo I tried was OK but nothing particularly special. I got the impression from the reviews I'd read and the demo I'd played that this is half a game really, good but lacking in content and modes to justify the price.
Trip SkyWay
25/07/07 @ 11:20
#6
0
You buried this comment
Comment below viewing threshold
Show
Amazing game looking forward to getting back to my 360 to play it again. Improved matchmaking times are most welcome, some of the waits are pretty long.
Caimbeul
25/07/07 @ 11:22
#7
0
You buried this comment
Comment below viewing threshold
Show
Does it turn it into the RPG it should have been in the first place?
Dizzy
25/07/07 @ 11:22
#8
0
You buried this comment
Comment below viewing threshold
Show
Looking forward to killing you soon! ;)

Anyway... they really needed to fix the waiting. Just take a look at Halo 3 matchmaking (and copy that).
DUFFKING
25/07/07 @ 11:29
#9
0
You buried this comment
Comment below viewing threshold
Show
"Does it turn it into the RPG it should have been in the first place?"

Nah, it just stays as a very well put together multiplayer shooter that plays brilliantly.
TafKas
25/07/07 @ 11:44
#10
0
You buried this comment
Comment below viewing threshold
Show
The patch is already Live, it went live yesterday, and yes the improvements are good. The waiting to join games is improved beyond belief!
kangarootoo
25/07/07 @ 12:09
#11
0
You buried this comment
Comment below viewing threshold
Show
@luigiardingo

"This game doesn't get the credit it deserves!"

Absolutely.

@Caimbeul

"Does it turn it into the RPG it should have been in the first place?"

No, but it really doesn't matter.


Let me expand. I was well skeptical of this before release. I was the same as Caimbeul, and held a "what heresy to take a rich world like Shadowrun and turn it into Quake 3" mentality. I was old school, having played Shadowrun in pen and paper form back in the late 80s-early 90s. And I recall the Ninty RPG version too, and thought it was ace.

However, I played the demo of this and thought it was outstanding. All of my preconceived ideas about what a Shadowrun license should be applied to just didn't matter any more. I just found it to be a really well turned out title. Gliding about combined with teleportation is fun in that basic fundamental way that swinging about the place was fun in Spiderman 2.

Its actually not a sale for me, as I'm just not into mp deathmatch games. If there had been a single player campaign with a bit of co-op thrown in I would have been down the shops asap. And if all you like is RPG games, this won't do the job for you. But if online deathmatch is your bag and you have a 360, you owe it to yourself to least try this out. There is a potential sack of fun waiting to be opened.

/sales pitch over. I just get excited about well made games sometimes, even if they aren't my personal thing.
BadBoyBonner
25/07/07 @ 12:39
#12
0
You buried this comment
Comment below viewing threshold
Show
@Kangarootoo

"I was old school, having played Shadowrun in pen and paper form back in the late 80s-early 90s. And I recall the Ninty RPG version too, and thought it was ace.

However, I played the demo of this and thought it was outstanding."

Could have written that word for word myself - I completely agree - and with the Co-op ASAP comment.

On a side note - can anyone explain to me [convincingly] - if this game has been balanced to work with mouse and keyboard against joypads with no discernable benefit - WHY don't MS use the very same technique to allow people on their Xbox 360 to use mouse and keyboard.

Only thing I can come up with is short sighted Vista greed.

Most people I know that were PC mad (me included) have not really bothered that much with it after the triple whammy release of Doom3/Halflife2/FarCry - only DoD Source is now taking up any of my PC time really.

MS - Putting Keyboard and Mouse on the 360 isn't going to get most us to leave the PC - we have left already – give us the control mechanism that some of us want.
Edited 1 times, most recently on 25/07/07 @ 13:40
kangarootoo
25/07/07 @ 13:03
#13
0
You buried this comment
Comment below viewing threshold
Show
@BadBoyBonner

I think there are a few reasons why MS don't allow M&K controls for games. If you allowed any game to optionall use mouse and keyboard, the platform becomes less standardised (which is a key advantage of any console). Though... now I think that throught it doesn't really hold water. The original XB had Steel Battalion with its bespoke controller, and any number of steering wheels are available for various consoles.

Another reason which I've heard mooted about is that allowing general keyboard and mouse use goes some way toward turning the console into a home PC. This is dangerous ground as without the sale of games, a console is not a profit making machine. E.g. anyone who buys a PS3 purely for browsing the web and running Folding@Home is costing Sony a lot of money. Also, in the case of MS, they make a huge amount of dosh from selling Windows, and adding M&K support to their console is tipping a cap towards a market that no longer buys Windows.

I'm sort of rambling a bit, but I think its a sort of "combining two seperate profitable markets is a bad thing" type of deal.


Its also worth mentioned that "the same technique" as you decribe it, is proprietary. MS might have funded the game, but that doesn't necessarily mean they own all the technical IP involved in its production. Plus, its not really in MS's court to start building control systems for 360 games.
BadBoyBonner
25/07/07 @ 13:44
#14
0
You buried this comment
Comment below viewing threshold
Show
For me as soon as they said it could be done, and done well, I see no reason to not offer both control options. I am sure other's are capable of replicating what they have done.

Just seems harsh they offer either control option on the PC but only one on the console (obvious bias with my love of Keyboard and mouse for FPS! lol).

I agree with you (as my first post hinted at) - I think it is the "cannibalism" theory that they band about, but that theory seldom inputs the variable of - "ah fuck it I can't be arsed" camp shutting up shop and leaving gaming full stop. They are sick to their back teeth of updating the PC and hate joypads for their fav FPS games that they bought in droves. I know quite a few who have done so.

I bought Prey for the 360 the other day for a tenner at Gamestation - thinking I'd horde some Gamer points and enjoy the 50" Plasma 600w Dolby Digital experince - and found I couldn't be arsed, after playing the demo on the PC. (plus was changing broadband supplier and the game crashed every time you completed a level for some reason - till it updated when I got online.)

I am really trying as I don't want to sell my self short. In trying to regain my Goldeneye like zest for dual analogue stick control, I completed Perfect Dark last month even though I had had it since launch. Only Gave me something like 50 gamer points the tight git, can not force myself to complete Kong yet though! lol

Maybe Metroid 3 will show how it should be done - although extended play of Eleedees or Elebits, stood up, as I nearly always feel I have to (strange effect of prolonged Wii Sports play me thinks), did result in me switching the Wii off after a couple of hours !lol
Xerx3s
25/07/07 @ 13:47
#15
0
You buried this comment
Comment below viewing threshold
Show
The patch is great! \0/

This game is soooooooooooooooo unappreciated. There is an official shadowrun group on the forum peeps! Go there if you want to play with nice people (not that shadowrun seems to be troubled by american screamer kids).

We had a good blast with it but found it a little short and lacking in content. But if you can get it at a knocked down price we reckon you should give it a go.

GLOL. The shadowrun review has to be one of the biggest errors this year. This game has MP game of the year written all over it.

"But it has no singleplayer" ;_; -> Neither did UT or Q3.
Xerx3s
25/07/07 @ 13:49
#16
0
You buried this comment
Comment below viewing threshold
Show
kangarootoo: Join the SR group mate. Team up with the lot of EG = Instant fun.
DUFFKING
25/07/07 @ 15:21
#17
0
You buried this comment
Comment below viewing threshold
Show
You can't deny it is lacking in content though. UT and Quake had a lot more in the way of options and maps, even if they don't (IMO) play as well as this. What is here is top notch though, some of the map design is brilliant.

I thought the suiciding bots in sacrifice pit on digsite was funny, a worthwhile counterbalance to the random gap in one of the walkways at the top of the dragon hall, which if you forgot about in the middle of gunfight you'd find yourself falling about 100 meters to your death :/

Comments: 1-17 of 17 in total

Want to comment on this article? Log in, or register!

X View gallery